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When to Rob a Bank
by Steven D. Levitt • 2015
Why sumo wrestlers cheat, why pools are more dangerous than guns, and what economics reveals.
3.53
15k+
When to Rob a Bank Summary
When to Rob a Bank 90%
Why sumo wrestlers cheat, why pools are more dangerous than guns, and what economics reveals.
by Steven D. Levitt 2015
3.53
15k+ ratings
The Tyranny of Metrics
by Jerry Z. Muller • 2017
The pursuit of measurable accountability is corrupting exactly the institutions it claims to fix.
3.69
2k+
The Tyranny of Metrics Summary
The Tyranny of Metrics 90%
The pursuit of measurable accountability is corrupting exactly the institutions it claims to fix.
by Jerry Z. Muller 2017
3.69
2k+ ratings
Scaling Up Compensation
by Verne Harnish • 2021
Five design rules for turning payroll into a growth engine, not a cost to be minimized.
4.39
240
Scaling Up Compensation Summary
Scaling Up Compensation 90%
Five design rules for turning payroll into a growth engine, not a cost to be minimized.
by Verne Harnish 2021
4.39
240 ratings
Freakonomics Rev Ed
by Steven D. Levitt • 2005
Data, not experts, explains why crime fell, why teachers cheat, and why agents undersell your house.
4.01
902k+
Freakonomics Rev Ed Summary
Freakonomics Rev Ed 89%
Data, not experts, explains why crime fell, why teachers cheat, and why agents undersell your house.
by Steven D. Levitt 2005
4.01
902k+ ratings
The Penguin and the Leviathan
by Yochai Benkler • 2011
Economic models assume selfishness. Brain scans, blood banks, and Wikipedia tell a different story.
3.70
351
The Penguin and the Leviathan Summary
The Penguin and the Leviathan 89%
Economic models assume selfishness. Brain scans, blood banks, and Wikipedia tell a different story.
by Yochai Benkler 2011
3.70
351 ratings
Payoff
by Dan Ariely • 2016
Why cash bonuses at Intel backfired, compliments beat cash, and meaning outlasts every reward.
3.70
6k+
Payoff Summary
Payoff 89%
Why cash bonuses at Intel backfired, compliments beat cash, and meaning outlasts every reward.
by Dan Ariely 2016
3.70
6k+ ratings
Why We Work
by Barry Schwartz • 2015
Treat work as just a paycheck, and you create the pay-driven workers you assumed.
3.64
2k+
Why We Work Summary
Why We Work 89%
Treat work as just a paycheck, and you create the pay-driven workers you assumed.
by Barry Schwartz 2015
3.64
2k+ ratings
Amazing Decisions
by Dan Ariely • 2019
Two rulebooks run your life, one for friends and one for money. Mixing them backfires predictably.
3.63
629
Amazing Decisions Summary
Amazing Decisions 89%
Two rulebooks run your life, one for friends and one for money. Mixing them backfires predictably.
by Dan Ariely 2019
3.63
629 ratings
SuperFreakonomics
by Steven D. Levitt • 2009
Incentives, not morality, explain prostitution, terrorism, and climate change. The data proves it.
4.00
135k+
SuperFreakonomics Summary
SuperFreakonomics 89%
Incentives, not morality, explain prostitution, terrorism, and climate change. The data proves it.
by Steven D. Levitt 2009
4.00
135k+ ratings
The Irrational Bundle
by Dan Ariely • 2013
Why huge bonuses backfire, meaning beats money, and irrationality has rules you can learn.
4.33
455
The Irrational Bundle Summary
The Irrational Bundle 89%
Why huge bonuses backfire, meaning beats money, and irrationality has rules you can learn.
by Dan Ariely 2013
4.33
455 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 89%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
Why Motivating People Doesn't Work . . . and What Does
by Susan Fowler • 2014
Rewards and punishments backfire. Real motivation runs on three psychological needs, not incentives.
3.69
1k+
Why Motivating People Doesn't Work . . . and What Does Summary
Why Motivating People Doesn't Work . . . and What Does 89%
Rewards and punishments backfire. Real motivation runs on three psychological needs, not incentives.
by Susan Fowler 2014
3.69
1k+ ratings
The Voltage Effect
by John A. List • 2022
Why ideas win small but fail big: the psychological and economic traps that derail scaling.
3.93
1k+
The Voltage Effect Summary
The Voltage Effect 89%
Why ideas win small but fail big: the psychological and economic traps that derail scaling.
by John A. List 2022
3.93
1k+ ratings
Six Simple Rules
by Yves Morieux • 2014
Half of management time is meetings. Most team effort is wasted. Complexity isn't the culprit.
3.93
583
Six Simple Rules Summary
Six Simple Rules 89%
Half of management time is meetings. Most team effort is wasted. Complexity isn't the culprit.
by Yves Morieux 2014
3.93
583 ratings
The Gamification Revolution
by Gabe Zichermann • 2013
What makes games sticky, and how to steal their playbook for business.
3.71
194
The Gamification Revolution Summary
The Gamification Revolution 89%
What makes games sticky, and how to steal their playbook for business.
by Gabe Zichermann 2013
3.71
194 ratings
The Why Axis
by Uri Gneezy • 2013
When daycare fines made parents later, the real science of incentives began.
3.67
1k+
The Why Axis Summary
The Why Axis 89%
When daycare fines made parents later, the real science of incentives began.
by Uri Gneezy 2013
3.67
1k+ ratings
The Power to Get Things Done
by Steve Levinson • 2015
Most productivity advice assumes you're motivated. Here's what to do when you're not.
3.26
314
The Power to Get Things Done Summary
The Power to Get Things Done 88%
Most productivity advice assumes you're motivated. Here's what to do when you're not.
by Steve Levinson 2015
3.26
314 ratings
Loyalty 3.0
by Rajat Paharia • 2013
Five intrinsic drives plus data and game mechanics: a playbook for loyalty beyond points.
3.79
248
Loyalty 3.0 Summary
Loyalty 3.0 88%
Five intrinsic drives plus data and game mechanics: a playbook for loyalty beyond points.
by Rajat Paharia 2013
3.79
248 ratings
Press Start
by Daniel Griffin • 2019
Forget points and badges. The marketing power of games is in solving problems people actually have.
3.80
10
Press Start Summary
Press Start 88%
Forget points and badges. The marketing power of games is in solving problems people actually have.
by Daniel Griffin 2019
3.80
10 ratings
The Org
by Ray Fisman • 2013
Offices exist because markets are expensive. The economic logic behind every meeting and memo.
3.35
385
The Org Summary
The Org 88%
Offices exist because markets are expensive. The economic logic behind every meeting and memo.
by Ray Fisman 2013
3.35
385 ratings
Think like a Freak
by Steven D. Levitt • 2014
Stop trusting experts, start admitting ignorance, and learn when quitting is the smartest move.
3.86
56k+
Think like a Freak Summary
Think like a Freak 88%
Stop trusting experts, start admitting ignorance, and learn when quitting is the smartest move.
by Steven D. Levitt 2014
3.86
56k+ ratings
For the Win
by Kevin Werbach • 2012
Why leaderboards backfire and points stop working: designing motivation that comes from within.
3.75
1k+
For the Win Summary
For the Win 88%
Why leaderboards backfire and points stop working: designing motivation that comes from within.
by Kevin Werbach 2012
3.75
1k+ ratings
A Bigger Prize
by Margaret Heffernan • 2014
Competition sharpens, we're told. In business, science, and schools, the evidence says it dulls.
3.81
184
A Bigger Prize Summary
A Bigger Prize 88%
Competition sharpens, we're told. In business, science, and schools, the evidence says it dulls.
by Margaret Heffernan 2014
3.81
184 ratings
Punished by Rewards
by Alfie Kohn • 1993
What if the rewards we give for good behavior are the very thing undermining it?
4.17
5k+
Punished by Rewards Summary
Punished by Rewards 88%
What if the rewards we give for good behavior are the very thing undermining it?
by Alfie Kohn 1993
4.17
5k+ ratings
Actionable Gamification
by Yu-kai Chou • 2015
Eight human drives power every action. A blueprint for designing products people can't put down.
4.14
2k+
Actionable Gamification Summary
Actionable Gamification 88%
Eight human drives power every action. A blueprint for designing products people can't put down.
by Yu-kai Chou 2015
4.14
2k+ ratings
The Systems Bible
by John Gall • 1977
Every system malfunctions and fights its own purpose. The counterintuitive guide to surviving them.
3.99
1k+
The Systems Bible Summary
The Systems Bible 88%
Every system malfunctions and fights its own purpose. The counterintuitive guide to surviving them.
by John Gall 1977
3.99
1k+ ratings
Game of Work, The
by Charles Coonradt • 1999
Why people work harder at games than at jobs, and five rules for stealing that energy.
3.83
156
Game of Work, The Summary
Game of Work, The 88%
Why people work harder at games than at jobs, and five rules for stealing that energy.
by Charles Coonradt 1999
3.83
156 ratings
The Game Theorist's Guide to Parenting
by Paul Raeburn • 2016
Kids are tiny strategists. Game theory reveals the playbook you did not know they were running.
3.48
375
The Game Theorist's Guide to Parenting Summary
The Game Theorist's Guide to Parenting 88%
Kids are tiny strategists. Game theory reveals the playbook you did not know they were running.
by Paul Raeburn 2016
3.48
375 ratings
When More Is Not Better
by Roger L. Martin • 2020
Treating the economy like a machine broke the link between growth and shared prosperity.
3.80
292
When More Is Not Better Summary
When More Is Not Better 88%
Treating the economy like a machine broke the link between growth and shared prosperity.
by Roger L. Martin 2020
3.80
292 ratings
The Game Changer
by Jason Fox • 2014
Pep talks fail. Visible progress works. A game-design playbook for building it into work.
3.88
185
The Game Changer Summary
The Game Changer 88%
Pep talks fail. Visible progress works. A game-design playbook for building it into work.
by Jason Fox 2014
3.88
185 ratings
Skin in the Game
by Nassim Nicholas Taleb • 2018
Your opinion only counts if you have something to lose. Without that, expertise is theater.
3.91
32k+
Skin in the Game Summary
Skin in the Game 88%
Your opinion only counts if you have something to lose. Without that, expertise is theater.
by Nassim Nicholas Taleb 2018
3.91
32k+ ratings
Scorecasting
by Tobias J. Moskowitz • 2011
Why home teams really win, why momentum is a mirage, and the economics that explains sports.
3.82
6k+
Scorecasting Summary
Scorecasting 88%
Why home teams really win, why momentum is a mirage, and the economics that explains sports.
by Tobias J. Moskowitz 2011
3.82
6k+ ratings
The Great Mental Models Volume 2
by Shane Parrish • 2019
The best mental tools come from physics, chemistry, and biology, not business books.
4.16
2k+
The Great Mental Models Volume 2 Summary
The Great Mental Models Volume 2 88%
The best mental tools come from physics, chemistry, and biology, not business books.
by Shane Parrish 2019
4.16
2k+ ratings
Gamify
by Brian Burke • 2014
Stop adding badges to everything. Real gamification starts with what the player wants to achieve.
3.44
521
Gamify Summary
Gamify 88%
Stop adding badges to everything. Real gamification starts with what the player wants to achieve.
by Brian Burke 2014
3.44
521 ratings
The Legal Analyst
by Ward Farnsworth • 2007
The interdisciplinary toolkit for predicting a legal ruling's impact before it is made.
4.26
654
The Legal Analyst Summary
The Legal Analyst 88%
The interdisciplinary toolkit for predicting a legal ruling's impact before it is made.
by Ward Farnsworth 2007
4.26
654 ratings
The Upside of Irrationality
by Dan Ariely • 2010
Irrationality's upside: biases that warp judgment also fuel motivation, meaning, and persistence.
4.03
36k+
The Upside of Irrationality Summary
The Upside of Irrationality 88%
Irrationality's upside: biases that warp judgment also fuel motivation, meaning, and persistence.
by Dan Ariely 2010
4.03
36k+ ratings
The Psychology of Human Misjudgement
by Charles T. Munger
Your brain is wired to misjudge. Munger's checklist turns those flaws into patterns you can fix.
4.50
353
The Psychology of Human Misjudgement Summary
The Psychology of Human Misjudgement 88%
Your brain is wired to misjudge. Munger's checklist turns those flaws into patterns you can fix.
by Charles T. Munger
4.50
353 ratings
The New One Minute Manager
by Kenneth H. Blanchard • 1981
Tough bosses get results; nice bosses get liked. Three one-minute practices deliver both.
3.95
148k+
The New One Minute Manager Summary
The New One Minute Manager 88%
Tough bosses get results; nice bosses get liked. Three one-minute practices deliver both.
by Kenneth H. Blanchard 1981
3.95
148k+ ratings
Get Motivated!
by Tamara Lowe • 2009
Not lazy. Just built differently. A self-audit to find your motivational type and stop fighting it.
3.44
186
Get Motivated! Summary
Get Motivated! 88%
Not lazy. Just built differently. A self-audit to find your motivational type and stop fighting it.
by Tamara Lowe 2009
3.44
186 ratings
The Armchair Economist
by Steven E. Landsburg • 1993
Why seat belts kill, recycling destroys forests, and good intentions so often backfire.
3.72
4k+
The Armchair Economist Summary
The Armchair Economist 88%
Why seat belts kill, recycling destroys forests, and good intentions so often backfire.
by Steven E. Landsburg 1993
3.72
4k+ ratings
Loonshots
by Safi Bahcall • 2019
Growing companies kill their best ideas for a structural reason physics discovered a century ago.
4.00
9k+
Loonshots Summary
Loonshots 87%
Growing companies kill their best ideas for a structural reason physics discovered a century ago.
by Safi Bahcall 2019
4.00
9k+ ratings
The Human Cost of Welfare
by Phil Harvey • 2016
Welfare was built to end poverty. Its rules punish work, marriage, and saving instead.
4.45
20
The Human Cost of Welfare Summary
The Human Cost of Welfare 87%
Welfare was built to end poverty. Its rules punish work, marriage, and saving instead.
by Phil Harvey 2016
4.45
20 ratings
Get It Done
by Ayelet Fishbach • 2022
Your goals fail in the middle, not at the start. The science that fixes the slump.
3.55
1k+
Get It Done Summary
Get It Done 87%
Your goals fail in the middle, not at the start. The science that fixes the slump.
by Ayelet Fishbach 2022
3.55
1k+ ratings
Freedom, Inc.
by Brian M. Carney • 2009
Command-and-control kills innovation. The case for setting employees free and watching growth soar.
4.24
251
Freedom, Inc. Summary
Freedom, Inc. 87%
Command-and-control kills innovation. The case for setting employees free and watching growth soar.
by Brian M. Carney 2009
4.24
251 ratings
Free
by Chris Anderson • 2009
Free is not a price point; it's a business model built on attention, trust, and the new scarcities.
3.88
18k+
Free Summary
Free 87%
Free is not a price point; it's a business model built on attention, trust, and the new scarcities.
by Chris Anderson 2009
3.88
18k+ ratings
Why We Do What We Do
by Edward L. Deci • 1995
Rewards can backfire, pressure stifles: why supporting autonomy is the key to self-motivation.
3.96
2k+
Why We Do What We Do Summary
Why We Do What We Do 87%
Rewards can backfire, pressure stifles: why supporting autonomy is the key to self-motivation.
by Edward L. Deci 1995
3.96
2k+ ratings
Hard Facts, Dangerous Half-Truths, and Total Nonsense
by Jeffrey Pfeffer • 2006
Management runs on half-truths. The fix isn't another framework: it's thinking like a scientist.
3.87
644
Hard Facts, Dangerous Half-Truths, and Total Nonsense Summary
Hard Facts, Dangerous Half-Truths, and Total Nonsense 87%
Management runs on half-truths. The fix isn't another framework: it's thinking like a scientist.
by Jeffrey Pfeffer 2006
3.87
644 ratings
Basic Economics
by Thomas Sowellm • 2000
Prices coordinate strangers. Ignore their signal and good intentions breed shortages and decay.
4.37
15k+
Basic Economics Summary
Basic Economics 87%
Prices coordinate strangers. Ignore their signal and good intentions breed shortages and decay.
by Thomas Sowellm 2000
4.37
15k+ ratings
The Power of Noticing
by Max H. Bazerman • 2014
The worst failures were visible beforehand; the missing ingredient was never data but attention.
3.40
437
The Power of Noticing Summary
The Power of Noticing 87%
The worst failures were visible beforehand; the missing ingredient was never data but attention.
by Max H. Bazerman 2014
3.40
437 ratings
Drive
by Daniel H. Pink • 2009
Carrots and sticks backfire on anything requiring thought. What actually drives creative work.
3.95
127k+
Drive Summary
Drive 87%
Carrots and sticks backfire on anything requiring thought. What actually drives creative work.
by Daniel H. Pink 2009
3.95
127k+ ratings
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