Start free trial
EnglishEnglish
EspañolSpanish
简体中文Chinese
繁體中文Chinese (Traditional)
FrançaisFrench
DeutschGerman
日本語Japanese
PortuguêsPortuguese
ItalianoItalian
한국어Korean
РусскийRussian
NederlandsDutch
العربيةArabic
PolskiPolish
हिन्दीHindi
Tiếng ViệtVietnamese
SvenskaSwedish
ΕλληνικάGreek
TürkçeTurkish
ไทยThai
ČeštinaCzech
RomânăRomanian
MagyarHungarian
УкраїнськаUkrainian
IndonesiaIndonesian
DanskDanish
SuomiFinnish
БългарскиBulgarian
עבריתHebrew
NorskNorwegian
HrvatskiCroatian
CatalàCatalan
SlovenčinaSlovak
LietuviųLithuanian
SlovenščinaSlovenian
СрпскиSerbian
EestiEstonian
LatviešuLatvian
فارسیPersian
മലയാളംMalayalam
தமிழ்Tamil
اردوUrdu
SoBrief
Searching...
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 90%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 89%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 89%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
Silent Hill
by Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Summary
Silent Hill 89%
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
by Bernard Perron 2006
3.65
253 ratings
Lost in a Good Game
by Pete Etchells • 2019
The research that clears video games of harm, and the surprising ways they improve our lives.
3.72
752
Lost in a Good Game Summary
Lost in a Good Game 89%
The research that clears video games of harm, and the surprising ways they improve our lives.
by Pete Etchells 2019
3.72
752 ratings
Moral Combat
by Patrick M. Markey • 2017
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
4.18
173
Moral Combat Summary
Moral Combat 88%
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
by Patrick M. Markey 2017
4.18
173 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 88%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Assassination Generation
by Dave Grossman • 2016
Your child's favorite game uses the same conditioning that trains soldiers to kill.
3.71
351
Assassination Generation Summary
Assassination Generation 88%
Your child's favorite game uses the same conditioning that trains soldiers to kill.
by Dave Grossman 2016
3.71
351 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 88%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
One Up
by Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Summary
One Up 88%
Three transformations in four decades, and each one rewarded strategy over creative genius.
by Joost van Dreunen 2020
4.13
213 ratings
Play Nice
by Jason Schreier • 2024
$80 million and seven years for a game that never shipped: the unraveling of Blizzard Entertainment.
4.16
7k+
Play Nice Summary
Play Nice 87%
$80 million and seven years for a game that never shipped: the unraveling of Blizzard Entertainment.
by Jason Schreier 2024
4.16
7k+ ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 87%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020
by Paul "ReDeYe" Chaloner • 2020
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
4.10
158
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 Summary
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 87%
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
by Paul "ReDeYe" Chaloner 2020
4.10
158 ratings
A History of India, Vol. 1
by Romila Thapar • 1990
How a 1999 sci-fi film exposed the simulation we were already living in.
3.63
2k+
A History of India, Vol. 1 Summary
A History of India, Vol. 1 87%
How a 1999 sci-fi film exposed the simulation we were already living in.
by Romila Thapar 1990
3.63
2k+ ratings
Glued to Games
by Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Summary
Glued to Games 87%
Games grip you longer than movies because they feed deep needs that daily life starves.
by Scott Rigby 2011
4.00
111 ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 87%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
Masters of Doom
by David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20k+
Masters of Doom Summary
Masters of Doom 87%
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
by David Kushner 2003
4.30
20k+ ratings
You're Never Weird on the Internet
by Felicia Day • 2015
A home-schooled gamer's path from World of Warcraft addiction to running her own media company.
4.07
51k+
You're Never Weird on the Internet Summary
You're Never Weird on the Internet 87%
A home-schooled gamer's path from World of Warcraft addiction to running her own media company.
by Felicia Day 2015
4.07
51k+ ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 87%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Console Wars
by Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12k+
Console Wars Summary
Console Wars 87%
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
by Blake J. Harris 2014
3.97
12k+ ratings
Spoilt Rotten
by dalrymple-theodore • 2010
Sentiment now governs law, schools, and foreign aid. The cruelty that follows is no accident.
3.96
1k+
Spoilt Rotten Summary
Spoilt Rotten 87%
Sentiment now governs law, schools, and foreign aid. The cruelty that follows is no accident.
by dalrymple-theodore 2010
3.96
1k+ ratings
Your Move
by Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move Summary
Your Move 87%
Board games expose the spite, irrationality, and self-deception economics ignores.
by Jonathan Kay 2019
3.57
324 ratings
Getting Gamers
by Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Summary
Getting Gamers 87%
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
by Jamie Madigan 2015
4.01
489 ratings
Sex, Drugs, and Cocoa Puffs
by Chuck Klosterman • 2003
Your Saved by the Bell reruns taught you more about love than Jane Austen.
3.74
73k+
Sex, Drugs, and Cocoa Puffs Summary
Sex, Drugs, and Cocoa Puffs 87%
Your Saved by the Bell reruns taught you more about love than Jane Austen.
by Chuck Klosterman 2003
3.74
73k+ ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 87%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
The Simpsons and Philosophy
by William Irwin • 2001
Nietzsche through Ned Flanders. Aristotle through Homer. A course in Western thought, in yellow.
3.45
4k+
The Simpsons and Philosophy Summary
The Simpsons and Philosophy 87%
Nietzsche through Ned Flanders. Aristotle through Homer. A course in Western thought, in yellow.
by William Irwin 2001
3.45
4k+ ratings
Breaking Bad and Philosophy
by David R. Koepsell • 2012
A philosophy class uses Walter White to dissect moral rot, freedom, and the American Dream.
3.30
274
Breaking Bad and Philosophy Summary
Breaking Bad and Philosophy 87%
A philosophy class uses Walter White to dissect moral rot, freedom, and the American Dream.
by David R. Koepsell 2012
3.30
274 ratings
Digimodernism
by Alan Kirby • 2009
The internet did not just add screens. It ended postmodernism and installed a new cultural logic.
3.49
78
Digimodernism Summary
Digimodernism 87%
The internet did not just add screens. It ended postmodernism and installed a new cultural logic.
by Alan Kirby 2009
3.49
78 ratings
To Save Everything, Click Here
by Evgeny Morozov • 2013
Silicon Valley promised a world without friction. Friction, mess, and dissent are what keep us free.
3.67
1k+
To Save Everything, Click Here Summary
To Save Everything, Click Here 87%
Silicon Valley promised a world without friction. Friction, mess, and dissent are what keep us free.
by Evgeny Morozov 2013
3.67
1k+ ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 87%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Doppelganger
by Naomi Klein • 2023
Mistaken for her alt-right double, a leftist author maps the mirror world devouring our politics.
4.19
37k+
Doppelganger Summary
Doppelganger 87%
Mistaken for her alt-right double, a leftist author maps the mirror world devouring our politics.
by Naomi Klein 2023
4.19
37k+ ratings
The Death of Expertise
by Thomas M. Nichols • 2017
Why do people resent the experts who know more? A diagnosis of the cultural war on knowledge.
3.82
10k+
The Death of Expertise Summary
The Death of Expertise 86%
Why do people resent the experts who know more? A diagnosis of the cultural war on knowledge.
by Thomas M. Nichols 2017
3.82
10k+ ratings
The End of Reality
by Jonathan Taplin • 2023
Four billionaires want $20 trillion for Mars, the metaverse, crypto, immortality. Who pays?
3.92
540
The End of Reality Summary
The End of Reality 86%
Four billionaires want $20 trillion for Mars, the metaverse, crypto, immortality. Who pays?
by Jonathan Taplin 2023
3.92
540 ratings
Consider the Lobster and Other Essays
by David Foster Wallace • 2005
Mainstream acceptance forced adult film into a paradox: to keep its edge, it grew more extreme.
4.18
55k+
Consider the Lobster and Other Essays Summary
Consider the Lobster and Other Essays 86%
Mainstream acceptance forced adult film into a paradox: to keep its edge, it grew more extreme.
by David Foster Wallace 2005
4.18
55k+ ratings
The Crisis of Narration
by Byung-Chul Han • 2023
We drown in information but starve for stories. A philosophy of what happens when narration dies.
3.91
3k+
The Crisis of Narration Summary
The Crisis of Narration 86%
We drown in information but starve for stories. A philosophy of what happens when narration dies.
by Byung-Chul Han 2023
3.91
3k+ ratings
Everything Bad is Good for You
by Steven Johnson • 2005
IQ scores keep rising, and your video game habit may explain why.
3.49
5k+
Everything Bad is Good for You Summary
Everything Bad is Good for You 86%
IQ scores keep rising, and your video game habit may explain why.
by Steven Johnson 2005
3.49
5k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 86%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
A Supposedly Fun Thing I'll Never Do Again
by David Foster Wallace • 1997
Why TV breeds irony, cruises feel empty, and what writers can do about it.
4.13
55k+
A Supposedly Fun Thing I'll Never Do Again Summary
A Supposedly Fun Thing I'll Never Do Again 86%
Why TV breeds irony, cruises feel empty, and what writers can do about it.
by David Foster Wallace 1997
4.13
55k+ ratings
Amusing Ourselves to Death
by Neil Postman • 1985
Television didn't just entertain us. It rewired how we think, argue, and vote.
4.17
40k+
Amusing Ourselves to Death Summary
Amusing Ourselves to Death 86%
Television didn't just entertain us. It rewired how we think, argue, and vote.
by Neil Postman 1985
4.17
40k+ ratings
The Gamer's Brain
by Celia Hodent • 2017
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
4.29
231
The Gamer's Brain Summary
The Gamer's Brain 86%
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
by Celia Hodent 2017
4.29
231 ratings
Trick Mirror
by Jia Tolentino • 2019
The internet promised a self you could perfect. It delivered a performance you can never escape.
4.02
79k+
Trick Mirror Summary
Trick Mirror 86%
The internet promised a self you could perfect. It delivered a performance you can never escape.
by Jia Tolentino 2019
4.02
79k+ ratings
The News
by Alain de Botton • 2014
Modern news breeds panic and distraction. A humanistic guide to staying sane amid the headlines.
3.58
3k+
The News Summary
The News 86%
Modern news breeds panic and distraction. A humanistic guide to staying sane amid the headlines.
by Alain de Botton 2014
3.58
3k+ ratings
The Disappearance of Rituals
by Byung-Chul Han • 2019
Your exhaustion isn't overwork. It's a world that has stripped out every ritual.
3.98
3k+
The Disappearance of Rituals Summary
The Disappearance of Rituals 86%
Your exhaustion isn't overwork. It's a world that has stripped out every ritual.
by Byung-Chul Han 2019
3.98
3k+ ratings
Team Human
by Douglas Rushkoff • 2019
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
3.83
1k+
Team Human Summary
Team Human 86%
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
by Douglas Rushkoff 2019
3.83
1k+ ratings
The Art of Game Design
by Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3k+
The Art of Game Design Summary
The Art of Game Design 86%
Players feel your work, they don't read it. A hundred ways to design what they feel.
by Jesse Schell 2008
4.39
3k+ ratings
Monsters
by Claire Dederer • 2023
Our favorite art was made by awful people. A critic's personal, unresolved struggle with that fact.
3.68
23k+
Monsters Summary
Monsters 86%
Our favorite art was made by awful people. A critic's personal, unresolved struggle with that fact.
by Claire Dederer 2023
3.68
23k+ ratings
Eurogames
by Stewart Woods • 2012
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
3.78
137
Eurogames Summary
Eurogames 86%
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
by Stewart Woods 2012
3.78
137 ratings
The AI Con
by Emily M. Bender • 2025
ChatGPT isn't thinking, the doom-sayers aren't helping, and the real AI harms are already here.
3.69
2k+
The AI Con Summary
The AI Con 86%
ChatGPT isn't thinking, the doom-sayers aren't helping, and the real AI harms are already here.
by Emily M. Bender 2025
3.69
2k+ ratings
Manufacturing Consent
by Edward S. Herman • 1988
Why a free press produces propaganda as reliably as a state ministry: the structural answer.
4.23
25k+
Manufacturing Consent Summary
Manufacturing Consent 86%
Why a free press produces propaganda as reliably as a state ministry: the structural answer.
by Edward S. Herman 1988
4.23
25k+ ratings
You Are Not a Gadget
by Jaron Lanier • 2010
The internet reduces people to data points. The people who built it call that wisdom.
3.57
6k+
You Are Not a Gadget Summary
You Are Not a Gadget 86%
The internet reduces people to data points. The people who built it call that wisdom.
by Jaron Lanier 2010
3.57
6k+ ratings
Home
Swipe
Library
Get App
Try Full Access for 3 Days
Listen, bookmark, and more
Compare Features Free Pro
📖 Read Summaries
Read unlimited summaries. Free users get 3 per month
🎧 Listen to Summaries
Listen to unlimited summaries in 40 languages
❤️ Unlimited Bookmarks
Free users are limited to 4
📜 Unlimited History
Free users are limited to 4
📥 Unlimited Downloads
Free users are limited to 1
Risk-Free Timeline
Today: Get Instant Access
Listen to full summaries of 26,000+ books. That's 12,000+ hours of audio!
Day 2: Trial Reminder
We'll send you a notification that your trial is ending soon.
Day 3: Your subscription begins
You'll be charged on Jul 25,
cancel anytime before.
Consume 2.8× More Books
2.8× more books Listening Reading
Our users love us
600,000+ readers
Trustpilot Rating
TrustPilot
4.6 Excellent
This site is a total game-changer. I've been flying through book summaries like never before. Highly, highly recommend.
— Dave G
Worth my money and time, and really well made. I've never seen this quality of summaries on other websites. Very helpful!
— Em
Highly recommended!! Fantastic service. Perfect for those that want a little more than a teaser but not all the intricate details of a full audio book.
— Greg M
Save 62%
Yearly
$119.88 $44.99/year/yr
$3.75/mo
Monthly
$9.99/mo
Start a 3-Day Free Trial
3 days free, then $44.99/year. Cancel anytime.
Unlock a world of fiction & nonfiction books
26,000+ books for the price of 2 books
Read any book in 10 minutes
Discover new books like Tinder
Request any book if it's not summarized
Read more books than anyone you know
#1 app for book lovers
Lifelike & immersive summaries
30-day money-back guarantee
Download summaries in EPUBs or PDFs
Cancel anytime in a few clicks
Scanner
Find a barcode to scan

We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel
Settings
General
Widget
Loading...
We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel