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SoBrief

Permainan Ringkasan Buku

Dungeon Crawler Carl
oleh Matt Dinniman
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
4.47
300.000+
Dungeon Crawler Carl Ringkasan
Imersif
Dungeon Crawler Carl
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
oleh Matt Dinniman 2020 464 halaman
4.47
300.000+ penilaian
The Logic Of Sports Betting
oleh Ed Miller • 2019
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
3.97
500+
The Logic Of Sports Betting Ringkasan
Imersif
The Logic Of Sports Betting
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
oleh Ed Miller 2019 239 halaman
3.97
500+ penilaian
Sharp Sports Betting
oleh Stanford Wong • 2001
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
3.67
174
Sharp Sports Betting Ringkasan
Imersif
Sharp Sports Betting
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
oleh Stanford Wong 2001 380 halaman
3.67
174 penilaian
Solo leveling - light Novel
oleh Chugong
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
4.39
9.000+
Solo leveling - light Novel Ringkasan
Solo leveling - light Novel
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
oleh Chugong 400 halaman
4.39
9.000+ penilaian
The Art of Game Design
oleh Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3.000+
The Art of Game Design Ringkasan
The Art of Game Design
Players feel your work, they don't read it. A hundred ways to design what they feel.
oleh Jesse Schell 2008 520 halaman
4.39
3.000+ penilaian
The Gamification of Learning and Instruction
oleh Karl M. Kapp • 2012
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
3.83
305
The Gamification of Learning and Instruction Ringkasan
The Gamification of Learning and Instruction
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
oleh Karl M. Kapp 2012 336 halaman
3.83
305 penilaian
Homo Ludens
oleh Johan Huizinga • 1938
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
3.98
3.000+
Homo Ludens Ringkasan
Homo Ludens
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
oleh Johan Huizinga 1938 230 halaman
3.98
3.000+ penilaian
Gambit Terakhir
oleh Jennifer Lynn Barnes • 2022
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
4.10
400.000+
Gambit Terakhir Ringkasan
Gambit Terakhir
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
oleh Jennifer Lynn Barnes 2022 400 halaman
4.10
400.000+ penilaian
Bobby Fischer Teaches Chess
oleh Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7.000+
Bobby Fischer Teaches Chess Ringkasan
Bobby Fischer Teaches Chess
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
oleh Bobby Fischer 1966 352 halaman
4.02
7.000+ penilaian
The Mental Game of Poker
oleh Jared Tendler • 2011
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
4.22
1.000+
The Mental Game of Poker Ringkasan
The Mental Game of Poker
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
oleh Jared Tendler 2011 264 halaman
4.22
1.000+ penilaian
Ready Player One
oleh Ernest Cline • 2011
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
4.22
1.000.000+
Ready Player One Ringkasan
Ready Player One
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
oleh Ernest Cline 2011 480 halaman
4.22
1.000.000+ penilaian
My System
oleh Aron Nimzowitsch • 1925
The 1925 manifesto that taught chess players to control the center without touching it.
4.19
1.000+
My System Ringkasan
My System
The 1925 manifesto that taught chess players to control the center without touching it.
oleh Aron Nimzowitsch 1925 378 halaman
4.19
1.000+ penilaian
For the Win
oleh Kevin Werbach • 2012
Why leaderboards backfire and points stop working: designing motivation that comes from within.
3.75
1.000+
For the Win Ringkasan
For the Win
Why leaderboards backfire and points stop working: designing motivation that comes from within.
oleh Kevin Werbach 2012 148 halaman
3.75
1.000+ penilaian
Game Design Workshop
oleh Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
500+
Game Design Workshop Ringkasan
Game Design Workshop
The prototyping-first method that catches design disasters before you write a single line of code.
oleh Tracy Fullerton 2008 496 halaman
4.11
500+ penilaian
A Theory Of Fun For Game Design
oleh Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3.000+
A Theory Of Fun For Game Design Ringkasan
A Theory Of Fun For Game Design
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
oleh Ralph Koster 2004 279 halaman
3.90
3.000+ penilaian
Reality Is Broken
oleh Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8.000+
Reality Is Broken Ringkasan
Reality Is Broken
Games satisfy us more than reality does. That gap is a blueprint for a better world.
oleh Jane McGonigal 2010 400 halaman
3.79
8.000+ penilaian
Getting Gamers
oleh Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Ringkasan
Getting Gamers
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
oleh Jamie Madigan 2015 299 halaman
4.01
489 penilaian
The Life and Games of Mikhail Tal
oleh Mikhail Tal • 1978
Won the world chess crown at 23. Lost it a year later. His body was breaking.
4.50
500+
The Life and Games of Mikhail Tal Ringkasan
The Life and Games of Mikhail Tal
Won the world chess crown at 23. Lost it a year later. His body was breaking.
oleh Mikhail Tal 1978 496 halaman
4.50
500+ penilaian
Level Up!
oleh Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1.000+
Level Up! Ringkasan
Level Up!
The game design manual that puts controls, camera, and characters first, then shows you the rest.
oleh Scott Rogers 2010 514 halaman
4.09
1.000+ penilaian
Thinking Basketball
oleh Ben Taylor • 2016
Championship rings say nothing about a player. Neither does points per game. The stats that do.
4.17
500+
Thinking Basketball Ringkasan
Thinking Basketball
Championship rings say nothing about a player. Neither does points per game. The stats that do.
oleh Ben Taylor 2016 180 halaman
4.17
500+ penilaian
Ready Player Two
oleh Ernest Cline • 2020
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
3.44
100.000+
Ready Player Two Ringkasan
Ready Player Two
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
oleh Ernest Cline 2020 370 halaman
3.44
100.000+ penilaian
Gamification by Design
oleh Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Ringkasan
Gamification by Design
Why most badges fail: the motivation design that turns app users into players.
oleh Gabe Zichermann 2011 182 halaman
3.65
490 penilaian
Designing Games
oleh Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
500+
Designing Games Ringkasan
Designing Games
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
oleh Tynan Sylvester 2013 413 halaman
4.47
500+ penilaian
How to Win at Chess
oleh Levy Rozman • 2023
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
4.37
1.000+
How to Win at Chess Ringkasan
How to Win at Chess
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
oleh Levy Rozman 2023 261 halaman
4.37
1.000+ penilaian
Console Wars
oleh Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12.000+
Console Wars Ringkasan
Console Wars
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
oleh Blake J. Harris 2014 576 halaman
3.97
12.000+ penilaian
How to Cheat at Everything
oleh Simon Lovell • 2006
The one move every con relies on: making you think you've found a sure thing.
3.63
390
How to Cheat at Everything Ringkasan
Imersif
How to Cheat at Everything
The one move every con relies on: making you think you've found a sure thing.
oleh Simon Lovell 2006 456 halaman
3.63
390 penilaian
Masters of Doom
oleh David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20.000+
Masters of Doom Ringkasan
Masters of Doom
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
oleh David Kushner 2003 368 halaman
4.30
20.000+ penilaian
Skenario Kiamat Carl
oleh Matt Dinniman
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
4.51
200.000+
Skenario Kiamat Carl Ringkasan
Imersif
Skenario Kiamat Carl
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
oleh Matt Dinniman 2021 386 halaman
4.51
200.000+ penilaian
Quidditch dari Masa ke Masa
oleh J.K. Rowling • 2001
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
3.79
100.000+
Quidditch dari Masa ke Masa Ringkasan
Quidditch dari Masa ke Masa
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
oleh J.K. Rowling 2001 105 halaman
3.79
100.000+ penilaian
Weighing the Odds in Sports Betting
oleh King Yao • 2007
Most sports bets lose money by design. Here is how to find the ones that don't.
3.65
80
Weighing the Odds in Sports Betting Ringkasan
Weighing the Odds in Sports Betting
Most sports bets lose money by design. Here is how to find the ones that don't.
oleh King Yao 2007 254 halaman
3.65
80 penilaian
The Gamer's Brain
oleh Celia Hodent • 2017
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
4.29
231
The Gamer's Brain Ringkasan
The Gamer's Brain
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
oleh Celia Hodent 2017 272 halaman
4.29
231 penilaian
Video Game Storytelling
oleh Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
500+
Video Game Storytelling Ringkasan
Video Game Storytelling
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
oleh Evan Skolnick 2014 208 halaman
3.99
500+ penilaian
Doyle Brunson's Super System
oleh Doyle Brunson • 2002
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
3.96
2.000+
Doyle Brunson's Super System Ringkasan
Doyle Brunson's Super System
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
oleh Doyle Brunson 2002 605 halaman
3.96
2.000+ penilaian
The Woodpecker Method
oleh Axel Smith • 2018
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
4.32
128
The Woodpecker Method Ringkasan
The Woodpecker Method
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
oleh Axel Smith 2018 392 halaman
4.32
128 penilaian
The Will to Keep Winning
oleh Daigo Umehara • 2016
For a fighting game legend, the most dangerous opponent was the trophy itself.
4.22
500+
The Will to Keep Winning Ringkasan
The Will to Keep Winning
For a fighting game legend, the most dangerous opponent was the trophy itself.
oleh Daigo Umehara 2016 142 halaman
4.22
500+ penilaian
Arthas
oleh Christie Golden • 2009
A paladin purges his city, then hunts the plague's demonic source into the frozen wastes.
4.14
12.000+
Arthas Ringkasan
Arthas
A paladin purges his city, then hunts the plague's demonic source into the frozen wastes.
oleh Christie Golden 2009 320 halaman
4.14
12.000+ penilaian
Play Optimal Poker
oleh Andrew Brokos • 2019
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
4.17
212
Play Optimal Poker Ringkasan
Play Optimal Poker
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
oleh Andrew Brokos 2019 243 halaman
4.17
212 penilaian
Glued to Games
oleh Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Ringkasan
Glued to Games
Games grip you longer than movies because they feed deep needs that daily life starves.
oleh Scott Rigby 2011 200 halaman
4.00
111 penilaian
Silent Hill
oleh Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Ringkasan
Silent Hill
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
oleh Bernard Perron 2006 172 halaman
3.65
253 penilaian
Play Anything
oleh Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
500+
Play Anything Ringkasan
Play Anything
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
oleh Ian Bogost 2016 288 halaman
3.17
500+ penilaian
How to Reassess Your Chess
oleh Jeremy Silman • 1993
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
4.35
1.000+
How to Reassess Your Chess Ringkasan
How to Reassess Your Chess
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
oleh Jeremy Silman 1993 402 halaman
4.35
1.000+ penilaian
Game Changer
oleh Matthew Sadler • 2019
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
4.21
289
Game Changer Ringkasan
Game Changer
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
oleh Matthew Sadler 2019 416 halaman
4.21
289 penilaian
Winning Chess Strategies
oleh Yasser Seirawan • 1994
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
4.17
500+
Winning Chess Strategies Ringkasan
Winning Chess Strategies
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
oleh Yasser Seirawan 1994 256 halaman
4.17
500+ penilaian
Forsaken
oleh Oliver Bowden • 2012
His family massacred, a boy is raised by the secret order that ordered the killings.
3.99
6.000+
Forsaken Ringkasan
Forsaken
His family massacred, a boy is raised by the secret order that ordered the killings.
oleh Oliver Bowden 2012 464 halaman
3.99
6.000+ penilaian
The Mental Game of Poker 2
oleh Jared Tendler • 2013
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
4.21
286
The Mental Game of Poker 2 Ringkasan
The Mental Game of Poker 2
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
oleh Jared Tendler 2013 204 halaman
4.21
286 penilaian
Good Video Games and Good Learning
oleh James Paul Gee • 2007
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
3.90
117
Good Video Games and Good Learning Ringkasan
Good Video Games and Good Learning
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
oleh James Paul Gee 2007 194 halaman
3.90
117 penilaian
One Up
oleh Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Ringkasan
One Up
Three transformations in four decades, and each one rewarded strategy over creative genius.
oleh Joost van Dreunen 2020 296 halaman
4.13
213 penilaian
Python for Kids
oleh Jason R. Briggs • 2012
Start with a turtle that draws, end with a game you built yourself. Python for kids.
4.15
500+
Python for Kids Ringkasan
Python for Kids
Start with a turtle that draws, end with a game you built yourself. Python for kids.
oleh Jason R. Briggs 2012 345 halaman
4.15
500+ penilaian
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
oleh Andy Andrews • 2009
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
4.19
466
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success Ringkasan
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
oleh Andy Andrews 2009 429 halaman
4.19
466 penilaian
Play Poker Like the Pros
oleh Phil Hellmuth • 2003
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
3.02
500+
Play Poker Like the Pros Ringkasan
Play Poker Like the Pros
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
oleh Phil Hellmuth 2003 416 halaman
3.02
500+ penilaian
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