Start free trial
EnglishEnglish
EspañolSpanish
简体中文Chinese
繁體中文Chinese (Traditional)
FrançaisFrench
DeutschGerman
日本語Japanese
PortuguêsPortuguese
ItalianoItalian
한국어Korean
РусскийRussian
NederlandsDutch
العربيةArabic
PolskiPolish
हिन्दीHindi
Tiếng ViệtVietnamese
SvenskaSwedish
ΕλληνικάGreek
TürkçeTurkish
ไทยThai
ČeštinaCzech
RomânăRomanian
MagyarHungarian
УкраїнськаUkrainian
IndonesiaIndonesian
DanskDanish
SuomiFinnish
БългарскиBulgarian
עבריתHebrew
NorskNorwegian
HrvatskiCroatian
CatalàCatalan
SlovenčinaSlovak
LietuviųLithuanian
SlovenščinaSlovenian
СрпскиSerbian
EestiEstonian
LatviešuLatvian
فارسیPersian
മലയാളംMalayalam
தமிழ்Tamil
اردوUrdu
SoBrief
Searching...
The Board Game Designer's Guide
by Joe Slack • 2017
Design the feeling first. A four-step cycle that turns a rough prototype into a hit.
3.71
82
The Board Game Designer's Guide Summary
The Board Game Designer's Guide 88%
Design the feeling first. A four-step cycle that turns a rough prototype into a hit.
by Joe Slack 2017
3.71
82 ratings
Player's Handbook
by Wizards of the Coast • 2014
Build your hero, learn the spells, master the fights. The rulebook behind every tabletop adventure.
4.57
15k+
Player's Handbook Summary
Player's Handbook 87%
Build your hero, learn the spells, master the fights. The rulebook behind every tabletop adventure.
by Wizards of the Coast 2014
4.57
15k+ ratings
Walden and Other Writings
by Henry David Thoreau • 1854
How to design tabletop games that feel intuitive, balance hope, and keep every player at the table.
3.95
5k+
Walden and Other Writings Summary
Walden and Other Writings 87%
How to design tabletop games that feel intuitive, balance hope, and keep every player at the table.
by Henry David Thoreau 1854
3.95
5k+ ratings
The Kobold Guide to Board Game Design
by Mike Selinker • 2011
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
4.06
645
The Kobold Guide to Board Game Design Summary
The Kobold Guide to Board Game Design 87%
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
by Mike Selinker 2011
4.06
645 ratings
Across the Board
by Tim Clare • 2024
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
3.83
472
Across the Board Summary
Across the Board 87%
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
by Tim Clare 2024
3.83
472 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 87%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Winning Chess Strategies
by Yasser Seirawan • 1994
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
4.17
507
Winning Chess Strategies Summary
Winning Chess Strategies 87%
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
by Yasser Seirawan 1994
4.17
507 ratings
Play Optimal Poker
by Andrew Brokos • 2019
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
4.17
212
Play Optimal Poker Summary
Play Optimal Poker 87%
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
by Andrew Brokos 2019
4.17
212 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 87%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 87%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Learn Chess
by John Nunn • 2000
Grandmaster's system for spotting tactics, building strategy, outthinking opponents at every phase.
3.72
172
Learn Chess Summary
Learn Chess 87%
Grandmaster's system for spotting tactics, building strategy, outthinking opponents at every phase.
by John Nunn 2000
3.72
172 ratings
Essential Poker Math, Expanded Edition
by Alton Hardin • 2016
Poker math that wins: equity, odds, bet sizing, and the shortcuts that replace a calculator.
4.19
670
Essential Poker Math, Expanded Edition Summary
Essential Poker Math, Expanded Edition 87%
Poker math that wins: equity, odds, bet sizing, and the shortcuts that replace a calculator.
by Alton Hardin 2016
4.19
670 ratings
Poker Texas Hold'em. El poder de la estrategia / Power Hold'em Strategy
by Daniel Negreanu • 2007
Negreanu reveals why cold reads and small bets, not premium cards, win no-limit hold'em.
3.93
534
Poker Texas Hold'em. El poder de la estrategia / Power Hold'em Strategy Summary
Poker Texas Hold'em. El poder de la estrategia / Power Hold'em Strategy 87%
Negreanu reveals why cold reads and small bets, not premium cards, win no-limit hold'em.
by Daniel Negreanu 2007
3.93
534 ratings
Eurogames
by Stewart Woods • 2012
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
3.78
137
Eurogames Summary
Eurogames 87%
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
by Stewart Woods 2012
3.78
137 ratings
Football for Dummies
by Howie Long • 1998
How to watch football and actually know what's happening: rules, positions, strategy explained.
3.69
753
Football for Dummies Summary
Football for Dummies 87%
How to watch football and actually know what's happening: rules, positions, strategy explained.
by Howie Long 1998
3.69
753 ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 87%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Bobby Fischer Teaches Chess
by Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7k+
Bobby Fischer Teaches Chess Summary
Bobby Fischer Teaches Chess 86%
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
by Bobby Fischer 1966
4.02
7k+ ratings
Secrets of Professional Tournament Poker (D&B Poker Series)
by Jonathan Little • 2011
How your stack size, not your cards, should drive every tournament decision you make.
4.23
158
Secrets of Professional Tournament Poker (D&B Poker Series) Summary
Secrets of Professional Tournament Poker (D&B Poker Series) 86%
How your stack size, not your cards, should drive every tournament decision you make.
by Jonathan Little 2011
4.23
158 ratings
Finite and Infinite Games
by James P. Carse • 1986
Everything you do is a game. Knowing which kind you're in changes who you become.
3.73
8k+
Finite and Infinite Games Summary
Finite and Infinite Games 86%
Everything you do is a game. Knowing which kind you're in changes who you become.
by James P. Carse 1986
3.73
8k+ ratings
How to Win at Chess
by Levy Rozman • 2023
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
4.37
2k+
How to Win at Chess Summary
How to Win at Chess 86%
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
by Levy Rozman 2023
4.37
2k+ ratings
Everybody Wins
by James Wallis • 2022
One award. Half a million sales per winner. How German critics made board games art.
4.15
219
Everybody Wins Summary
Everybody Wins 86%
One award. Half a million sales per winner. How German critics made board games art.
by James Wallis 2022
4.15
219 ratings
Mastering Poker Math
by Charles W. Clayton • 2019
Forty percent of poker is math. Most players learn none of it. That edge is yours.
3.79
33
Mastering Poker Math Summary
Mastering Poker Math 86%
Forty percent of poker is math. Most players learn none of it. That edge is yours.
by Charles W. Clayton 2019
3.79
33 ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 86%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 86%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
The Theory of Poker
by David Sklansky • 1983
A professional player reveals the theorem that turned poker from a gamble into a science.
4.02
3k+
The Theory of Poker Summary
The Theory of Poker 86%
A professional player reveals the theorem that turned poker from a gamble into a science.
by David Sklansky 1983
4.02
3k+ ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 86%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 86%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
Doyle Brunson's Super System
by Doyle Brunson • 2002
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
3.96
3k+
Doyle Brunson's Super System Summary
Doyle Brunson's Super System 86%
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
by Doyle Brunson 2002
3.96
3k+ ratings
The Woodpecker Method
by Axel Smith • 2018
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
4.32
128
The Woodpecker Method Summary
The Woodpecker Method 86%
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
by Axel Smith 2018
4.32
128 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 86%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
My System
by Aron Nimzowitsch • 1925
The 1925 manifesto that taught chess players to control the center without touching it.
4.19
1k+
My System Summary
My System 86%
The 1925 manifesto that taught chess players to control the center without touching it.
by Aron Nimzowitsch 1925
4.19
1k+ ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 86%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Game Theory 101
by William Spaniel • 2011
Why two rational players can both end up worse off, and the equilibrium that reveals why.
3.77
372
Game Theory 101 Summary
Game Theory 101 86%
Why two rational players can both end up worse off, and the equilibrium that reveals why.
by William Spaniel 2011
3.77
372 ratings
Soviet Chess Primer
by Ilya Maizelis • 1936
The Soviet primer that turns beginners into players who calculate combinations and win endgames.
4.33
132
Soviet Chess Primer Summary
Soviet Chess Primer 86%
The Soviet primer that turns beginners into players who calculate combinations and win endgames.
by Ilya Maizelis 1936
4.33
132 ratings
Chess Training Pocket Book
by Lev Alburt • 1997
Most chess knowledge never wins a game. These 300 positions will.
4.28
105
Chess Training Pocket Book Summary
Chess Training Pocket Book 86%
Most chess knowledge never wins a game. These 300 positions will.
by Lev Alburt 1997
4.28
105 ratings
The Game Theorist's Guide to Parenting
by Paul Raeburn • 2016
Kids are tiny strategists. Game theory reveals the playbook you did not know they were running.
3.48
375
The Game Theorist's Guide to Parenting Summary
The Game Theorist's Guide to Parenting 86%
Kids are tiny strategists. Game theory reveals the playbook you did not know they were running.
by Paul Raeburn 2016
3.48
375 ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 86%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Rock, Paper, Scissors
by Len Fisher • 2000
The hidden logic traps that sabotage everyday cooperation, and the game theory that outsmarts them.
3.43
1k+
Rock, Paper, Scissors Summary
Rock, Paper, Scissors 86%
The hidden logic traps that sabotage everyday cooperation, and the game theory that outsmarts them.
by Len Fisher 2000
3.43
1k+ ratings
Games People Play
by Scott P. Stevens • 2008
Why cooperation fails, why auctions overpay, and how to spot the game in every interaction.
3.99
180
Games People Play Summary
Games People Play 86%
Why cooperation fails, why auctions overpay, and how to spot the game in every interaction.
by Scott P. Stevens 2008
3.99
180 ratings
1001 Winning Chess Sacrifices and Combinations
by Fred Reinfeld • 1955
1001 sacrifices and combinations that train you to see the hidden knockout in any position.
4.25
316
1001 Winning Chess Sacrifices and Combinations Summary
1001 Winning Chess Sacrifices and Combinations 86%
1001 sacrifices and combinations that train you to see the hidden knockout in any position.
by Fred Reinfeld 1955
4.25
316 ratings
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
by Andy Andrews • 2009
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
4.19
466
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success Summary
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success 86%
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
by Andy Andrews 2009
4.19
466 ratings
The Multiplayer Classroom
by Lee Sheldon • 2011
Your syllabus is a game design document. Here is how to write it, no computers required.
3.83
224
The Multiplayer Classroom Summary
The Multiplayer Classroom 86%
Your syllabus is a game design document. Here is how to write it, no computers required.
by Lee Sheldon 2011
3.83
224 ratings
Introducing Game Theory
by Ivan Pastine • 2017
Every time your best move depends on what someone else does, game theory has a name for it.
3.89
3k+
Introducing Game Theory Summary
Introducing Game Theory 86%
Every time your best move depends on what someone else does, game theory has a name for it.
by Ivan Pastine 2017
3.89
3k+ ratings
Play to Learn
by Sharon Boller • 2017
The step-by-step playbook for designing learning games that slash training time and boost retention.
3.95
42
Play to Learn Summary
Play to Learn 86%
The step-by-step playbook for designing learning games that slash training time and boost retention.
by Sharon Boller 2017
3.95
42 ratings
Game Mechanics
by Ernest Adams • 2012
Visualize your game's economy, simulate rival strategies, and nail the balance before you ship.
4.12
185
Game Mechanics Summary
Game Mechanics 86%
Visualize your game's economy, simulate rival strategies, and nail the balance before you ship.
by Ernest Adams 2012
4.12
185 ratings
The Course
by Ed Miller • 2015
Profit in poker comes from one source: opponents who play too many hands. Here's the system.
4.40
259
The Course Summary
The Course 86%
Profit in poker comes from one source: opponents who play too many hands. Here's the system.
by Ed Miller 2015
4.40
259 ratings
Educational Game Design Fundamentals
by George Kalmpourtzis • 2018
Most educational games fail because they forget the play. The design framework that fixes that.
4.31
45
Educational Game Design Fundamentals Summary
Educational Game Design Fundamentals 86%
Most educational games fail because they forget the play. The design framework that fixes that.
by George Kalmpourtzis 2018
4.31
45 ratings
How to Reassess Your Chess
by Jeremy Silman • 1993
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
4.35
1k+
How to Reassess Your Chess Summary
How to Reassess Your Chess 86%
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
by Jeremy Silman 1993
4.35
1k+ ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 86%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
Game Changer
by Matthew Sadler • 2019
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
4.21
289
Game Changer Summary
Game Changer 86%
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
by Matthew Sadler 2019
4.21
289 ratings
Home
Swipe
Library
Get App
Try Full Access for 3 Days
Listen, bookmark, and more
Compare Features Free Pro
📖 Read Summaries
Read unlimited summaries. Free users get 3 per month
🎧 Listen to Summaries
Listen to unlimited summaries in 40 languages
❤️ Unlimited Bookmarks
Free users are limited to 4
📜 Unlimited History
Free users are limited to 4
📥 Unlimited Downloads
Free users are limited to 1
Risk-Free Timeline
Today: Get Instant Access
Listen to full summaries of 26,000+ books. That's 12,000+ hours of audio!
Day 2: Trial Reminder
We'll send you a notification that your trial is ending soon.
Day 3: Your subscription begins
You'll be charged on Jul 26,
cancel anytime before.
Consume 2.8× More Books
2.8× more books Listening Reading
Our users love us
600,000+ readers
Trustpilot Rating
TrustPilot
4.6 Excellent
This site is a total game-changer. I've been flying through book summaries like never before. Highly, highly recommend.
— Dave G
Worth my money and time, and really well made. I've never seen this quality of summaries on other websites. Very helpful!
— Em
Highly recommended!! Fantastic service. Perfect for those that want a little more than a teaser but not all the intricate details of a full audio book.
— Greg M
Save 62%
Yearly
$119.88 $44.99/year/yr
$3.75/mo
Monthly
$9.99/mo
Start a 3-Day Free Trial
3 days free, then $44.99/year. Cancel anytime.
Unlock a world of fiction & nonfiction books
26,000+ books for the price of 2 books
Read any book in 10 minutes
Discover new books like Tinder
Request any book if it's not summarized
Read more books than anyone you know
#1 app for book lovers
Lifelike & immersive summaries
30-day money-back guarantee
Download summaries in EPUBs or PDFs
Cancel anytime in a few clicks
Scanner
Find a barcode to scan

We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel
Settings
General
Widget
Loading...
We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel