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SoBrief
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More Joel on Software
by Joel Spolsky • 2008
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
4.05
549
More Joel on Software Summary
More Joel on Software 89%
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
by Joel Spolsky 2008
4.05
549 ratings
Software Requirements
by Karl Wiegers • 1999
Nearly half of all software defects trace back to bad requirements. The fix starts here.
4.14
859
Software Requirements Summary
Software Requirements 89%
Nearly half of all software defects trace back to bad requirements. The fix starts here.
by Karl Wiegers 1999
4.14
859 ratings
Beautiful Architecture
by Diomidis Spinellis • 2008
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
3.42
171
Beautiful Architecture Summary
Beautiful Architecture 89%
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
by Diomidis Spinellis 2008
3.42
171 ratings
Effective Programming
by Jeff Atwood • 2012
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
3.91
931
Effective Programming Summary
Effective Programming 89%
Syntax lands the job. Everything else—teams, users, security—is what actually keeps it.
by Jeff Atwood 2012
3.91
931 ratings
Understanding Software
by Max Kanat-Alexander • 2017
Code that's easy to write is hard to maintain. Here's how to flip that equation.
3.58
179
Understanding Software Summary
Understanding Software 88%
Code that's easy to write is hard to maintain. Here's how to flip that equation.
by Max Kanat-Alexander 2017
3.58
179 ratings
Design Thinking Research
by Larry Leifer • 2013
What if your programming environment saved every change, so you could explore ideas without risk?
4.00
1
Design Thinking Research Summary
Design Thinking Research 88%
What if your programming environment saved every change, so you could explore ideas without risk?
by Larry Leifer 2013
4.00
1 ratings
Madly, Deeply
by Alan Rickman • 2022
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
3.58
17k+
Madly, Deeply Summary
Madly, Deeply 88%
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
by Alan Rickman 2022
3.58
17k+ ratings
Software Engineering
by Ian Sommerville • 1982
From requirements to deployment: the systematic approach to building software that lasts.
3.77
945
Software Engineering Summary
Software Engineering 88%
From requirements to deployment: the systematic approach to building software that lasts.
by Ian Sommerville 1982
3.77
945 ratings
Joel on Software
by Joel Spolsky • 2004
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
4.13
3k+
Joel on Software Summary
Joel on Software 88%
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
by Joel Spolsky 2004
4.13
3k+ ratings
The Complete Software Developer's Career Guide
by John Sonmez • 2017
One language, one portfolio, one interview strategy: the sequence that turns learners into hires.
4.02
1k+
The Complete Software Developer's Career Guide Summary
The Complete Software Developer's Career Guide 88%
One language, one portfolio, one interview strategy: the sequence that turns learners into hires.
by John Sonmez 2017
4.02
1k+ ratings
The Mythical Man-Month
by Frederick P. Brooks Jr. • 1975
A late software project plus more programmers equals a later one. The essays that proved it.
4.01
15k+
The Mythical Man-Month Summary
The Mythical Man-Month 88%
A late software project plus more programmers equals a later one. The essays that proved it.
by Frederick P. Brooks Jr. 1975
4.01
15k+ ratings
97 Things Every Software Architect Should Know
by Richard Monson-Haefel • 2009
Code is the easy part. Learn the business, communication, and simplicity that make an architect.
3.62
783
97 Things Every Software Architect Should Know Summary
97 Things Every Software Architect Should Know 88%
Code is the easy part. Learn the business, communication, and simplicity that make an architect.
by Richard Monson-Haefel 2009
3.62
783 ratings
Building Secure and Reliable Systems
by Heather Adkins • 2020
Build systems that survive attacks and accidents. Google's framework for reliable, secure software.
3.89
199
Building Secure and Reliable Systems Summary
Building Secure and Reliable Systems 88%
Build systems that survive attacks and accidents. Google's framework for reliable, secure software.
by Heather Adkins 2020
3.89
199 ratings
14 Habits of Highly Productive Developers
by Zeno Rocha • 2020
Fourteen habits for developers who want to stop sprinting and start compounding.
4.00
723
14 Habits of Highly Productive Developers Summary
14 Habits of Highly Productive Developers 88%
Fourteen habits for developers who want to stop sprinting and start compounding.
by Zeno Rocha 2020
4.00
723 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 88%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
Operating Systems
by William Stallings • 1991
How UNIX, Linux, and Solaris kernels work inside: from fork() to page faults.
3.72
421
Operating Systems Summary
Operating Systems 88%
How UNIX, Linux, and Solaris kernels work inside: from fork() to page faults.
by William Stallings 1991
3.72
421 ratings
The Design of the UNIX Operating System
by Maurice J. Bach • 1986
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
4.25
605
The Design of the UNIX Operating System Summary
The Design of the UNIX Operating System 88%
What actually happens between the shell prompt and the hardware: the Unix kernel explained.
by Maurice J. Bach 1986
4.25
605 ratings
Pro Git
by Scott Chacon • 2009
Learn Git from the inside out: snapshots, branching, and the reflog that saves lost work.
4.18
3k+
Pro Git Summary
Pro Git 88%
Learn Git from the inside out: snapshots, branching, and the reflog that saves lost work.
by Scott Chacon 2009
4.18
3k+ ratings
The Clean Coder
by Robert C. Martin • 2011
A pro programmer's real job: saying no, keeping promises, staying calm when the build breaks.
4.26
9k+
The Clean Coder Summary
The Clean Coder 88%
A pro programmer's real job: saying no, keeping promises, staying calm when the build breaks.
by Robert C. Martin 2011
4.26
9k+ ratings
Release It!
by Michael T. Nygard • 2007
QA says your software is ready. Production disagrees. The patterns that close the gap.
4.25
3k+
Release It! Summary
Release It! 88%
QA says your software is ready. Production disagrees. The patterns that close the gap.
by Michael T. Nygard 2007
4.25
3k+ ratings
The Cathedral & the Bazaar
by Eric S. Raymond • 1999
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
3.83
4k+
The Cathedral & the Bazaar Summary
The Cathedral & the Bazaar 88%
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
by Eric S. Raymond 1999
3.83
4k+ ratings
Lean Software Development
by Mary Poppendieck • 2003
The lean manufacturing toolkit, adapted for software teams: cut waste, ship faster, decide later.
4.19
1k+
Lean Software Development Summary
Lean Software Development 88%
The lean manufacturing toolkit, adapted for software teams: cut waste, ship faster, decide later.
by Mary Poppendieck 2003
4.19
1k+ ratings
The Psychology of Computer Programming
by Gerald M. Weinberg • 1971
Bugs aren't technical failures but the fingerprints of ego, poor teams, and languages that mislead.
4.06
607
The Psychology of Computer Programming Summary
The Psychology of Computer Programming 88%
Bugs aren't technical failures but the fingerprints of ego, poor teams, and languages that mislead.
by Gerald M. Weinberg 1971
4.06
607 ratings
How to Speak Tech
by Vinay Trivedi • 2013
No coding required: the Internet, cloud, databases, and software, translated into business sense.
3.93
204
How to Speak Tech Summary
How to Speak Tech 88%
No coding required: the Internet, cloud, databases, and software, translated into business sense.
by Vinay Trivedi 2013
3.93
204 ratings
12 Essential Skills for Software Architects
by Dave Hendricksen • 2011
Code gets you in the room. The interpersonal skills that actually get your architecture adopted.
3.67
124
12 Essential Skills for Software Architects Summary
12 Essential Skills for Software Architects 87%
Code gets you in the room. The interpersonal skills that actually get your architecture adopted.
by Dave Hendricksen 2011
3.67
124 ratings
Testing in Scrum
by Tilo Linz • 2014
Shift from a last-minute quality gate to testing woven into every sprint and commit.
3.72
25
Testing in Scrum Summary
Testing in Scrum 87%
Shift from a last-minute quality gate to testing woven into every sprint and commit.
by Tilo Linz 2014
3.72
25 ratings
Leading the Transformation
by Gary Gruver • 2015
HP halved development costs and tripled innovation. It was not the code. It was the leadership.
3.80
418
Leading the Transformation Summary
Leading the Transformation 87%
HP halved development costs and tripled innovation. It was not the code. It was the leadership.
by Gary Gruver 2015
3.80
418 ratings
Continuous delivery
by Jez Humble • 2010
Your releases are a nerve-wracking ordeal. The pipeline that turns them into a routine button-push.
4.20
3k+
Continuous delivery Summary
Continuous delivery 87%
Your releases are a nerve-wracking ordeal. The pipeline that turns them into a routine button-push.
by Jez Humble 2010
4.20
3k+ ratings
The Pragmatic Programmer
by Andy Hunt • 1999
The habits and instincts that turn junior coders into trusted pros: a programmer's survival guide.
4.33
24k+
The Pragmatic Programmer Summary
The Pragmatic Programmer 87%
The habits and instincts that turn junior coders into trusted pros: a programmer's survival guide.
by Andy Hunt 1999
4.33
24k+ ratings
Practices of an Agile Developer
by Venkat Subramaniam • 2006
Clever code breaks teams; clear code lasts. Daily disciplines that turn a coder into a pro.
3.88
1k+
Practices of an Agile Developer Summary
Practices of an Agile Developer 87%
Clever code breaks teams; clear code lasts. Daily disciplines that turn a coder into a pro.
by Venkat Subramaniam 2006
3.88
1k+ ratings
Game Programming Patterns
by Robert Nystrom • 2011
The programming patterns that make game code resilient to change, and the ones that don't.
4.49
2k+
Game Programming Patterns Summary
Game Programming Patterns 87%
The programming patterns that make game code resilient to change, and the ones that don't.
by Robert Nystrom 2011
4.49
2k+ ratings
Designing the User Experience of Game Development Tools
by David Lightbown • 2015
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
4.13
16
Designing the User Experience of Game Development Tools Summary
Designing the User Experience of Game Development Tools 87%
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
by David Lightbown 2015
4.13
16 ratings
Software Architecture in Practice
by Len Bass • 2021
The first design choices are the hardest to undo. A playbook for getting them right.
3.85
726
Software Architecture in Practice Summary
Software Architecture in Practice 87%
The first design choices are the hardest to undo. A playbook for getting them right.
by Len Bass 2021
3.85
726 ratings
Modern Software Engineering
by David Farley • 2021
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
4.16
1k+
Modern Software Engineering Summary
Modern Software Engineering 87%
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
by David Farley 2021
4.16
1k+ ratings
Creative Selection
by Ken Kocienda • 2018
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
4.05
5k+
Creative Selection Summary
Creative Selection 87%
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
by Ken Kocienda 2018
4.05
5k+ ratings
97 Things Every Project Manager Should Know
by Barbee Davis • 2009
97 short, practical lessons on shipping software, leading teams, and keeping your stakeholders sane.
3.21
140
97 Things Every Project Manager Should Know Summary
97 Things Every Project Manager Should Know 87%
97 short, practical lessons on shipping software, leading teams, and keeping your stakeholders sane.
by Barbee Davis 2009
3.21
140 ratings
Building Microservices
by Sam Newman • 2014
Break the monolith: how to carve out autonomous services that deploy fast and evolve independently.
4.22
5k+
Building Microservices Summary
Building Microservices 87%
Break the monolith: how to carve out autonomous services that deploy fast and evolve independently.
by Sam Newman 2014
4.22
5k+ ratings
Tidy First?
by Kent Beck • 2023
Software cost is coupling, and tidying is an investment: when to do it, when to ship.
3.92
1k+
Tidy First? Summary
Tidy First? 87%
Software cost is coupling, and tidying is an investment: when to do it, when to ship.
by Kent Beck 2023
3.92
1k+ ratings
The Effective Engineer
by Edmond Lau • 2015
You can't outwork poor leverage. The principles that make engineering effort compound.
4.25
2k+
The Effective Engineer Summary
The Effective Engineer 87%
You can't outwork poor leverage. The principles that make engineering effort compound.
by Edmond Lau 2015
4.25
2k+ ratings
Agile Software Development
by Alistair Cockburn • 2006
Your process is never the bottleneck. Software projects move at the speed of a single conversation.
3.99
404
Agile Software Development Summary
Agile Software Development 87%
Your process is never the bottleneck. Software projects move at the speed of a single conversation.
by Alistair Cockburn 2006
3.99
404 ratings
Clean Code
by Robert C. Martin • 2007
Reading code dominates a developer's day; these rules keep your colleagues from cursing your name.
4.35
24k+
Clean Code Summary
Clean Code 87%
Reading code dominates a developer's day; these rules keep your colleagues from cursing your name.
by Robert C. Martin 2007
4.35
24k+ ratings
Modern Operating Systems
by Andrew S. Tanenbaum • 1992
From process scheduling to virtual memory, the abstractions that keep your computer from crashing.
4.14
2k+
Modern Operating Systems Summary
Modern Operating Systems 87%
From process scheduling to virtual memory, the abstractions that keep your computer from crashing.
by Andrew S. Tanenbaum 1992
4.14
2k+ ratings
Operating System Concepts
by Abraham Silberschatz • 1985
There is exactly one program that never stops on your computer; everything else negotiates with it.
3.90
2k+
Operating System Concepts Summary
Operating System Concepts 87%
There is exactly one program that never stops on your computer; everything else negotiates with it.
by Abraham Silberschatz 1985
3.90
2k+ ratings
Lean Architecture
by James O. Coplien • 2010
The missing piece of Agile: an architecture that mirrors how users think, built by everyone early.
3.23
178
Lean Architecture Summary
Lean Architecture 87%
The missing piece of Agile: an architecture that mirrors how users think, built by everyone early.
by James O. Coplien 2010
3.23
178 ratings
Code Complete
by Steve McConnell • 1993
Software construction eats 80 percent of project time and hides most defects. A disciplined craft.
4.30
9k+
Code Complete Summary
Code Complete 87%
Software construction eats 80 percent of project time and hides most defects. A disciplined craft.
by Steve McConnell 1993
4.30
9k+ ratings
Software Engineering for Data Scientists
by Catherine Nelson • 2024
Write code that survives production: the software engineering skills notebooks never taught you.
4.27
48
Software Engineering for Data Scientists Summary
Software Engineering for Data Scientists 87%
Write code that survives production: the software engineering skills notebooks never taught you.
by Catherine Nelson 2024
4.27
48 ratings
User Stories Applied
by Mike Cohn • 2004
Replace bloated specs with user stories, hours with story points, and hope with velocity.
3.89
3k+
User Stories Applied Summary
User Stories Applied 87%
Replace bloated specs with user stories, hours with story points, and hope with velocity.
by Mike Cohn 2004
3.89
3k+ ratings
The Software Architect Elevator
by Gregor Hohpe • 2020
Vertical commute: connecting boardroom strategy to shipping code without getting thrown off either.
4.38
673
The Software Architect Elevator Summary
The Software Architect Elevator 87%
Vertical commute: connecting boardroom strategy to shipping code without getting thrown off either.
by Gregor Hohpe 2020
4.38
673 ratings
Smashing WordPress
by Thord Daniel Hedengren • 2010
Take WordPress beyond blogging with themes, custom post types, and the loop for any site.
3.76
247
Smashing WordPress Summary
Smashing WordPress 87%
Take WordPress beyond blogging with themes, custom post types, and the loop for any site.
by Thord Daniel Hedengren 2010
3.76
247 ratings
The Missing README
by Chris Riccomini • 2021
Ship code safely, survive on-call, and manage your boss: the handbook no bootcamp assigns.
4.40
437
The Missing README Summary
The Missing README 87%
Ship code safely, survive on-call, and manage your boss: the handbook no bootcamp assigns.
by Chris Riccomini 2021
4.40
437 ratings
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