Start free trial
EnglishEnglish
EspañolSpanish
简体中文Chinese
繁體中文Chinese (Traditional)
FrançaisFrench
DeutschGerman
日本語Japanese
PortuguêsPortuguese
ItalianoItalian
한국어Korean
РусскийRussian
NederlandsDutch
العربيةArabic
PolskiPolish
हिन्दीHindi
Tiếng ViệtVietnamese
SvenskaSwedish
ΕλληνικάGreek
TürkçeTurkish
ไทยThai
ČeštinaCzech
RomânăRomanian
MagyarHungarian
УкраїнськаUkrainian
IndonesiaIndonesian
DanskDanish
SuomiFinnish
БългарскиBulgarian
עבריתHebrew
NorskNorwegian
HrvatskiCroatian
CatalàCatalan
SlovenčinaSlovak
LietuviųLithuanian
SlovenščinaSlovenian
СрпскиSerbian
EestiEstonian
LatviešuLatvian
فارسیPersian
മലയാളംMalayalam
தமிழ்Tamil
اردوUrdu
SoBrief
Searching...
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 87%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Eurogames
by Stewart Woods • 2012
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
3.78
137
Eurogames Summary
Eurogames 86%
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
by Stewart Woods 2012
3.78
137 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 86%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Across the Board
by Tim Clare • 2024
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
3.83
472
Across the Board Summary
Across the Board 86%
Dice, boards, and cards: our oldest tools for connection, and what they reveal about being human.
by Tim Clare 2024
3.83
472 ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 86%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 86%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
The Simulation Hypothesis
by Rizwan Virk • 2019
Video game history, quantum physics, and mysticism converge on one answer: we live in a simulation.
3.74
1k+
The Simulation Hypothesis Summary
The Simulation Hypothesis 85%
Video game history, quantum physics, and mysticism converge on one answer: we live in a simulation.
by Rizwan Virk 2019
3.74
1k+ ratings
The Sociology of Georg Simmel
by George Simmel • 1964
Why a secret, a stranger, and a two-person group reveal more about society than any institution.
3.90
73
The Sociology of Georg Simmel Summary
The Sociology of Georg Simmel 85%
Why a secret, a stranger, and a two-person group reveal more about society than any institution.
by George Simmel 1964
3.90
73 ratings
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 85%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
The Great Disruption
by Francis Fukuyama • 1999
The knowledge economy dissolved trust and cooperation. Our biology has a fix.
3.62
353
The Great Disruption Summary
The Great Disruption 85%
The knowledge economy dissolved trust and cooperation. Our biology has a fix.
by Francis Fukuyama 1999
3.62
353 ratings
Getting Gamers
by Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Summary
Getting Gamers 85%
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
by Jamie Madigan 2015
4.01
489 ratings
Virtual Society
by Herman Narula • 2022
Virtual worlds built civilization. The metaverse will fix what it broke: making us feel we matter.
3.40
288
Virtual Society Summary
Virtual Society 85%
Virtual worlds built civilization. The metaverse will fix what it broke: making us feel we matter.
by Herman Narula 2022
3.40
288 ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 85%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
It's All a Game
by Tristan Donovan • 2017
The board games in your closet once trained generals, hid spies, and taught machines to think.
3.96
1k+
It's All a Game Summary
It's All a Game 85%
The board games in your closet once trained generals, hid spies, and taught machines to think.
by Tristan Donovan 2017
3.96
1k+ ratings
Palaces for the People
by Eric Klinenberg • 2018
Stronger than seawalls: the shared spaces that hold communities together when everything breaks.
3.97
5k+
Palaces for the People Summary
Palaces for the People 85%
Stronger than seawalls: the shared spaces that hold communities together when everything breaks.
by Eric Klinenberg 2018
3.97
5k+ ratings
Social Theory and Social Structure
by Robert K. Merton • 1949
Why false beliefs become real, rules outlast their purpose, and satisfaction is always relative.
4.23
124
Social Theory and Social Structure Summary
Social Theory and Social Structure 85%
Why false beliefs become real, rules outlast their purpose, and satisfaction is always relative.
by Robert K. Merton 1949
4.23
124 ratings
Together
by Richard Sennett • 2011
The rituals and crafts that make cooperation possible are being dissolved by short-term capitalism.
3.81
469
Together Summary
Together 85%
The rituals and crafts that make cooperation possible are being dissolved by short-term capitalism.
by Richard Sennett 2011
3.81
469 ratings
Game Mechanics
by Ernest Adams • 2012
Visualize your game's economy, simulate rival strategies, and nail the balance before you ship.
4.12
185
Game Mechanics Summary
Game Mechanics 85%
Visualize your game's economy, simulate rival strategies, and nail the balance before you ship.
by Ernest Adams 2012
4.12
185 ratings
The Sociology of Anthony Giddens
by Steven Loyal • 2003
Giddens built his sociology around individual freedom. It was always politics dressed as theory.
4.31
16
The Sociology of Anthony Giddens Summary
The Sociology of Anthony Giddens 85%
Giddens built his sociology around individual freedom. It was always politics dressed as theory.
by Steven Loyal 2003
4.31
16 ratings
Uses of Disorder
by Richard Sennett • 1970
The young craving for purity is architecting our cities into sterile, segregated cages.
3.88
258
Uses of Disorder Summary
Uses of Disorder 85%
The young craving for purity is architecting our cities into sterile, segregated cages.
by Richard Sennett 1970
3.88
258 ratings
Selfless
by Brian Lowery • 2023
The person you think you are was built by every relationship you have ever had.
3.77
414
Selfless Summary
Selfless 85%
The person you think you are was built by every relationship you have ever had.
by Brian Lowery 2023
3.77
414 ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 85%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
The Construction of Social Reality
by John Rogers Searle • 1995
Money and marriage aren't physical facts. They run on a hidden logic of collective agreement.
3.89
969
The Construction of Social Reality Summary
The Construction of Social Reality 85%
Money and marriage aren't physical facts. They run on a hidden logic of collective agreement.
by John Rogers Searle 1995
3.89
969 ratings
Finite and Infinite Games
by James P. Carse • 1986
Everything you do is a game. Knowing which kind you're in changes who you become.
3.73
8k+
Finite and Infinite Games Summary
Finite and Infinite Games 85%
Everything you do is a game. Knowing which kind you're in changes who you become.
by James P. Carse 1986
3.73
8k+ ratings
Community Building on the Web
by Amy Jo Kim • 1999
Nine design rules for online communities that earn trust and grow more intimate, not less.
3.68
101
Community Building on the Web Summary
Community Building on the Web 85%
Nine design rules for online communities that earn trust and grow more intimate, not less.
by Amy Jo Kim 1999
3.68
101 ratings
Lost in a Good Game
by Pete Etchells • 2019
The research that clears video games of harm, and the surprising ways they improve our lives.
3.72
752
Lost in a Good Game Summary
Lost in a Good Game 85%
The research that clears video games of harm, and the surprising ways they improve our lives.
by Pete Etchells 2019
3.72
752 ratings
Reality Is Broken
by Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8k+
Reality Is Broken Summary
Reality Is Broken 85%
Games satisfy us more than reality does. That gap is a blueprint for a better world.
by Jane McGonigal 2010
3.79
8k+ ratings
Reality+
by David J. Chalmers • 2022
Virtual worlds are real, not illusions. A simulated life can be meaningful. Yours may be one.
3.72
1k+
Reality+ Summary
Reality+ 85%
Virtual worlds are real, not illusions. A simulated life can be meaningful. Yours may be one.
by David J. Chalmers 2022
3.72
1k+ ratings
The Good Society
by Robert N. Bellah • 1991
Individualism gutted our institutions. Repair begins where the myth ends: we need each other.
3.66
105
The Good Society Summary
The Good Society 85%
Individualism gutted our institutions. Repair begins where the myth ends: we need each other.
by Robert N. Bellah 1991
3.66
105 ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 85%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Assassination Generation
by Dave Grossman • 2016
Your child's favorite game uses the same conditioning that trains soldiers to kill.
3.71
351
Assassination Generation Summary
Assassination Generation 85%
Your child's favorite game uses the same conditioning that trains soldiers to kill.
by Dave Grossman 2016
3.71
351 ratings
When Everyone Knows That Everyone Knows...
by Steven Pinker • 2025
How an infinite mental loop explains why we blush, lie, laugh, and cancel.
3.52
2k+
When Everyone Knows That Everyone Knows... Summary
When Everyone Knows That Everyone Knows... 85%
How an infinite mental loop explains why we blush, lie, laugh, and cancel.
by Steven Pinker 2025
3.52
2k+ ratings
Habits of the Heart
by Robert N. Bellah • 1985
America's faith in the autonomous self has hollowed out its communities and left citizens isolated.
3.89
1k+
Habits of the Heart Summary
Habits of the Heart 85%
America's faith in the autonomous self has hollowed out its communities and left citizens isolated.
by Robert N. Bellah 1985
3.89
1k+ ratings
Connected
by Nicholas A. Christakis • 2008
Your weight, your vote, your happiness: all shaped by strangers three handshakes away.
3.74
4k+
Connected Summary
Connected 85%
Your weight, your vote, your happiness: all shaped by strangers three handshakes away.
by Nicholas A. Christakis 2008
3.74
4k+ ratings
The Listening Society
by Hanzi Freinacht • 2017
Political systems ignore how minds grow. A blueprint for a state that develops its citizens.
4.49
402
The Listening Society Summary
The Listening Society 85%
Political systems ignore how minds grow. A blueprint for a state that develops its citizens.
by Hanzi Freinacht 2017
4.49
402 ratings
The Happiness Effect
by Donna Freitas • 2017
A generation learned to perform happiness online; the emotional bill is now coming due.
3.31
265
The Happiness Effect Summary
The Happiness Effect 85%
A generation learned to perform happiness online; the emotional bill is now coming due.
by Donna Freitas 2017
3.31
265 ratings
Moral Combat
by Patrick M. Markey • 2017
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
4.18
173
Moral Combat Summary
Moral Combat 85%
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
by Patrick M. Markey 2017
4.18
173 ratings
Bowling Alone
by Robert D. Putnam • 2000
The clubs emptied and Americans stopped voting. The damage goes deeper than loneliness.
3.85
9k+
Bowling Alone Summary
Bowling Alone 85%
The clubs emptied and Americans stopped voting. The damage goes deeper than loneliness.
by Robert D. Putnam 2000
3.85
9k+ ratings
Games People Play
by Eric Berne • 1964
Your most ordinary conversations follow hidden scripts, with payoffs you rarely see and never chose.
3.72
42k+
Games People Play Summary
Games People Play 85%
Your most ordinary conversations follow hidden scripts, with payoffs you rarely see and never chose.
by Eric Berne 1964
3.72
42k+ ratings
The Fall of Public Man
by Richard Sennett • 1977
Public life once ran on masks, not sincerity. We tore them off and strangers became threats.
4.16
620
The Fall of Public Man Summary
The Fall of Public Man 85%
Public life once ran on masks, not sincerity. We tore them off and strangers became threats.
by Richard Sennett 1977
4.16
620 ratings
Screen People
by Megan Garber • 2026
When screens started watching us back, everyone became a performer and reality became a set.
3.42
184
Screen People Summary
Screen People 85%
When screens started watching us back, everyone became a performer and reality became a set.
by Megan Garber 2026
3.42
184 ratings
Citizens
by Jon Alexander • 2022
Society runs on two stories: we are subjects or consumers. A third story changes everything.
4.04
317
Citizens Summary
Citizens 85%
Society runs on two stories: we are subjects or consumers. A third story changes everything.
by Jon Alexander 2022
4.04
317 ratings
Status and Culture
by W. David Marx • 2022
All culture is a status game. Fashion cycles, taste boundaries, and why nothing cool stays cool.
3.89
1k+
Status and Culture Summary
Status and Culture 85%
All culture is a status game. Fashion cycles, taste boundaries, and why nothing cool stays cool.
by W. David Marx 2022
3.89
1k+ ratings
Glued to Games
by Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Summary
Glued to Games 85%
Games grip you longer than movies because they feed deep needs that daily life starves.
by Scott Rigby 2011
4.00
111 ratings
Team Human
by Douglas Rushkoff • 2019
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
3.83
1k+
Team Human Summary
Team Human 85%
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
by Douglas Rushkoff 2019
3.83
1k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 85%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Another World Is Possible
by Geoff Mulgan • 2022
Our real scarcity isn't resources: it is the imagination to design a society worth having.
4.47
19
Another World Is Possible Summary
Another World Is Possible 84%
Our real scarcity isn't resources: it is the imagination to design a society worth having.
by Geoff Mulgan 2022
4.47
19 ratings
Morality
by Jonathan Sacks • 2019
Loneliness rivals smoking. Broken politics. Amoral markets. All from one trade: community for self.
4.34
2k+
Morality Summary
Morality 84%
Loneliness rivals smoking. Broken politics. Amoral markets. All from one trade: community for self.
by Jonathan Sacks 2019
4.34
2k+ ratings
Silent Hill
by Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Summary
Silent Hill 84%
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
by Bernard Perron 2006
3.65
253 ratings
The Social Atom
by Mark Buchanan • 2007
Segregation, fads, and wealth gaps are not about human nature. They are physics.
3.71
587
The Social Atom Summary
The Social Atom 84%
Segregation, fads, and wealth gaps are not about human nature. They are physics.
by Mark Buchanan 2007
3.71
587 ratings
Home
Swipe
Library
Get App
Try Full Access for 3 Days
Listen, bookmark, and more
Compare Features Free Pro
📖 Read Summaries
Read unlimited summaries. Free users get 3 per month
🎧 Listen to Summaries
Listen to unlimited summaries in 40 languages
❤️ Unlimited Bookmarks
Free users are limited to 4
📜 Unlimited History
Free users are limited to 4
📥 Unlimited Downloads
Free users are limited to 1
Risk-Free Timeline
Today: Get Instant Access
Listen to full summaries of 26,000+ books. That's 12,000+ hours of audio!
Day 2: Trial Reminder
We'll send you a notification that your trial is ending soon.
Day 3: Your subscription begins
You'll be charged on Jul 27,
cancel anytime before.
Consume 2.8× More Books
2.8× more books Listening Reading
Our users love us
600,000+ readers
Trustpilot Rating
TrustPilot
4.6 Excellent
This site is a total game-changer. I've been flying through book summaries like never before. Highly, highly recommend.
— Dave G
Worth my money and time, and really well made. I've never seen this quality of summaries on other websites. Very helpful!
— Em
Highly recommended!! Fantastic service. Perfect for those that want a little more than a teaser but not all the intricate details of a full audio book.
— Greg M
Save 62%
Yearly
$119.88 $44.99/year/yr
$3.75/mo
Monthly
$9.99/mo
Start a 3-Day Free Trial
3 days free, then $44.99/year. Cancel anytime.
Unlock a world of fiction & nonfiction books
26,000+ books for the price of 2 books
Read any book in 10 minutes
Discover new books like Tinder
Request any book if it's not summarized
Read more books than anyone you know
#1 app for book lovers
Lifelike & immersive summaries
30-day money-back guarantee
Download summaries in EPUBs or PDFs
Cancel anytime in a few clicks
Scanner
Find a barcode to scan

We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel
Settings
General
Widget
Loading...
We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel