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Adobe Illustrator Cs6 Classroom in a Book
by Adobe Creative Team • 1993
Fifteen projects that turn the complexity of vector design into a workflow you can actually use.
4.10
813
Adobe Illustrator Cs6 Classroom in a Book Summary
Adobe Illustrator Cs6 Classroom in a Book 90%
Fifteen projects that turn the complexity of vector design into a workflow you can actually use.
by Adobe Creative Team 1993
4.10
813 ratings
Adobe Photoshop CS6 Classroom in a Book
by Adobe Creative Team • 2012
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
4.16
316
Adobe Photoshop CS6 Classroom in a Book Summary
Adobe Photoshop CS6 Classroom in a Book 90%
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
by Adobe Creative Team 2012
4.16
316 ratings
How Do I Do That in Photoshop?
by Scott Kelby • 2016
From skin tones to lens distortion: every Photoshop fix, with the slider name and the shortcut.
4.27
84
How Do I Do That in Photoshop? Summary
How Do I Do That in Photoshop? 90%
From skin tones to lens distortion: every Photoshop fix, with the slider name and the shortcut.
by Scott Kelby 2016
4.27
84 ratings
HTML and CSS
by Jon Duckett • 2011
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
4.30
5k+
HTML and CSS Summary
HTML and CSS 88%
HTML and CSS are the web's building blocks. This visual guide shows you how to lay them.
by Jon Duckett 2011
4.30
5k+ ratings
Curso Diseño Gráfico
by Anna María López López • 2013
Every technical step of graphic design, from brief to bleed, in one complete professional course.
4.18
17
Curso Diseño Gráfico Summary
Curso Diseño Gráfico 88%
Every technical step of graphic design, from brief to bleed, in one complete professional course.
by Anna María López López 2013
4.18
17 ratings
Design Systems
by Alla Kholmatova • 2017
Your pattern library is not a design system. Shared language and team practices close the gap.
4.13
608
Design Systems Summary
Design Systems 88%
Your pattern library is not a design system. Shared language and team practices close the gap.
by Alla Kholmatova 2017
4.13
608 ratings
Graphic Design Rules
by Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Summary
Graphic Design Rules 88%
365 design rules: master typography, color, grids, and client work, one day at a time.
by Sean Adams 2012
3.92
364 ratings
Smashing WordPress
by Thord Daniel Hedengren • 2010
Take WordPress beyond blogging with themes, custom post types, and the loop for any site.
3.76
247
Smashing WordPress Summary
Smashing WordPress 88%
Take WordPress beyond blogging with themes, custom post types, and the loop for any site.
by Thord Daniel Hedengren 2010
3.76
247 ratings
Learning Web Design
by Jennifer Niederst Robbins • 2001
The hands-on guide that turns absolute beginners into web designers who actually know how to code.
4.09
799
Learning Web Design Summary
Learning Web Design 88%
The hands-on guide that turns absolute beginners into web designers who actually know how to code.
by Jennifer Niederst Robbins 2001
4.09
799 ratings
Designing Interface Animation
by Val Head • 2016
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
4.16
82
Designing Interface Animation Summary
Designing Interface Animation 88%
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
by Val Head 2016
4.16
82 ratings
The Freelance Manifesto
by Joey Korenman • 2017
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
4.52
551
The Freelance Manifesto Summary
The Freelance Manifesto 88%
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
by Joey Korenman 2017
4.52
551 ratings
Starting Your Career as a Graphic Designer
by Michael Fleishman • 2014
Design skill is the starting line. Pricing, selling, and client survival are the race.
4.00
3
Starting Your Career as a Graphic Designer Summary
Starting Your Career as a Graphic Designer 88%
Design skill is the starting line. Pricing, selling, and client survival are the race.
by Michael Fleishman 2014
4.00
3 ratings
Design Systems Handbook
by DesignBetter.co • 2019
A shared visual language of components and tokens that makes design scale without the mess.
3.92
153
Design Systems Handbook Summary
Design Systems Handbook 88%
A shared visual language of components and tokens that makes design scale without the mess.
by DesignBetter.co 2019
3.92
153 ratings
Learn CSS in One Day and Learn It Well (Includes HTML5)
by Jamie Chan • 2015
Zero CSS to real web pages in one day: hands-on project that teaches layout and style.
4.06
142
Learn CSS in One Day and Learn It Well (Includes HTML5) Summary
Learn CSS in One Day and Learn It Well (Includes HTML5) 87%
Zero CSS to real web pages in one day: hands-on project that teaches layout and style.
by Jamie Chan 2015
4.06
142 ratings
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
by Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1k+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Summary
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world 87%
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
by Michael Bierut 2015
4.32
1k+ ratings
Creative Strategy and the Business of Design
by Douglas Davis • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Creative Strategy and the Business of Design Summary
Creative Strategy and the Business of Design 87%
The business and strategy skills that move designers from order-takers to trusted partners.
by Douglas Davis 2016
4.00
392 ratings
Les Fondamentaux Du Graphisme
by Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Summary
Les Fondamentaux Du Graphisme 87%
For new designers: master typography, branding, process, and production from brief to finish.
by Gavin Ambrose 2008
3.53
109 ratings
Beautiful Architecture
by Diomidis Spinellis • 2008
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
3.42
171
Beautiful Architecture Summary
Beautiful Architecture 87%
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
by Diomidis Spinellis 2008
3.42
171 ratings
Refactoring UI
by Adam Wathan • 2018
Why developers build ugly interfaces, and the constraint system that fixes them.
4.65
2k+
Refactoring UI Summary
Refactoring UI 87%
Why developers build ugly interfaces, and the constraint system that fixes them.
by Adam Wathan 2018
4.65
2k+ ratings
The Non-Designer's Design Book
by Robin P. Williams • 2011
Good design is not a talent; it is four principles anyone can apply.
4.10
5k+
The Non-Designer's Design Book Summary
The Non-Designer's Design Book 87%
Good design is not a talent; it is four principles anyone can apply.
by Robin P. Williams 2011
4.10
5k+ ratings
Pro Git
by Scott Chacon • 2009
Learn Git from the inside out: snapshots, branching, and the reflog that saves lost work.
4.18
3k+
Pro Git Summary
Pro Git 87%
Learn Git from the inside out: snapshots, branching, and the reflog that saves lost work.
by Scott Chacon 2009
4.18
3k+ ratings
Making and Breaking the Grid
by Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4k+
Making and Breaking the Grid Summary
Making and Breaking the Grid 87%
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
by Timothy Samara 2003
3.88
4k+ ratings
Graphic Design
by Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2k+
Graphic Design Summary
Graphic Design 87%
Forget inspiration: how dots, grids, and iteration build the language of professional design.
by Ellen Lupton 2008
3.95
2k+ ratings
How To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5k+
How To Be a Graphic Designer Without Losing Your Soul Summary
How To Be a Graphic Designer Without Losing Your Soul 87%
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
by Adrian Shaughnessy 2005
3.98
5k+ ratings
HTML5 for Web Designers
by Jeremy Keith • 2010
Ditch plugins and browser hacks: native audio, video, and responsive images arrive with HTML5.
3.98
3k+
HTML5 for Web Designers Summary
HTML5 for Web Designers 87%
Ditch plugins and browser hacks: native audio, video, and responsive images arrive with HTML5.
by Jeremy Keith 2010
3.98
3k+ ratings
Software Engineering
by Ian Sommerville • 1982
From requirements to deployment: the systematic approach to building software that lasts.
3.77
945
Software Engineering Summary
Software Engineering 87%
From requirements to deployment: the systematic approach to building software that lasts.
by Ian Sommerville 1982
3.77
945 ratings
Creative Selection
by Ken Kocienda • 2018
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
4.05
5k+
Creative Selection Summary
Creative Selection 87%
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
by Ken Kocienda 2018
4.05
5k+ ratings
Mobile First
by Luke Wroblewski • 2011
Eighty percent less screen space forces decisions that make your product better on every device.
3.90
2k+
Mobile First Summary
Mobile First 87%
Eighty percent less screen space forces decisions that make your product better on every device.
by Luke Wroblewski 2011
3.90
2k+ ratings
Learn Windows PowerShell in a Month of Lunches
by Don Jones • 2011
Stop navigating wizards. Fluency in the shell, fitted into the gaps in your calendar.
4.30
513
Learn Windows PowerShell in a Month of Lunches Summary
Learn Windows PowerShell in a Month of Lunches 87%
Stop navigating wizards. Fluency in the shell, fitted into the gaps in your calendar.
by Don Jones 2011
4.30
513 ratings
Atomic Design
by Brad Frost • 2016
Chemistry meets web design: a method for building reusable component systems from the ground up.
4.00
1k+
Atomic Design Summary
Atomic Design 87%
Chemistry meets web design: a method for building reusable component systems from the ground up.
by Brad Frost 2016
4.00
1k+ ratings
Frontend Architecture for Design Systems
by Micah Godbolt • 2015
Forget page-building. Build a design system with modular markup and CSS that scales.
3.33
123
Frontend Architecture for Design Systems Summary
Frontend Architecture for Design Systems 87%
Forget page-building. Build a design system with modular markup and CSS that scales.
by Micah Godbolt 2015
3.33
123 ratings
jQuery
by Earle Castledine • 2010
Why jQuery conquered the web: the selector-to-plugin path for building sites that feel like apps.
3.92
554
jQuery Summary
jQuery 87%
Why jQuery conquered the web: the selector-to-plugin path for building sites that feel like apps.
by Earle Castledine 2010
3.92
554 ratings
HTML5
by Mark Pilgrim • 2010
Plugins are dying: video, graphics, and storage now live in the browser itself. Here is how.
3.97
653
HTML5 Summary
HTML5 87%
Plugins are dying: video, graphics, and storage now live in the browser itself. Here is how.
by Mark Pilgrim 2010
3.97
653 ratings
Design Thinking Research
by Larry Leifer • 2013
What if your programming environment saved every change, so you could explore ideas without risk?
4.00
1
Design Thinking Research Summary
Design Thinking Research 87%
What if your programming environment saved every change, so you could explore ideas without risk?
by Larry Leifer 2013
4.00
1 ratings
Effective Programming
by Jeff Atwood • 2012
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
3.91
931
Effective Programming Summary
Effective Programming 87%
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
by Jeff Atwood 2012
3.91
931 ratings
Prompt Engineering for Generative AI
by James Phoenix • 2024
Build AI that ships: systematic prompt design for text, images, and agents, not lucky guesses.
3.62
148
Prompt Engineering for Generative AI Summary
Prompt Engineering for Generative AI 87%
Build AI that ships: systematic prompt design for text, images, and agents, not lucky guesses.
by James Phoenix 2024
3.62
148 ratings
More Joel on Software
by Joel Spolsky • 2008
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
4.05
549
More Joel on Software Summary
More Joel on Software 87%
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
by Joel Spolsky 2008
4.05
549 ratings
Made by James
by James Martin • 2022
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
4.54
226
Made by James Summary
Made by James 86%
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
by James Martin 2022
4.54
226 ratings
Exam Ref 70-410 Installing and Configuring Windows Server 2012 R2
by Craig Zacker • 2012
From bare metal to a fully managed domain: the hands-on path to the 70-410 certification.
3.76
146
Exam Ref 70-410 Installing and Configuring Windows Server 2012 R2 Summary
Exam Ref 70-410 Installing and Configuring Windows Server 2012 R2 86%
From bare metal to a fully managed domain: the hands-on path to the 70-410 certification.
by Craig Zacker 2012
3.76
146 ratings
Product Design for the Web
by Randy J. Hunt • 2013
Why shipping early and designing the invisible parts matters more than getting the pixels right.
3.76
278
Product Design for the Web Summary
Product Design for the Web 86%
Why shipping early and designing the invisible parts matters more than getting the pixels right.
by Randy J. Hunt 2013
3.76
278 ratings
Learning OpenCV
by Gary Bradski • 2008
From smoothing to machine learning: the complete OpenCV toolkit for building computer vision apps.
4.01
171
Learning OpenCV Summary
Learning OpenCV 86%
From smoothing to machine learning: the complete OpenCV toolkit for building computer vision apps.
by Gary Bradski 2008
4.01
171 ratings
Learning Python Data Visualization
by Chad Adams • 2014
Turn spreadsheets and web data into SVG charts with Python, no design background required.
3.00
5
Learning Python Data Visualization Summary
Learning Python Data Visualization 86%
Turn spreadsheets and web data into SVG charts with Python, no design background required.
by Chad Adams 2014
3.00
5 ratings
Content Design
by Sarah Richards • 2017
Stop writing, start designing: a research-first way to make content that users actually need.
4.31
734
Content Design Summary
Content Design 86%
Stop writing, start designing: a research-first way to make content that users actually need.
by Sarah Richards 2017
4.31
734 ratings
The Digital Photography Book
by Scott Kelby • 2006
The cheat sheet for professional photos: exact settings and techniques, no theory required.
4.10
5k+
The Digital Photography Book Summary
The Digital Photography Book 86%
The cheat sheet for professional photos: exact settings and techniques, no theory required.
by Scott Kelby 2006
4.10
5k+ ratings
Joel on Software
by Joel Spolsky • 2004
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
4.13
3k+
Joel on Software Summary
Joel on Software 86%
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
by Joel Spolsky 2004
4.13
3k+ ratings
Burn Your Portfolio
by Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
679
Burn Your Portfolio Summary
Burn Your Portfolio 86%
The business skills design school skipped, and why they matter more than the design itself.
by Michael Janda 2013
4.14
679 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 86%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
What Would Apple Do?
by Dirk Beckmann • 2013
The design and business rules Apple uses to dominate industries, and how to steal them.
3.21
43
What Would Apple Do? Summary
What Would Apple Do? 86%
The design and business rules Apple uses to dominate industries, and how to steal them.
by Dirk Beckmann 2013
3.21
43 ratings
The Design of the UNIX Operating System
by Maurice J. Bach • 1986
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
4.25
605
The Design of the UNIX Operating System Summary
The Design of the UNIX Operating System 86%
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
by Maurice J. Bach 1986
4.25
605 ratings
Information Architecture for the World Wide Web
by Peter Morville • 1998
Why most large websites feel like a maze, and the craft of making them findable.
3.93
4k+
Information Architecture for the World Wide Web Summary
Information Architecture for the World Wide Web 86%
Why most large websites feel like a maze, and the craft of making them findable.
by Peter Morville 1998
3.93
4k+ ratings
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