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Working in Public
by Nadia Eghbal • 2020
Open source runs on solo maintainers, not communities. The scarcest resource: attention, not code.
3.92
951
Working in Public Summary
Working in Public 87%
Open source runs on solo maintainers, not communities. The scarcest resource: attention, not code.
by Nadia Eghbal 2020
3.92
951 ratings
Press Reset
by Jason Schreier • 2021
Why game developers lose their jobs after shipping hit games, and who profits.
4.05
8k+
Press Reset Summary
Press Reset 87%
Why game developers lose their jobs after shipping hit games, and who profits.
by Jason Schreier 2021
4.05
8k+ ratings
Blood, Sweat, and Pixels
by Jason Schreier • 2017
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
4.20
25k+
Blood, Sweat, and Pixels Summary
Blood, Sweat, and Pixels 87%
Behind the scenes of Destiny, Diablo, and Stardew Valley: chaos, crunch, and last-minute saves.
by Jason Schreier 2017
4.20
25k+ ratings
Cognitive Surplus
by Clay Shirky • 2010
Spare time, once captive to television, is now building public goods at the scale of nations.
3.83
6k+
Cognitive Surplus Summary
Cognitive Surplus 86%
Spare time, once captive to television, is now building public goods at the scale of nations.
by Clay Shirky 2010
3.83
6k+ ratings
Coding Freedom
by Gabriella Coleman • 2012
They built a free software revolution while insisting they were not political at all.
3.82
280
Coding Freedom Summary
Coding Freedom 86%
They built a free software revolution while insisting they were not political at all.
by Gabriella Coleman 2012
3.82
280 ratings
Community Building on the Web
by Amy Jo Kim • 1999
Nine design rules for online communities that earn trust and grow more intimate, not less.
3.68
101
Community Building on the Web Summary
Community Building on the Web 86%
Nine design rules for online communities that earn trust and grow more intimate, not less.
by Amy Jo Kim 1999
3.68
101 ratings
The Wealth of Networks
by Yochai Benkler • 2006
Free, voluntary collaboration now rivals the firm, upending the old rules of economy and democracy.
3.96
2k+
The Wealth of Networks Summary
The Wealth of Networks 86%
Free, voluntary collaboration now rivals the firm, upending the old rules of economy and democracy.
by Yochai Benkler 2006
3.96
2k+ ratings
Persuasive Games
by Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games Summary
Persuasive Games 86%
A videogame's rules are arguments. Learning to read them changes how you see every screen.
by Ian Bogost 2007
3.84
360 ratings
The Anarchist In The Library
by Siva Vaidhyanathan • 2004
The web set free-sharing anarchists against control-hungry oligarchs, and neither side is winning.
3.50
175
The Anarchist In The Library Summary
The Anarchist In The Library 86%
The web set free-sharing anarchists against control-hungry oligarchs, and neither side is winning.
by Siva Vaidhyanathan 2004
3.50
175 ratings
Get Together
by Bailey Richardson • 2019
Start with five passionate friends, not 500 strangers: the lean playbook for communities that last.
3.77
735
Get Together Summary
Get Together 86%
Start with five passionate friends, not 500 strangers: the lean playbook for communities that last.
by Bailey Richardson 2019
3.77
735 ratings
Team Human
by Douglas Rushkoff • 2019
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
3.83
1k+
Team Human Summary
Team Human 85%
Technology promised connection but atomized us. The fix is not code; it is reclaiming our humanity.
by Douglas Rushkoff 2019
3.83
1k+ ratings
Masters of Doom
by David Kushner • 2003
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
4.30
20k+
Masters of Doom Summary
Masters of Doom 85%
Two coders, one lake house, and the game that turned office workers into after-hours warriors.
by David Kushner 2003
4.30
20k+ ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 85%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Here Comes Everybody
by Clay Shirky • 2008
Forming a group just became free. That doesn't upgrade institutions; it upends them.
3.78
7k+
Here Comes Everybody Summary
Here Comes Everybody 85%
Forming a group just became free. That doesn't upgrade institutions; it upends them.
by Clay Shirky 2008
3.78
7k+ ratings
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020
by Paul "ReDeYe" Chaloner • 2020
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
4.10
158
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 Summary
This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 85%
Esports started in 1980, runs on modder-built games, and won't push pros out at 25.
by Paul "ReDeYe" Chaloner 2020
4.10
158 ratings
The Cathedral & the Bazaar
by Eric S. Raymond • 1999
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
3.83
4k+
The Cathedral & the Bazaar Summary
The Cathedral & the Bazaar 85%
Software theory said complexity needs one architect. Linux proved an open bazaar could do it better.
by Eric S. Raymond 1999
3.83
4k+ ratings
Chokepoint Capitalism
by Rebecca Giblin • 2022
A few corporations hold the gates between artists and audiences. The plan to pry them open.
4.25
1k+
Chokepoint Capitalism Summary
Chokepoint Capitalism 85%
A few corporations hold the gates between artists and audiences. The plan to pry them open.
by Rebecca Giblin 2022
4.25
1k+ ratings
Context
by Cory Doctorow • 2011
Copyright law failed creators. The internet didn't; the platforms that locked it down did.
3.66
372
Context Summary
Context 85%
Copyright law failed creators. The internet didn't; the platforms that locked it down did.
by Cory Doctorow 2011
3.66
372 ratings
One Up
by Joost van Dreunen • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Summary
One Up 85%
Three transformations in four decades, and each one rewarded strategy over creative genius.
by Joost van Dreunen 2020
4.13
213 ratings
Palaces for the People
by Eric Klinenberg • 2018
Stronger than seawalls: the shared spaces that hold communities together when everything breaks.
3.97
5k+
Palaces for the People Summary
Palaces for the People 85%
Stronger than seawalls: the shared spaces that hold communities together when everything breaks.
by Eric Klinenberg 2018
3.97
5k+ ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 85%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
Reveille for Radicals
by Saul D. Alinsky • 1946
Democracy requires organized conflict and leaders from the bottom. A 1946 manual, still unheeded.
3.84
589
Reveille for Radicals Summary
Reveille for Radicals 85%
Democracy requires organized conflict and leaders from the bottom. A 1946 manual, still unheeded.
by Saul D. Alinsky 1946
3.84
589 ratings
The Future of the Internet--And How to Stop It
by Jonathan L. Zittrain • 2008
Wikipedia and malware share one cause: an open internet. The locked-down alternative kills both.
3.86
1k+
The Future of the Internet--And How to Stop It Summary
The Future of the Internet--And How to Stop It 85%
Wikipedia and malware share one cause: an open internet. The locked-down alternative kills both.
by Jonathan L. Zittrain 2008
3.86
1k+ ratings
New Power
by Jeremy Heimans • 2018
Power spreads through networks, not hierarchies. The blueprint for ideas the crowd will carry.
3.81
2k+
New Power Summary
New Power 85%
Power spreads through networks, not hierarchies. The blueprint for ideas the crowd will carry.
by Jeremy Heimans 2018
3.81
2k+ ratings
Unboxed
by Gordon Calleja • 2022
Board games succeed or fail on six forms of involvement. Most designers only account for one.
3.46
13
Unboxed Summary
Unboxed 85%
Board games succeed or fail on six forms of involvement. Most designers only account for one.
by Gordon Calleja 2022
3.46
13 ratings
Enshittification
by Cory Doctorow • 2025
Big Tech didn't turn evil; competition, regulation, and worker power simply stopped holding it back.
4.06
13k+
Enshittification Summary
Enshittification 85%
Big Tech didn't turn evil; competition, regulation, and worker power simply stopped holding it back.
by Cory Doctorow 2025
4.06
13k+ ratings
Behind the Green Mask
by Rosa Koire • 2011
A veteran appraiser found that green policies are a UN blueprint to abolish private property.
4.28
365
Behind the Green Mask Summary
Behind the Green Mask 85%
A veteran appraiser found that green policies are a UN blueprint to abolish private property.
by Rosa Koire 2011
4.28
365 ratings
The Good Society
by Robert N. Bellah • 1991
Individualism gutted our institutions. Repair begins where the myth ends: we need each other.
3.66
105
The Good Society Summary
The Good Society 85%
Individualism gutted our institutions. Repair begins where the myth ends: we need each other.
by Robert N. Bellah 1991
3.66
105 ratings
The People's Platform
by Astra Taylor • 2012
Digital abundance set culture free and made it cheap. Platforms got rich; creators got precarious.
4.04
610
The People's Platform Summary
The People's Platform 85%
Digital abundance set culture free and made it cheap. Platforms got rich; creators got precarious.
by Astra Taylor 2012
4.04
610 ratings
Mine!
by Michael A. Heller • 2021
Every fight over what is yours comes down to six stories. The law picks the winner.
4.11
2k+
Mine! Summary
Mine! 85%
Every fight over what is yours comes down to six stories. The law picks the winner.
by Michael A. Heller 2021
4.11
2k+ ratings
Mood Machine
by Liz Pelly • 2025
Your favorite playlist runs on anonymous musicians and ad-tech logic; it was never a music company.
3.83
5k+
Mood Machine Summary
Mood Machine 85%
Your favorite playlist runs on anonymous musicians and ad-tech logic; it was never a music company.
by Liz Pelly 2025
3.83
5k+ ratings
Video Game Storytelling
by Evan Skolnick • 2014
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
3.99
503
Video Game Storytelling Summary
Video Game Storytelling 85%
Screenwriting's classic tools applied to games, so story and gameplay pull the same direction.
by Evan Skolnick 2014
3.99
503 ratings
More Joel on Software
by Joel Spolsky • 2008
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
4.05
549
More Joel on Software Summary
More Joel on Software 85%
Ship on schedule, hire developers who skip the job boards, and know when fixing beats rewriting.
by Joel Spolsky 2008
4.05
549 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices 85%
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
The Network State
by Balaji S. Srinivasan • 2022
Startup companies become unicorns. What if startup communities become countries?
3.92
1k+
The Network State Summary
The Network State 85%
Startup companies become unicorns. What if startup communities become countries?
by Balaji S. Srinivasan 2022
3.92
1k+ ratings
Lifehouse
by Adam Greenfield • 2024
Votes and green tech won't stop climate collapse. The real plan: neighbors caring for each other.
3.84
86
Lifehouse Summary
Lifehouse 85%
Votes and green tech won't stop climate collapse. The real plan: neighbors caring for each other.
by Adam Greenfield 2024
3.84
86 ratings
Ruined by Design
by Mike Monteiro • 2019
Every harmful app was a designer's decision. The principles for refusing to build the next one.
4.11
2k+
Ruined by Design Summary
Ruined by Design 85%
Every harmful app was a designer's decision. The principles for refusing to build the next one.
by Mike Monteiro 2019
4.11
2k+ ratings
Console Wars
by Blake J. Harris • 2014
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
3.97
12k+
Console Wars Summary
Console Wars 85%
A toy exec and a blue hedgehog briefly unseated Nintendo. The real fight was inside the company.
by Blake J. Harris 2014
3.97
12k+ ratings
Intention Economy
by Doc Searls • 2012
The market flipped: when customers bring the data and set the terms, everybody wins.
3.71
177
Intention Economy Summary
Intention Economy 85%
The market flipped: when customers bring the data and set the terms, everybody wins.
by Doc Searls 2012
3.71
177 ratings
Just for Fun
by Linus Torvalds • 2001
A Finnish student created an operating system in his bedroom, then watched it swallow the world.
3.96
5k+
Just for Fun Summary
Just for Fun 85%
A Finnish student created an operating system in his bedroom, then watched it swallow the world.
by Linus Torvalds 2001
3.96
5k+ ratings
Move Fast and Break Things
by Jonathan Taplin • 2017
How three digital monopolies gutted music and news, and why democracy is their next casualty.
3.59
2k+
Move Fast and Break Things Summary
Move Fast and Break Things 85%
How three digital monopolies gutted music and news, and why democracy is their next casualty.
by Jonathan Taplin 2017
3.59
2k+ ratings
Tribe of Hackers
by Marcus J. Carey • 2019
The cybersecurity insight too many ignore: secure your people, not just your network.
3.90
262
Tribe of Hackers Summary
Tribe of Hackers 85%
The cybersecurity insight too many ignore: secure your people, not just your network.
by Marcus J. Carey 2019
3.90
262 ratings
Collaborating with the Enemy
by Adam Kahane • 2017
Conventional collaboration demands agreement and trust. The alternative for when you have neither.
3.19
3k+
Collaborating with the Enemy Summary
Collaborating with the Enemy 85%
Conventional collaboration demands agreement and trust. The alternative for when you have neither.
by Adam Kahane 2017
3.19
3k+ ratings
Moral Combat
by Patrick M. Markey • 2017
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
4.18
173
Moral Combat Summary
Moral Combat 85%
Crime fell as gaming rose. The evidence never held, and the outrage is a recycled panic.
by Patrick M. Markey 2017
4.18
173 ratings
Paint Your Town Red
by Matthew Brown • 2021
38 million to 111 million: the spending shift that rebuilt a town.
3.71
173
Paint Your Town Red Summary
Paint Your Town Red 85%
38 million to 111 million: the spending shift that rebuilt a town.
by Matthew Brown 2021
3.71
173 ratings
Smart Cities
by Anthony M. Townsend • 2013
Corporations are selling smart cities. A movement of civic hackers has a better blueprint.
3.61
817
Smart Cities Summary
Smart Cities 85%
Corporations are selling smart cities. A movement of civic hackers has a better blueprint.
by Anthony M. Townsend 2013
3.61
817 ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 85%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Fiber
by Susan P. Crawford • 2018
Fiber is this century's electricity, and America skipped the wiring job.
3.87
159
Fiber Summary
Fiber 85%
Fiber is this century's electricity, and America skipped the wiring job.
by Susan P. Crawford 2018
3.87
159 ratings
The Left Behind
by Robert Wuthnow • 2018
Rural America's anger is grief: not for lost jobs, but for communities where belonging meant duty.
3.58
650
The Left Behind Summary
The Left Behind 85%
Rural America's anger is grief: not for lost jobs, but for communities where belonging meant duty.
by Robert Wuthnow 2018
3.58
650 ratings
Building Successful Communities of Practice
by Emily Webber • 2016
Build a peer community where knowledge flows across teams, and silos dissolve from within.
3.86
254
Building Successful Communities of Practice Summary
Building Successful Communities of Practice 85%
Build a peer community where knowledge flows across teams, and silos dissolve from within.
by Emily Webber 2016
3.86
254 ratings
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