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SoBrief

Spel Boksammanfattningar

Dungeon Crawler Carl
av Matt Dinniman
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
4.47
300 000+
Dungeon Crawler Carl Sammanfattning
Immersiv
Dungeon Crawler Carl
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
av Matt Dinniman 2020 464 sidor
4.47
300 000+ betyg
The Logic Of Sports Betting
av Ed Miller • 2019
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
3.97
500+
The Logic Of Sports Betting Sammanfattning
Immersiv
The Logic Of Sports Betting
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
av Ed Miller 2019 239 sidor
3.97
500+ betyg
Sharp Sports Betting
av Stanford Wong • 2001
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
3.67
174
Sharp Sports Betting Sammanfattning
Immersiv
Sharp Sports Betting
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
av Stanford Wong 2001 380 sidor
3.67
174 betyg
Solo leveling - light Novel
av Chugong
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
4.39
9 000+
Solo leveling - light Novel Sammanfattning
Solo leveling - light Novel
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
av Chugong 400 sidor
4.39
9 000+ betyg
The Art of Game Design
av Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3 000+
The Art of Game Design Sammanfattning
The Art of Game Design
Players feel your work, they don't read it. A hundred ways to design what they feel.
av Jesse Schell 2008 520 sidor
4.39
3 000+ betyg
The Gamification of Learning and Instruction
av Karl M. Kapp • 2012
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
3.83
305
The Gamification of Learning and Instruction Sammanfattning
The Gamification of Learning and Instruction
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
av Karl M. Kapp 2012 336 sidor
3.83
305 betyg
Homo Ludens
av Johan Huizinga • 1938
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
3.98
3 000+
Homo Ludens Sammanfattning
Homo Ludens
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
av Johan Huizinga 1938 230 sidor
3.98
3 000+ betyg
Den sista gambiten
av Jennifer Lynn Barnes • 2022
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
4.10
400 000+
Den sista gambiten Sammanfattning
Den sista gambiten
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
av Jennifer Lynn Barnes 2022 400 sidor
4.10
400 000+ betyg
Bobby Fischer lär ut schack
av Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7 000+
Bobby Fischer lär ut schack Sammanfattning
Bobby Fischer lär ut schack
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
av Bobby Fischer 1966 352 sidor
4.02
7 000+ betyg
The Mental Game of Poker
av Jared Tendler • 2011
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
4.22
1 000+
The Mental Game of Poker Sammanfattning
The Mental Game of Poker
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
av Jared Tendler 2011 264 sidor
4.22
1 000+ betyg
Ready Player One
av Ernest Cline • 2011
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
4.22
1 000 000+
Ready Player One Sammanfattning
Ready Player One
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
av Ernest Cline 2011 480 sidor
4.22
1 000 000+ betyg
My System
av Aron Nimzowitsch • 1925
The 1925 manifesto that taught chess players to control the center without touching it.
4.19
1 000+
My System Sammanfattning
My System
The 1925 manifesto that taught chess players to control the center without touching it.
av Aron Nimzowitsch 1925 378 sidor
4.19
1 000+ betyg
For the Win
av Kevin Werbach • 2012
Why leaderboards backfire and points stop working: designing motivation that comes from within.
3.75
1 000+
For the Win Sammanfattning
For the Win
Why leaderboards backfire and points stop working: designing motivation that comes from within.
av Kevin Werbach 2012 148 sidor
3.75
1 000+ betyg
Game Design Workshop
av Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
500+
Game Design Workshop Sammanfattning
Game Design Workshop
The prototyping-first method that catches design disasters before you write a single line of code.
av Tracy Fullerton 2008 496 sidor
4.11
500+ betyg
A Theory Of Fun For Game Design
av Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3 000+
A Theory Of Fun For Game Design Sammanfattning
A Theory Of Fun For Game Design
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
av Ralph Koster 2004 279 sidor
3.90
3 000+ betyg
Reality Is Broken
av Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8 000+
Reality Is Broken Sammanfattning
Reality Is Broken
Games satisfy us more than reality does. That gap is a blueprint for a better world.
av Jane McGonigal 2010 400 sidor
3.79
8 000+ betyg
Getting Gamers
av Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Sammanfattning
Getting Gamers
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
av Jamie Madigan 2015 299 sidor
4.01
489 betyg
The Life and Games of Mikhail Tal
av Mikhail Tal • 1978
Won the world chess crown at 23. Lost it a year later. His body was breaking.
4.50
500+
The Life and Games of Mikhail Tal Sammanfattning
The Life and Games of Mikhail Tal
Won the world chess crown at 23. Lost it a year later. His body was breaking.
av Mikhail Tal 1978 496 sidor
4.50
500+ betyg
Level Up!
av Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1 000+
Level Up! Sammanfattning
Level Up!
The game design manual that puts controls, camera, and characters first, then shows you the rest.
av Scott Rogers 2010 514 sidor
4.09
1 000+ betyg
Thinking Basketball
av Ben Taylor • 2016
Championship rings say nothing about a player. Neither does points per game. The stats that do.
4.17
500+
Thinking Basketball Sammanfattning
Thinking Basketball
Championship rings say nothing about a player. Neither does points per game. The stats that do.
av Ben Taylor 2016 180 sidor
4.17
500+ betyg
Ready Player Two
av Ernest Cline • 2020
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
3.44
100 000+
Ready Player Two Sammanfattning
Ready Player Two
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
av Ernest Cline 2020 370 sidor
3.44
100 000+ betyg
Gamification by Design
av Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Sammanfattning
Gamification by Design
Why most badges fail: the motivation design that turns app users into players.
av Gabe Zichermann 2011 182 sidor
3.65
490 betyg
Designing Games
av Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
500+
Designing Games Sammanfattning
Designing Games
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
av Tynan Sylvester 2013 413 sidor
4.47
500+ betyg
How to Win at Chess
av Levy Rozman • 2023
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
4.37
1 000+
How to Win at Chess Sammanfattning
How to Win at Chess
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
av Levy Rozman 2023 261 sidor
4.37
1 000+ betyg
Console Wars
av Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12 000+
Console Wars Sammanfattning
Console Wars
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
av Blake J. Harris 2014 576 sidor
3.97
12 000+ betyg
How to Cheat at Everything
av Simon Lovell • 2006
The one move every con relies on: making you think you've found a sure thing.
3.63
390
How to Cheat at Everything Sammanfattning
Immersiv
How to Cheat at Everything
The one move every con relies on: making you think you've found a sure thing.
av Simon Lovell 2006 456 sidor
3.63
390 betyg
Masters of Doom
av David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20 000+
Masters of Doom Sammanfattning
Masters of Doom
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
av David Kushner 2003 368 sidor
4.30
20 000+ betyg
Carl's Doomsday Scenario
av Matt Dinniman
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
4.51
200 000+
Carl's Doomsday Scenario Sammanfattning
Immersiv
Carl's Doomsday Scenario
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
av Matt Dinniman 2021 386 sidor
4.51
200 000+ betyg
The Gamer's Brain
av Celia Hodent • 2017
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
4.29
231
The Gamer's Brain Sammanfattning
The Gamer's Brain
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
av Celia Hodent 2017 272 sidor
4.29
231 betyg
Weighing the Odds in Sports Betting
av King Yao • 2007
Most sports bets lose money by design. Here is how to find the ones that don't.
3.65
80
Weighing the Odds in Sports Betting Sammanfattning
Weighing the Odds in Sports Betting
Most sports bets lose money by design. Here is how to find the ones that don't.
av King Yao 2007 254 sidor
3.65
80 betyg
Quidditch genom tiderna
av J.K. Rowling • 2001
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
3.79
100 000+
Quidditch genom tiderna Sammanfattning
Quidditch genom tiderna
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
av J.K. Rowling 2001 105 sidor
3.79
100 000+ betyg
Video Game Storytelling
av Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
500+
Video Game Storytelling Sammanfattning
Video Game Storytelling
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
av Evan Skolnick 2014 208 sidor
3.99
500+ betyg
Doyle Brunson's Super System
av Doyle Brunson • 2002
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
3.96
2 000+
Doyle Brunson's Super System Sammanfattning
Doyle Brunson's Super System
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
av Doyle Brunson 2002 605 sidor
3.96
2 000+ betyg
The Woodpecker Method
av Axel Smith • 2018
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
4.32
128
The Woodpecker Method Sammanfattning
The Woodpecker Method
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
av Axel Smith 2018 392 sidor
4.32
128 betyg
The Will to Keep Winning
av Daigo Umehara • 2016
For a fighting game legend, the most dangerous opponent was the trophy itself.
4.22
500+
The Will to Keep Winning Sammanfattning
The Will to Keep Winning
For a fighting game legend, the most dangerous opponent was the trophy itself.
av Daigo Umehara 2016 142 sidor
4.22
500+ betyg
Play Optimal Poker
av Andrew Brokos • 2019
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
4.17
212
Play Optimal Poker Sammanfattning
Play Optimal Poker
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
av Andrew Brokos 2019 243 sidor
4.17
212 betyg
Glued to Games
av Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Sammanfattning
Glued to Games
Games grip you longer than movies because they feed deep needs that daily life starves.
av Scott Rigby 2011 200 sidor
4.00
111 betyg
Play Anything
av Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
500+
Play Anything Sammanfattning
Play Anything
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
av Ian Bogost 2016 288 sidor
3.17
500+ betyg
Silent Hill
av Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Sammanfattning
Silent Hill
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
av Bernard Perron 2006 172 sidor
3.65
253 betyg
How to Reassess Your Chess
av Jeremy Silman • 1993
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
4.35
1 000+
How to Reassess Your Chess Sammanfattning
How to Reassess Your Chess
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
av Jeremy Silman 1993 402 sidor
4.35
1 000+ betyg
Game Changer
av Matthew Sadler • 2019
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
4.21
289
Game Changer Sammanfattning
Game Changer
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
av Matthew Sadler 2019 416 sidor
4.21
289 betyg
Winning Chess Strategies
av Yasser Seirawan • 1994
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
4.17
500+
Winning Chess Strategies Sammanfattning
Winning Chess Strategies
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
av Yasser Seirawan 1994 256 sidor
4.17
500+ betyg
Forsaken
av Oliver Bowden • 2012
His family massacred, a boy is raised by the secret order that ordered the killings.
3.99
6 000+
Forsaken Sammanfattning
Forsaken
His family massacred, a boy is raised by the secret order that ordered the killings.
av Oliver Bowden 2012 464 sidor
3.99
6 000+ betyg
The Mental Game of Poker 2
av Jared Tendler • 2013
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
4.21
286
The Mental Game of Poker 2 Sammanfattning
The Mental Game of Poker 2
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
av Jared Tendler 2013 204 sidor
4.21
286 betyg
Good Video Games and Good Learning
av James Paul Gee • 2007
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
3.90
117
Good Video Games and Good Learning Sammanfattning
Good Video Games and Good Learning
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
av James Paul Gee 2007 194 sidor
3.90
117 betyg
One Up
av Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Sammanfattning
One Up
Three transformations in four decades, and each one rewarded strategy over creative genius.
av Joost van Dreunen 2020 296 sidor
4.13
213 betyg
Python for Kids
av Jason R. Briggs • 2012
Start with a turtle that draws, end with a game you built yourself. Python for kids.
4.15
500+
Python for Kids Sammanfattning
Python for Kids
Start with a turtle that draws, end with a game you built yourself. Python for kids.
av Jason R. Briggs 2012 345 sidor
4.15
500+ betyg
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
av Andy Andrews • 2009
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
4.19
466
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success Sammanfattning
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
av Andy Andrews 2009 429 sidor
4.19
466 betyg
Play Poker Like the Pros
av Phil Hellmuth • 2003
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
3.02
500+
Play Poker Like the Pros Sammanfattning
Play Poker Like the Pros
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
av Phil Hellmuth 2003 416 sidor
3.02
500+ betyg
The Gamification Revolution
av Gabe Zichermann • 2013
What makes games sticky, and how to steal their playbook for business.
3.71
194
The Gamification Revolution Sammanfattning
The Gamification Revolution
What makes games sticky, and how to steal their playbook for business.
av Gabe Zichermann 2013 256 sidor
3.71
194 betyg
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