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SoBrief
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Becoming a Supple Leopard, 1st Edition
by Kelly Starrett • 2013
Your body didn't break. It's just out of position. Here's the manual for putting it back.
4.38
6k+
Becoming a Supple Leopard, 1st Edition Summary
Becoming a Supple Leopard, 1st Edition 89%
Your body didn't break. It's just out of position. Here's the manual for putting it back.
by Kelly Starrett 2013
4.38
6k+ ratings
Engineering Mechanics
by Russell C. Hibbeler • 1992
From particles to rigid bodies: a methodical path through statics, dynamics, and vibrations.
4.06
205
Engineering Mechanics Summary
Engineering Mechanics 89%
From particles to rigid bodies: a methodical path through statics, dynamics, and vibrations.
by Russell C. Hibbeler 1992
4.06
205 ratings
Force
by Dan Cleather • 2021
Athletic power is about impulse, not peak force. Most training methods ignore this.
4.25
151
Force Summary
Force 88%
Athletic power is about impulse, not peak force. Most training methods ignore this.
by Dan Cleather 2021
4.25
151 ratings
The Egoscue Method of Health Through Motion
by Pete Egoscue • 1992
Chronic pain usually signals misalignment, not injury. Fix your movement patterns and it fades.
4.22
458
The Egoscue Method of Health Through Motion Summary
The Egoscue Method of Health Through Motion 88%
Chronic pain usually signals misalignment, not injury. Fix your movement patterns and it fades.
by Pete Egoscue 1992
4.22
458 ratings
Sitting Kills, Moving Heals
by Joan Vernikos • 2011
Astronauts deteriorate in space. Your chair causes the same damage. More gym time won't fix it.
3.69
245
Sitting Kills, Moving Heals Summary
Sitting Kills, Moving Heals 88%
Astronauts deteriorate in space. Your chair causes the same damage. More gym time won't fix it.
by Joan Vernikos 2011
3.69
245 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 88%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Ready to Run
by Kelly Starrett • 2014
Running injuries are optional. Diagnose them with movement standards; fix them in ten minutes a day.
4.23
2k+
Ready to Run Summary
Ready to Run 88%
Running injuries are optional. Diagnose them with movement standards; fix them in ten minutes a day.
by Kelly Starrett 2014
4.23
2k+ ratings
Anatomy for Runners
by Jay Dicharry • 2012
Running injuries are mechanical failures, not overuse. A biomechanist on how to diagnose and rebuild
4.22
2k+
Anatomy for Runners Summary
Anatomy for Runners 87%
Running injuries are mechanical failures, not overuse. A biomechanist on how to diagnose and rebuild
by Jay Dicharry 2012
4.22
2k+ ratings
Car Science
by Richard Hammond • 2008
From chemical explosions to downforce: the physics that makes cars go, stop, and nearly take flight.
4.44
144
Car Science Summary
Car Science 87%
From chemical explosions to downforce: the physics that makes cars go, stop, and nearly take flight.
by Richard Hammond 2008
4.44
144 ratings
The Lost Art of Running
by Shane Benzie • 2020
Your bounce is not the enemy. How fascia science rewrites every rule of efficient running.
4.04
3k+
The Lost Art of Running Summary
The Lost Art of Running 87%
Your bounce is not the enemy. How fascia science rewrites every rule of efficient running.
by Shane Benzie 2020
4.04
3k+ ratings
Game Design Workshop
by Tracy Fullerton • 2008
The prototyping-first method that catches design disasters before you write a single line of code.
4.11
513
Game Design Workshop Summary
Game Design Workshop 87%
The prototyping-first method that catches design disasters before you write a single line of code.
by Tracy Fullerton 2008
4.11
513 ratings
Dynamic Alignment Through Imagery
by Eric N. Franklin • 1996
Your posture is a mental picture. Change the picture, and alignment follows without force.
4.28
109
Dynamic Alignment Through Imagery Summary
Dynamic Alignment Through Imagery 87%
Your posture is a mental picture. Change the picture, and alignment follows without force.
by Eric N. Franklin 1996
4.28
109 ratings
Rethink Your Position
by Katy Bowman • 2023
The gym can't fix what your daily posture breaks. A biomechanist shows what can.
4.25
286
Rethink Your Position Summary
Rethink Your Position 87%
The gym can't fix what your daily posture breaks. A biomechanist shows what can.
by Katy Bowman 2023
4.25
286 ratings
Feyman's Tips on Physics
by Richard P. Feynman • 2005
Four lost Feynman lectures: the math instincts and gyroscopic thinking his famous course left out.
4.24
495
Feyman's Tips on Physics Summary
Feyman's Tips on Physics 87%
Four lost Feynman lectures: the math instincts and gyroscopic thinking his famous course left out.
by Richard P. Feynman 2005
4.24
495 ratings
Growing an In-Sync Child
by Carol Stock Kranowitz • 2009
Screen time replaced crawl time. Movement activities to build the brains kids need for school.
4.18
121
Growing an In-Sync Child Summary
Growing an In-Sync Child 87%
Screen time replaced crawl time. Movement activities to build the brains kids need for school.
by Carol Stock Kranowitz 2009
4.18
121 ratings
Back Mechanic
by Stuart McGill • 2015
Stop chasing generic treatments. Self-diagnose your back pain, eliminate its triggers, and rebuild.
4.50
2k+
Back Mechanic Summary
Back Mechanic 87%
Stop chasing generic treatments. Self-diagnose your back pain, eliminate its triggers, and rebuild.
by Stuart McGill 2015
4.50
2k+ ratings
The Naked Warrior
by Pavel Tsatsouline • 2003
Two bodyweight moves, ancient tension secrets, and a practice method that never exhausts you.
4.06
2k+
The Naked Warrior Summary
The Naked Warrior 87%
Two bodyweight moves, ancient tension secrets, and a practice method that never exhausts you.
by Pavel Tsatsouline 2003
4.06
2k+ ratings
Stretching to Stay Young
by Jessica Matthews • 2016
Years of sitting have stiffened your body; daily stretching can undo the damage in minutes.
4.05
433
Stretching to Stay Young Summary
Stretching to Stay Young 87%
Years of sitting have stiffened your body; daily stretching can undo the damage in minutes.
by Jessica Matthews 2016
4.05
433 ratings
ChiRunning
by Danny Dreyer • 2004
Replace leg strain with alignment: T'ai Chi teaches the body to run on gravity, not force.
3.74
8k+
ChiRunning Summary
ChiRunning 87%
Replace leg strain with alignment: T'ai Chi teaches the body to run on gravity, not force.
by Danny Dreyer 2004
3.74
8k+ ratings
Complete Calisthenics - The Ultimate Guide To Bodyweight Exercise
by Ashley Kalym • 2014
Your body, a pull-up bar, and the progressions that go from push-up to planche.
4.15
918
Complete Calisthenics - The Ultimate Guide To Bodyweight Exercise Summary
Complete Calisthenics - The Ultimate Guide To Bodyweight Exercise 87%
Your body, a pull-up bar, and the progressions that go from push-up to planche.
by Ashley Kalym 2014
4.15
918 ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 87%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Level Up!
by Scott Rogers • 2010
The game design manual that puts controls, camera, and characters first, then shows you the rest.
4.09
1k+
Level Up! Summary
Level Up! 87%
The game design manual that puts controls, camera, and characters first, then shows you the rest.
by Scott Rogers 2010
4.09
1k+ ratings
How We Learn to Move
by Rob Gray • 2021
Perfect technique is a dead end: real skill comes from variation, not repetition.
4.32
479
How We Learn to Move Summary
How We Learn to Move 87%
Perfect technique is a dead end: real skill comes from variation, not repetition.
by Rob Gray 2021
4.32
479 ratings
Designing Interface Animation
by Val Head • 2016
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
4.16
82
Designing Interface Animation Summary
Designing Interface Animation 87%
Make your UI feel fast, smart, and alive. The motion rules for cognitive ease and 60fps performance.
by Val Head 2016
4.16
82 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 87%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 87%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
The Biggest Ideas in the Universe
by Sean Carroll • 2022
How equations reveal curved spacetime and time's arrow, no physics degree required.
4.00
2k+
The Biggest Ideas in the Universe Summary
The Biggest Ideas in the Universe 87%
How equations reveal curved spacetime and time's arrow, no physics degree required.
by Sean Carroll 2022
4.00
2k+ ratings
Physical Intelligence
by Scott Grafton • 2020
Movement is the foundation of thought, and fatigue is your brain's way of holding you back.
3.60
194
Physical Intelligence Summary
Physical Intelligence 87%
Movement is the foundation of thought, and fatigue is your brain's way of holding you back.
by Scott Grafton 2020
3.60
194 ratings
The Ultimate Athlete
by George Leonard • 1975
Your body contains physical genius that organized sports were built to suppress, not awaken.
3.62
45
The Ultimate Athlete Summary
The Ultimate Athlete 87%
Your body contains physical genius that organized sports were built to suppress, not awaken.
by George Leonard 1975
3.62
45 ratings
Rebuilding Milo
by Aaron Horschig • 2021
Your MRI is probably wrong. Find what movement triggers your pain, then rebuild from there.
4.56
749
Rebuilding Milo Summary
Rebuilding Milo 87%
Your MRI is probably wrong. Find what movement triggers your pain, then rebuild from there.
by Aaron Horschig 2021
4.56
749 ratings
The Constraints-Led Approach
by Ian Renshaw • 2019
Movement skill is not about repeating perfect form. It emerges from the constraints you design.
4.28
46
The Constraints-Led Approach Summary
The Constraints-Led Approach 87%
Movement skill is not about repeating perfect form. It emerges from the constraints you design.
by Ian Renshaw 2019
4.28
46 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 87%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
Aging Backwards
by Miranda Esmonde-White • 2014
A 30-minute daily routine that works all 620 muscles, using lengthening movements to reverse aging.
3.87
1k+
Aging Backwards Summary
Aging Backwards 86%
A 30-minute daily routine that works all 620 muscles, using lengthening movements to reverse aging.
by Miranda Esmonde-White 2014
3.87
1k+ ratings
Smart Moves
by Carla Hannaford • 1995
Movement is not recess from learning. It is the engine that drives it.
4.02
492
Smart Moves Summary
Smart Moves 86%
Movement is not recess from learning. It is the engine that drives it.
by Carla Hannaford 1995
4.02
492 ratings
Newton's Football
by Allen St. John • 2013
Football as science: unpredictable bounces, strategic arms races, and the physics of brain injury.
3.84
185
Newton's Football Summary
Newton's Football 86%
Football as science: unpredictable bounces, strategic arms races, and the physics of brain injury.
by Allen St. John 2013
3.84
185 ratings
Play Anything
by Ian Bogost • 2016
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
3.17
572
Play Anything Summary
Play Anything 86%
Real fun needs rules, not freedom. The philosopher's case against chasing happiness.
by Ian Bogost 2016
3.17
572 ratings
The New Rules of Posture
by Mary Bond • 2006
Posture starts with breath and ground sense, not shoulder position. Here is how to rebuild yours.
4.20
270
The New Rules of Posture Summary
The New Rules of Posture 86%
Posture starts with breath and ground sense, not shoulder position. Here is how to rebuild yours.
by Mary Bond 2006
4.20
270 ratings
Physics For Entertainment
by Yakov Perelman • 1913
A bullet fired in a vacuum would fly forty kilometers; in air, it barely clears four.
4.54
82
Physics For Entertainment Summary
Physics For Entertainment 86%
A bullet fired in a vacuum would fly forty kilometers; in air, it barely clears four.
by Yakov Perelman 1913
4.54
82 ratings
The Process of Learning
by Jack Tenen • 2011
Real learning requires confusion, not goals. A movement teacher's guide to letting the body lead.
5.00
1
The Process of Learning Summary
The Process of Learning 86%
Real learning requires confusion, not goals. A movement teacher's guide to letting the body lead.
by Jack Tenen 2011
5.00
1 ratings
Built to Move
by Kelly Starrett • 2023
Ten simple self-tests that find what modern life stiffens, and the daily habits that fix it.
4.23
6k+
Built to Move Summary
Built to Move 86%
Ten simple self-tests that find what modern life stiffens, and the daily habits that fix it.
by Kelly Starrett 2023
4.23
6k+ ratings
Born to Run
by Christopher McDougall • 2009
An isolated tribe runs for days unhurt. A journalist helps stage a 50-mile canyon duel.
4.30
236k+
Born to Run Summary
Born to Run 86%
An isolated tribe runs for days unhurt. A journalist helps stage a 50-mile canyon duel.
by Christopher McDougall 2009
4.30
236k+ ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 86%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 86%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Einstein & The Art of Mindful Cycling
by Ben Irvine • 2012
Einstein stayed balanced on two wheels. The same ride can train your mind to do the same.
3.53
279
Einstein & The Art of Mindful Cycling Summary
Einstein & The Art of Mindful Cycling 86%
Einstein stayed balanced on two wheels. The same ride can train your mind to do the same.
by Ben Irvine 2012
3.53
279 ratings
Move Your DNA
by Katy Bowman • 2014
Your body starves for motion it no longer gets; exercise alone isn't the answer.
4.35
3k+
Move Your DNA Summary
Move Your DNA 86%
Your body starves for motion it no longer gets; exercise alone isn't the answer.
by Katy Bowman 2014
4.35
3k+ ratings
Forever Painless
by Miranda Esmonde-White • 2016
Shut off chronic pain by rebalancing your body’s fascia and muscles with a half-hour daily practice.
3.74
276
Forever Painless Summary
Forever Painless 86%
Shut off chronic pain by rebalancing your body’s fascia and muscles with a half-hour daily practice.
by Miranda Esmonde-White 2016
3.74
276 ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 86%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
The Kobold Guide to Board Game Design
by Mike Selinker • 2011
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
4.06
645
The Kobold Guide to Board Game Design Summary
The Kobold Guide to Board Game Design 86%
Designing a board game is designing an emotion. The craft of mechanics, pacing, and playtesting.
by Mike Selinker 2011
4.06
645 ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 86%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Stretching
by Bob Anderson • 1975
Fix your own body: simple holds for every muscle, every sport, and a lifetime of pain-free movement.
4.29
1k+
Stretching Summary
Stretching 86%
Fix your own body: simple holds for every muscle, every sport, and a lifetime of pain-free movement.
by Bob Anderson 1975
4.29
1k+ ratings
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