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Don't Read the Comments
by Eric Smith • 2020
Her secret gaming streams support her family, but when trolls dox her, the fight moves offline.
3.80
4k+
Don't Read the Comments Summary
Don't Read the Comments 89%
Her secret gaming streams support her family, but when trolls dox her, the fight moves offline.
by Eric Smith 2020
3.80
4k+ ratings
You're Never Weird on the Internet
by Felicia Day • 2015
A home-schooled gamer's path from World of Warcraft addiction to running her own media company.
4.07
51k+
You're Never Weird on the Internet Summary
You're Never Weird on the Internet 87%
A home-schooled gamer's path from World of Warcraft addiction to running her own media company.
by Felicia Day 2015
4.07
51k+ ratings
Lost in a Good Game
by Pete Etchells • 2019
The research that clears video games of harm, and the surprising ways they improve our lives.
3.72
752
Lost in a Good Game Summary
Lost in a Good Game 87%
The research that clears video games of harm, and the surprising ways they improve our lives.
by Pete Etchells 2019
3.72
752 ratings
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020
by Paul "ReDeYe" Chaloner • 2020
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
4.10
158
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 Summary
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 86%
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
by Paul "ReDeYe" Chaloner 2020
4.10
158 ratings
Noche de caballeros
by Alexene Farol Follmuth • 2024
A sidelined football star bonds with his gaming rival online, unaware she's the girl he can't stand.
3.80
11k+
Noche de caballeros Summary
Noche de caballeros 86%
A sidelined football star bonds with his gaming rival online, unaware she's the girl he can't stand.
by Alexene Farol Follmuth 2024
3.80
11k+ ratings
Masters of Doom
by David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20k+
Masters of Doom Summary
Masters of Doom 86%
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
by David Kushner 2003
4.30
20k+ ratings
sWitch
by Kat Blackthorne • 2025
A tattooed masc dropout, her twin's girlfriend, and the game where she pretends to be him.
3.75
2k+
sWitch Summary
sWitch 86%
A tattooed masc dropout, her twin's girlfriend, and the game where she pretends to be him.
by Kat Blackthorne 2025
3.75
2k+ ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 86%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 85%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
Warcross
by Marie Lu • 2017
She hacks into a global VR tournament; the creator drafts her to catch a hidden rival.
4.12
123k+
Warcross Summary
Warcross 85%
She hacks into a global VR tournament; the creator drafts her to catch a hidden rival.
by Marie Lu 2017
4.12
123k+ ratings
Console Wars
by Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12k+
Console Wars Summary
Console Wars 85%
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
by Blake J. Harris 2014
3.97
12k+ ratings
Getting Gamers
by Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Summary
Getting Gamers 85%
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
by Jamie Madigan 2015
4.01
489 ratings
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 85%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
Broad Band
by Claire L. Evans • 2018
Women created the first program, the first compiler, and the early web. Then they were erased.
3.93
2k+
Broad Band Summary
Broad Band 85%
Women created the first program, the first compiler, and the early web. Then they were erased.
by Claire L. Evans 2018
3.93
2k+ ratings
Moral Combat
by Patrick M. Markey • 2017
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
4.18
173
Moral Combat Summary
Moral Combat 85%
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
by Patrick M. Markey 2017
4.18
173 ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 85%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
One Up
by Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Summary
One Up 85%
Three transformations in four decades, and each one rewarded strategy over creative genius.
by Joost van Dreunen 2020
4.13
213 ratings
Silent Hill
by Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Summary
Silent Hill 85%
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
by Bernard Perron 2006
3.65
253 ratings
Glued to Games
by Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Summary
Glued to Games 85%
Games grip you longer than movies because they feed deep needs that daily life starves.
by Scott Rigby 2011
4.00
111 ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 85%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 85%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 84%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Minecraft
by Max Brooks • 2017
A castaway with no memory battles monsters and mines the secrets of a block-shaped island.
4.17
8k+
Minecraft Summary
Minecraft 84%
A castaway with no memory battles monsters and mines the secrets of a block-shaped island.
by Max Brooks 2017
4.17
8k+ ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 84%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 84%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
Eurogames
by Stewart Woods • 2012
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
3.78
137
Eurogames Summary
Eurogames 84%
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
by Stewart Woods 2012
3.78
137 ratings
Across the Board
by Tim Clare • 2024
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
3.83
472
Across the Board Summary
Across the Board 84%
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
by Tim Clare 2024
3.83
472 ratings
American Girls
by Nancy Jo Sales • 2016
Porn scripts, hookup norms, and a hunt for likes: what social media did to teenage girls.
3.60
3k+
American Girls Summary
American Girls 84%
Porn scripts, hookup norms, and a hunt for likes: what social media did to teenage girls.
by Nancy Jo Sales 2016
3.60
3k+ ratings
More Than We Can Tell
by Brigid Kemmerer • 2018
An online stalker. A father's abuse. Two lonely teens become each other's safe haven.
4.25
19k+
More Than We Can Tell Summary
More Than We Can Tell 84%
An online stalker. A father's abuse. Two lonely teens become each other's safe haven.
by Brigid Kemmerer 2018
4.25
19k+ ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 84%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 84%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
Reality Is Broken
by Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8k+
Reality Is Broken Summary
Reality Is Broken 84%
Games satisfy us more than reality does. That gap is a blueprint for a better world.
by Jane McGonigal 2010
3.79
8k+ ratings
The Gamer's Brain
by Celia Hodent • 2017
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
4.29
231
The Gamer's Brain Summary
The Gamer's Brain 84%
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
by Celia Hodent 2017
4.29
231 ratings
The Art of Game Design
by Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3k+
The Art of Game Design Summary
The Art of Game Design 84%
Players feel your work, they don't read it. A hundred ways to design what they feel.
by Jesse Schell 2008
4.39
3k+ ratings
Girl Code
by Andrea Gonzales • 2017
Two teens coded a tampon game to break the period taboo, and the internet took over.
3.98
1k+
Girl Code Summary
Girl Code 84%
Two teens coded a tampon game to break the period taboo, and the internet took over.
by Andrea Gonzales 2017
3.98
1k+ ratings
Glitch Feminism
by Legacy Russell • 2020
The glitch is not a mistake to fix; it’s a weapon against the binary body.
3.76
3k+
Glitch Feminism Summary
Glitch Feminism 84%
The glitch is not a mistake to fix; it’s a weapon against the binary body.
by Legacy Russell 2020
3.76
3k+ ratings
The Multiplayer Classroom
by Lee Sheldon • 2011
Your syllabus is a game design document. Here is how to write it, no computers required.
3.83
224
The Multiplayer Classroom Summary
The Multiplayer Classroom 84%
Your syllabus is a game design document. Here is how to write it, no computers required.
by Lee Sheldon 2011
3.83
224 ratings
Educational Game Design Fundamentals
by George Kalmpourtzis • 2018
Most educational games fail because they forget the play. The design framework that fixes that.
4.31
45
Educational Game Design Fundamentals Summary
Educational Game Design Fundamentals 84%
Most educational games fail because they forget the play. The design framework that fixes that.
by George Kalmpourtzis 2018
4.31
45 ratings
The Will to Keep Winning
by Daigo Umehara • 2016
For a fighting game legend, the most dangerous opponent was the trophy itself.
4.22
724
The Will to Keep Winning Summary
The Will to Keep Winning 84%
For a fighting game legend, the most dangerous opponent was the trophy itself.
by Daigo Umehara 2016
4.22
724 ratings
Ready Player Two
by Ernest Cline • 2020
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
3.44
188k+
Ready Player Two Summary
Ready Player Two 84%
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
by Ernest Cline 2020
3.44
188k+ ratings
Hunger Makes Me a Modern Girl
by Carrie Brownstein • 2015
Two guitars, no bass, and a feminist punk revolution: the story of Sleater-Kinney from the inside.
3.83
37k+
Hunger Makes Me a Modern Girl Summary
Hunger Makes Me a Modern Girl 84%
Two guitars, no bass, and a feminist punk revolution: the story of Sleater-Kinney from the inside.
by Carrie Brownstein 2015
3.83
37k+ ratings
How to Raise a Healthy Gamer
by Alok Kanojia • 2024
Video games meet real psychological needs. A clinical guide to replacing screen battles with trust.
4.13
1k+
How to Raise a Healthy Gamer Summary
How to Raise a Healthy Gamer 84%
Video games meet real psychological needs. A clinical guide to replacing screen battles with trust.
by Alok Kanojia 2024
4.13
1k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 84%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
The New Age of Sexism
by Laura Bates • 2025
Deepfake porn and biased code run AI, and the industry is looking away.
4.26
11k+
The New Age of Sexism Summary
The New Age of Sexism 84%
Deepfake porn and biased code run AI, and the industry is looking away.
by Laura Bates 2025
4.26
11k+ ratings
Fair Play
by Eve Rodsky • 2019
End resentment from invisible labor: a card-based system that makes domestic work fair.
3.58
26k+
Fair Play Summary
Fair Play 83%
End resentment from invisible labor: a card-based system that makes domestic work fair.
by Eve Rodsky 2019
3.58
26k+ ratings
Walking in Two Worlds
by Wab Kinew • 2021
A Native teen rules a VR world with sacred magic, but a hateful clan needs her erased.
3.47
1k+
Walking in Two Worlds Summary
Walking in Two Worlds 83%
A Native teen rules a VR world with sacred magic, but a hateful clan needs her erased.
by Wab Kinew 2021
3.47
1k+ ratings
Ready Player One
by Ernest Cline • 2011
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
4.22
1.3M+
Ready Player One Summary
Ready Player One 83%
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
by Ernest Cline 2011
4.22
1.3M+ ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 83%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
Life in Code
by Ellen Ullman • 2017
Programming is obsession, not logic, and the people who built the internet mistrust human beings.
3.96
1k+
Life in Code Summary
Life in Code 83%
Programming is obsession, not logic, and the people who built the internet mistrust human beings.
by Ellen Ullman 2017
3.96
1k+ ratings
One in a Millennial
by Kate Kennedy • 2024
The MySpace top eight was a leaderboard, not a friend list, and she played to win.
3.70
21k+
One in a Millennial Summary
One in a Millennial 83%
The MySpace top eight was a leaderboard, not a friend list, and she played to win.
by Kate Kennedy 2024
3.70
21k+ ratings
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