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SoBrief

Pelit Kirjayhteenvedot

Dungeon Crawler Carl
kirjoittanut Matt Dinniman
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
4.47
300 000+
Dungeon Crawler Carl Yhteenveto
Immersiiviset
Dungeon Crawler Carl
Earth is an alien dungeon crawl. Carl enters barefoot, half-dressed, and the cat won't stop talking.
kirjoittanut Matt Dinniman 2020 464 sivua
4.47
300 000+ arvostelua
The Logic Of Sports Betting
kirjoittanut Ed Miller • 2019
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
3.97
500+
The Logic Of Sports Betting Yhteenveto
Immersiiviset
The Logic Of Sports Betting
Forget picking winners. The real money in sports betting is hidden in the market's pricing mistakes.
kirjoittanut Ed Miller 2019 239 sivua
3.97
500+ arvostelua
Sharp Sports Betting
kirjoittanut Stanford Wong • 2001
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
3.67
174
Sharp Sports Betting Yhteenveto
Immersiiviset
Sharp Sports Betting
The break-even line isn't fifty percent; it's 52.4. A quantitative playbook for clearing it.
kirjoittanut Stanford Wong 2001 380 sivua
3.67
174 arvostelua
Solo leveling - light Novel
kirjoittanut Chugong
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
4.39
9 000+
Solo leveling - light Novel Yhteenveto
Solo leveling - light Novel
A struggling E-rank hunter unlocks a video game system that lets him level up without limit.
kirjoittanut Chugong 400 sivua
4.39
9 000+ arvostelua
The Art of Game Design
kirjoittanut Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3 000+
The Art of Game Design Yhteenveto
The Art of Game Design
Players feel your work, they don't read it. A hundred ways to design what they feel.
kirjoittanut Jesse Schell 2008 520 sivua
4.39
3 000+ arvostelua
The Gamification of Learning and Instruction
kirjoittanut Karl M. Kapp • 2012
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
3.83
305
The Gamification of Learning and Instruction Yhteenveto
The Gamification of Learning and Instruction
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
kirjoittanut Karl M. Kapp 2012 336 sivua
3.83
305 arvostelua
Homo Ludens
kirjoittanut Johan Huizinga • 1938
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
3.98
3 000+
Homo Ludens Yhteenveto
Homo Ludens
Legal procedure and ritual both began as play. Modernity's error is pretending they didn't.
kirjoittanut Johan Huizinga 1938 230 sivua
3.98
3 000+ arvostelua
Viimeinen pelinavaus
kirjoittanut Jennifer Lynn Barnes • 2022
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
4.10
400 000+
Viimeinen pelinavaus Yhteenveto
Viimeinen pelinavaus
Before her fortune, Avery Grambs must solve a dead man's puzzle to save her kidnapped uncle.
kirjoittanut Jennifer Lynn Barnes 2022 400 sivua
4.10
400 000+ arvostelua
Bobby Fischer opettaa shakkia
kirjoittanut Bobby Fischer • 1966
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
4.02
7 000+
Bobby Fischer opettaa shakkia Yhteenveto
Bobby Fischer opettaa shakkia
Fischer's chess primer skips openings entirely, drilling nothing but the patterns that finish games.
kirjoittanut Bobby Fischer 1966 352 sivua
4.02
7 000+ arvostelua
The Mental Game of Poker
kirjoittanut Jared Tendler • 2011
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
4.22
1 000+
The Mental Game of Poker Yhteenveto
The Mental Game of Poker
Poker's final edge: a mind that doesn't crack. A clinical system for tilt, fear, and confidence.
kirjoittanut Jared Tendler 2011 264 sivua
4.22
1 000+ arvostelua
Ready Player One
kirjoittanut Ernest Cline • 2011
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
4.22
1 000 000+
Ready Player One Yhteenveto
Ready Player One
A slum teen cracks a dead genius's online treasure hunt. The corporation hunting him turns lethal.
kirjoittanut Ernest Cline 2011 480 sivua
4.22
1 000 000+ arvostelua
My System
kirjoittanut Aron Nimzowitsch • 1925
The 1925 manifesto that taught chess players to control the center without touching it.
4.19
1 000+
My System Yhteenveto
My System
The 1925 manifesto that taught chess players to control the center without touching it.
kirjoittanut Aron Nimzowitsch 1925 378 sivua
4.19
1 000+ arvostelua
For the Win
kirjoittanut Kevin Werbach • 2012
Why leaderboards backfire and points stop working: designing motivation that comes from within.
3.75
1 000+
For the Win Yhteenveto
For the Win
Why leaderboards backfire and points stop working: designing motivation that comes from within.
kirjoittanut Kevin Werbach 2012 148 sivua
3.75
1 000+ arvostelua
Game Design Workshop
kirjoittanut Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
500+
Game Design Workshop Yhteenveto
Game Design Workshop
The prototyping-first method that catches design disasters before you write a single line of code.
kirjoittanut Tracy Fullerton 2008 496 sivua
4.11
500+ arvostelua
A Theory Of Fun For Game Design
kirjoittanut Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3 000+
A Theory Of Fun For Game Design Yhteenveto
A Theory Of Fun For Game Design
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
kirjoittanut Ralph Koster 2004 279 sivua
3.90
3 000+ arvostelua
Reality Is Broken
kirjoittanut Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8 000+
Reality Is Broken Yhteenveto
Reality Is Broken
Games satisfy us more than reality does. That gap is a blueprint for a better world.
kirjoittanut Jane McGonigal 2010 400 sivua
3.79
8 000+ arvostelua
Getting Gamers
kirjoittanut Jamie Madigan • 2015
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
4.01
489
Getting Gamers Yhteenveto
Getting Gamers
The psychology that turns play into obsession, strangers into teammates, and pixels into identity.
kirjoittanut Jamie Madigan 2015 299 sivua
4.01
489 arvostelua
The Life and Games of Mikhail Tal
kirjoittanut Mikhail Tal • 1978
Won the world chess crown at 23. Lost it a year later. His body was breaking.
4.50
500+
The Life and Games of Mikhail Tal Yhteenveto
The Life and Games of Mikhail Tal
Won the world chess crown at 23. Lost it a year later. His body was breaking.
kirjoittanut Mikhail Tal 1978 496 sivua
4.50
500+ arvostelua
Level Up!
kirjoittanut Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1 000+
Level Up! Yhteenveto
Level Up!
The game design manual that puts controls, camera, and characters first, then shows you the rest.
kirjoittanut Scott Rogers 2010 514 sivua
4.09
1 000+ arvostelua
Thinking Basketball
kirjoittanut Ben Taylor • 2016
Championship rings say nothing about a player. Neither does points per game. The stats that do.
4.17
500+
Thinking Basketball Yhteenveto
Thinking Basketball
Championship rings say nothing about a player. Neither does points per game. The stats that do.
kirjoittanut Ben Taylor 2016 180 sivua
4.17
500+ arvostelua
Ready Player Two
kirjoittanut Ernest Cline • 2020
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
3.44
100 000+
Ready Player Two Yhteenveto
Ready Player Two
A rogue AI traps millions in virtual reality, demanding a deadly treasure hunt for their freedom.
kirjoittanut Ernest Cline 2020 370 sivua
3.44
100 000+ arvostelua
Gamification by Design
kirjoittanut Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Yhteenveto
Gamification by Design
Why most badges fail: the motivation design that turns app users into players.
kirjoittanut Gabe Zichermann 2011 182 sivua
3.65
490 arvostelua
Designing Games
kirjoittanut Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
500+
Designing Games Yhteenveto
Designing Games
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
kirjoittanut Tynan Sylvester 2013 413 sivua
4.47
500+ arvostelua
How to Win at Chess
kirjoittanut Levy Rozman • 2023
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
4.37
1 000+
How to Win at Chess Yhteenveto
How to Win at Chess
Forget opening theory: master the endgame, spot tactics, and use one checklist to win.
kirjoittanut Levy Rozman 2023 261 sivua
4.37
1 000+ arvostelua
Console Wars
kirjoittanut Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12 000+
Console Wars Yhteenveto
Console Wars
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
kirjoittanut Blake J. Harris 2014 576 sivua
3.97
12 000+ arvostelua
How to Cheat at Everything
kirjoittanut Simon Lovell • 2006
The one move every con relies on: making you think you've found a sure thing.
3.63
390
How to Cheat at Everything Yhteenveto
Immersiiviset
How to Cheat at Everything
The one move every con relies on: making you think you've found a sure thing.
kirjoittanut Simon Lovell 2006 456 sivua
3.63
390 arvostelua
Masters of Doom
kirjoittanut David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20 000+
Masters of Doom Yhteenveto
Masters of Doom
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
kirjoittanut David Kushner 2003 368 sivua
4.30
20 000+ arvostelua
Carlin tuomiopäiväskenaario
kirjoittanut Matt Dinniman
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
4.51
200 000+
Carlin tuomiopäiväskenaario Yhteenveto
Immersiiviset
Carlin tuomiopäiväskenaario
A parasitic circus rules the third floor. His talking cat is prophesied to destroy heaven. Live.
kirjoittanut Matt Dinniman 2021 386 sivua
4.51
200 000+ arvostelua
The Gamer's Brain
kirjoittanut Celia Hodent • 2017
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
4.29
231
The Gamer's Brain Yhteenveto
The Gamer's Brain
Your player's brain is a flawed, distracted survival machine. Good UX starts there.
kirjoittanut Celia Hodent 2017 272 sivua
4.29
231 arvostelua
Weighing the Odds in Sports Betting
kirjoittanut King Yao • 2007
Most sports bets lose money by design. Here is how to find the ones that don't.
3.65
80
Weighing the Odds in Sports Betting Yhteenveto
Weighing the Odds in Sports Betting
Most sports bets lose money by design. Here is how to find the ones that don't.
kirjoittanut King Yao 2007 254 sivua
3.65
80 arvostelua
Huispaus kautta aikojen
kirjoittanut J.K. Rowling • 2001
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
3.79
100 000+
Huispaus kautta aikojen Yhteenveto
Huispaus kautta aikojen
The secret history of the wizarding world's favorite sport, from marshland origins to modern glory.
kirjoittanut J.K. Rowling 2001 105 sivua
3.79
100 000+ arvostelua
Video Game Storytelling
kirjoittanut Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
500+
Video Game Storytelling Yhteenveto
Video Game Storytelling
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
kirjoittanut Evan Skolnick 2014 208 sivua
3.99
500+ arvostelua
Doyle Brunson's Super System
kirjoittanut Doyle Brunson • 2002
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
3.96
2 000+
Doyle Brunson's Super System Yhteenveto
Doyle Brunson's Super System
The original No Limit bible: why people beat cards, how aggression wins, when to risk everything.
kirjoittanut Doyle Brunson 2002 605 sivua
3.96
2 000+ arvostelua
The Woodpecker Method
kirjoittanut Axel Smith • 2018
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
4.32
128
The Woodpecker Method Yhteenveto
The Woodpecker Method
A puzzle set you repeat faster and faster until your subconscious does the calculating for you.
kirjoittanut Axel Smith 2018 392 sivua
4.32
128 arvostelua
The Will to Keep Winning
kirjoittanut Daigo Umehara • 2016
For a fighting game legend, the most dangerous opponent was the trophy itself.
4.22
500+
The Will to Keep Winning Yhteenveto
The Will to Keep Winning
For a fighting game legend, the most dangerous opponent was the trophy itself.
kirjoittanut Daigo Umehara 2016 142 sivua
4.22
500+ arvostelua
Play Optimal Poker
kirjoittanut Andrew Brokos • 2019
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
4.17
212
Play Optimal Poker Yhteenveto
Play Optimal Poker
Your equilibrium baseline: how to build it for protection, and when to abandon it for profit.
kirjoittanut Andrew Brokos 2019 243 sivua
4.17
212 arvostelua
Glued to Games
kirjoittanut Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Yhteenveto
Glued to Games
Games grip you longer than movies because they feed deep needs that daily life starves.
kirjoittanut Scott Rigby 2011 200 sivua
4.00
111 arvostelua
Play Anything
kirjoittanut Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
500+
Play Anything Yhteenveto
Play Anything
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
kirjoittanut Ian Bogost 2016 288 sivua
3.17
500+ arvostelua
Silent Hill
kirjoittanut Bernard Perron • 2006
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
3.65
253
Silent Hill Yhteenveto
Silent Hill
Fog, radio static, broken controls: Silent Hill made your own mind the real horror.
kirjoittanut Bernard Perron 2006 172 sivua
3.65
253 arvostelua
How to Reassess Your Chess
kirjoittanut Jeremy Silman • 1993
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
4.35
1 000+
How to Reassess Your Chess Yhteenveto
How to Reassess Your Chess
Find the hidden imbalance, build a plan around it, and stop playing aimless moves.
kirjoittanut Jeremy Silman 1993 402 sivua
4.35
1 000+ arvostelua
Game Changer
kirjoittanut Matthew Sadler • 2019
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
4.21
289
Game Changer Yhteenveto
Game Changer
From scratch, AlphaZero taught itself chess in nine hours and played like a Romantic-era genius.
kirjoittanut Matthew Sadler 2019 416 sivua
4.21
289 arvostelua
Winning Chess Strategies
kirjoittanut Yasser Seirawan • 1994
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
4.17
500+
Winning Chess Strategies Yhteenveto
Winning Chess Strategies
Turn chess into a science: squeeze space, target weaknesses, and trade into a winning endgame.
kirjoittanut Yasser Seirawan 1994 256 sivua
4.17
500+ arvostelua
Forsaken
kirjoittanut Oliver Bowden • 2012
His family massacred, a boy is raised by the secret order that ordered the killings.
3.99
6 000+
Forsaken Yhteenveto
Forsaken
His family massacred, a boy is raised by the secret order that ordered the killings.
kirjoittanut Oliver Bowden 2012 464 sivua
3.99
6 000+ arvostelua
The Mental Game of Poker 2
kirjoittanut Jared Tendler • 2013
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
4.21
286
The Mental Game of Poker 2 Yhteenveto
The Mental Game of Poker 2
A step-by-step system for poker's mental game: reach the zone, beat tilt, make sharper decisions.
kirjoittanut Jared Tendler 2013 204 sivua
4.21
286 arvostelua
Good Video Games and Good Learning
kirjoittanut James Paul Gee • 2007
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
3.90
117
Good Video Games and Good Learning Yhteenveto
Good Video Games and Good Learning
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
kirjoittanut James Paul Gee 2007 194 sivua
3.90
117 arvostelua
One Up
kirjoittanut Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Yhteenveto
One Up
Three transformations in four decades, and each one rewarded strategy over creative genius.
kirjoittanut Joost van Dreunen 2020 296 sivua
4.13
213 arvostelua
Python for Kids
kirjoittanut Jason R. Briggs • 2012
Start with a turtle that draws, end with a game you built yourself. Python for kids.
4.15
500+
Python for Kids Yhteenveto
Python for Kids
Start with a turtle that draws, end with a game you built yourself. Python for kids.
kirjoittanut Jason R. Briggs 2012 345 sivua
4.15
500+ arvostelua
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
kirjoittanut Andy Andrews • 2009
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
4.19
466
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success Yhteenveto
The Traveler's Gift / Mastering the Seven Decisions That Determine Personal Success
Design epic quests, build thrilling encounters, and guide your party through shared sagas.
kirjoittanut Andy Andrews 2009 429 sivua
4.19
466 arvostelua
Play Poker Like the Pros
kirjoittanut Phil Hellmuth • 2003
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
3.02
500+
Play Poker Like the Pros Yhteenveto
Play Poker Like the Pros
A world champion's poker playbook: the discipline, reads, and math that turn skill into profit.
kirjoittanut Phil Hellmuth 2003 416 sivua
3.02
500+ arvostelua
The Gamification Revolution
kirjoittanut Gabe Zichermann • 2013
What makes games sticky, and how to steal their playbook for business.
3.71
194
The Gamification Revolution Yhteenveto
The Gamification Revolution
What makes games sticky, and how to steal their playbook for business.
kirjoittanut Gabe Zichermann 2013 256 sivua
3.71
194 arvostelua
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