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The Business Model Canvas
by Magali Marbaise • 2015
Nine boxes on one page. A workshop. Your business model, stress-tested and rebuilt before Monday.
3.63
124
The Business Model Canvas Summary
The Business Model Canvas 89%
Nine boxes on one page. A workshop. Your business model, stress-tested and rebuilt before Monday.
by Magali Marbaise 2015
3.63
124 ratings
Abstract Art Painting
by Debora Stewart • 2015
Abstraction begins where the photograph ends. A practical guide for mixed media painters.
4.10
187
Abstract Art Painting Summary
Abstract Art Painting 87%
Abstraction begins where the photograph ends. A practical guide for mixed media painters.
by Debora Stewart 2015
4.10
187 ratings
HTML5
by Mark Pilgrim • 2010
Plugins are dying: video, graphics, and storage now live in the browser itself. Here is how.
3.97
653
HTML5 Summary
HTML5 87%
Plugins are dying: video, graphics, and storage now live in the browser itself. Here is how.
by Mark Pilgrim 2010
3.97
653 ratings
Unfolding the Napkin
by Dan Roam • 2009
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
4.04
964
Unfolding the Napkin Summary
Unfolding the Napkin 87%
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
by Dan Roam 2009
4.04
964 ratings
Find Your Artistic Voice
by Lisa Congdon • 2019
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
4.05
3k+
Find Your Artistic Voice Summary
Find Your Artistic Voice 87%
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
by Lisa Congdon 2019
4.05
3k+ ratings
The Art Spirit
by Robert Henri • 1929
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
3.87
27k+
The Art Spirit Summary
The Art Spirit 86%
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
by Robert Henri 1929
3.87
27k+ ratings
The Graphic Facilitator’s Guide
by Brandy Agerbeck • 2012
Make meetings visible as they happen: the listening and thinking skills that make the drawing work.
4.19
125
The Graphic Facilitator’s Guide Summary
The Graphic Facilitator’s Guide 86%
Make meetings visible as they happen: the listening and thinking skills that make the drawing work.
by Brandy Agerbeck 2012
4.19
125 ratings
Graphic Design
by Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2k+
Graphic Design Summary
Graphic Design 86%
Forget inspiration: how dots, grids, and iteration build the language of professional design.
by Ellen Lupton 2008
3.95
2k+ ratings
Visual Project Management
by Mark J Woeppel • 2015
Invisible problems sink projects. Ten visual tools that expose them before they do damage.
3.79
39
Visual Project Management Summary
Visual Project Management 86%
Invisible problems sink projects. Ten visual tools that expose them before they do damage.
by Mark J Woeppel 2015
3.79
39 ratings
The Kickstarter Handbook
by Don Steinberg • 2012
Your Kickstarter succeeds on 30 days, a video, and the crowd you build beforehand. The playbook.
3.74
133
The Kickstarter Handbook Summary
The Kickstarter Handbook 86%
Your Kickstarter succeeds on 30 days, a video, and the crowd you build beforehand. The playbook.
by Don Steinberg 2012
3.74
133 ratings
Fearless Creating
by Eric Maisel • 1995
Anxiety kills more art than lack of talent. A guide for starting and finishing creative work.
3.89
366
Fearless Creating Summary
Fearless Creating 86%
Anxiety kills more art than lack of talent. A guide for starting and finishing creative work.
by Eric Maisel 1995
3.89
366 ratings
Adobe Photoshop CS6 Classroom in a Book
by Adobe Creative Team • 2012
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
4.16
316
Adobe Photoshop CS6 Classroom in a Book Summary
Adobe Photoshop CS6 Classroom in a Book 86%
Slideshows, zoomable images, and navigation menus: all built inside Photoshop, no code required.
by Adobe Creative Team 2012
4.16
316 ratings
The Creative Entrepreneur
by Lisa Sonora Beam • 2008
Turn your creative passion into a business using a blank journal and a proven framework.
4.12
377
The Creative Entrepreneur Summary
The Creative Entrepreneur 86%
Turn your creative passion into a business using a blank journal and a proven framework.
by Lisa Sonora Beam 2008
4.12
377 ratings
The Path of Least Resistance
by Robert Fritz • 1989
Problem solving oscillates. Creating resolves. Your underlying structure decides which you live.
4.06
2k+
The Path of Least Resistance Summary
The Path of Least Resistance 86%
Problem solving oscillates. Creating resolves. Your underlying structure decides which you live.
by Robert Fritz 1989
4.06
2k+ ratings
Art and Fear
by David Bayles • 1994
Art is a skill, not a gift. The only secret to sustaining it: knowing how not to quit.
3.77
105k+
Art and Fear Summary
Art and Fear 86%
Art is a skill, not a gift. The only secret to sustaining it: knowing how not to quit.
by David Bayles 1994
3.77
105k+ ratings
Documentary Storytelling
by Sheila Curran Bernard • 2010
From research to final cut: the craft rules for making nonfiction films that grip like fiction.
4.00
148
Documentary Storytelling Summary
Documentary Storytelling 86%
From research to final cut: the craft rules for making nonfiction films that grip like fiction.
by Sheila Curran Bernard 2010
4.00
148 ratings
The New Drawing on the Right Side of the Brain
by Betty Edwards • 1979
Talent is a myth. Learn the five seeing skills that unlock drawing for anyone.
3.87
382k+
The New Drawing on the Right Side of the Brain Summary
The New Drawing on the Right Side of the Brain 86%
Talent is a myth. Learn the five seeing skills that unlock drawing for anyone.
by Betty Edwards 1979
3.87
382k+ ratings
Making Comics
by Scott McCloud • 2006
Comics are a storytelling engine powered by choices you make before the ink dries.
4.34
10k+
Making Comics Summary
Making Comics 86%
Comics are a storytelling engine powered by choices you make before the ink dries.
by Scott McCloud 2006
4.34
10k+ ratings
Steal Like an Artist
by Austin Kleon • 2012
Steal from a hundred heroes, start before you're ready, and let your flaws become your style.
3.96
340k+
Steal Like an Artist Summary
Steal Like an Artist 86%
Steal from a hundred heroes, start before you're ready, and let your flaws become your style.
by Austin Kleon 2012
3.96
340k+ ratings
Draw to Win
by Dan Roam • 2016
Business runs on pictures. Six you can draw right now to lead, sell, and see clearly.
4.00
529
Draw to Win Summary
Draw to Win 86%
Business runs on pictures. Six you can draw right now to lead, sell, and see clearly.
by Dan Roam 2016
4.00
529 ratings
The Visual Story
by Bruce Block • 2021
How to align visual structure with story: seven components, one law, and a shot-by-shot system.
4.67
3
The Visual Story Summary
The Visual Story 86%
How to align visual structure with story: seven components, one law, and a shot-by-shot system.
by Bruce Block 2021
4.67
3 ratings
The Creative Habit
by Twyla Tharp • 2003
A choreographer's method for making creativity a daily practice instead of a waiting game.
4.09
42k+
The Creative Habit Summary
The Creative Habit 86%
A choreographer's method for making creativity a daily practice instead of a waiting game.
by Twyla Tharp 2003
4.09
42k+ ratings
Design Systems
by Alla Kholmatova • 2017
Your pattern library is not a design system. Shared language and team practices close the gap.
4.13
608
Design Systems Summary
Design Systems 86%
Your pattern library is not a design system. Shared language and team practices close the gap.
by Alla Kholmatova 2017
4.13
608 ratings
The Creative Act
by Rick Rubin • 2023
You were born creative. The real work is learning to listen to what wants to come through.
3.95
89k+
The Creative Act Summary
The Creative Act 86%
You were born creative. The real work is learning to listen to what wants to come through.
by Rick Rubin 2023
3.95
89k+ ratings
The Game Maker's Apprentice
by Jacob Habgood • 2006
Build games without writing code: a visual logic system that teaches design as you go.
3.94
148
The Game Maker's Apprentice Summary
The Game Maker's Apprentice 86%
Build games without writing code: a visual logic system that teaches design as you go.
by Jacob Habgood 2006
3.94
148 ratings
Art as Therapy
by Alain de Botton • 2013
Art as your emotional toolkit: how to find hope, memory, and balance without a therapist.
4.08
5k+
Art as Therapy Summary
Art as Therapy 86%
Art as your emotional toolkit: how to find hope, memory, and balance without a therapist.
by Alain de Botton 2013
4.08
5k+ ratings
Change by Design
by Tim Brown • 2009
What if innovation started with empathy, not a spreadsheet? The design thinking playbook.
3.89
11k+
Change by Design Summary
Change by Design 86%
What if innovation started with empathy, not a spreadsheet? The design thinking playbook.
by Tim Brown 2009
3.89
11k+ ratings
Designing the User Experience of Game Development Tools
by David Lightbown • 2015
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
4.13
16
Designing the User Experience of Game Development Tools Summary
Designing the User Experience of Game Development Tools 86%
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
by David Lightbown 2015
4.13
16 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 86%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
The Content Fuel Framework
by Melanie Deziel • 2020
A two-part matrix turns any topic into one hundred distinct pieces of content.
4.12
205
The Content Fuel Framework Summary
The Content Fuel Framework 86%
A two-part matrix turns any topic into one hundred distinct pieces of content.
by Melanie Deziel 2020
4.12
205 ratings
The Back of the Napkin
by Dan Roam • 2008
Turn stick figures into solved problems and sold ideas: the visual thinking system anyone can use.
3.96
16k+
The Back of the Napkin Summary
The Back of the Napkin 86%
Turn stick figures into solved problems and sold ideas: the visual thinking system anyone can use.
by Dan Roam 2008
3.96
16k+ ratings
How to Sell Your Art Online
by Cory Huff • 2016
Replace the starving artist story with a sustainable business, half creation and half marketing.
4.07
389
How to Sell Your Art Online Summary
How to Sell Your Art Online 86%
Replace the starving artist story with a sustainable business, half creation and half marketing.
by Cory Huff 2016
4.07
389 ratings
Content Design
by Sarah Richards • 2017
Stop writing, start designing: a research-first way to make content that users actually need.
4.31
734
Content Design Summary
Content Design 86%
Stop writing, start designing: a research-first way to make content that users actually need.
by Sarah Richards 2017
4.31
734 ratings
Drawing on the Artist Within
by Betty Edwards • 1986
Drawing isn't a gift, it's a cognitive switch. The perceptual exercises that flip it.
4.06
7k+
Drawing on the Artist Within Summary
Drawing on the Artist Within 86%
Drawing isn't a gift, it's a cognitive switch. The perceptual exercises that flip it.
by Betty Edwards 1986
4.06
7k+ ratings
The Anatomy of Story
by John Truby • 2007
The organic alternative to formula: how character, plot, and theme grow from a single premise's DNA.
4.25
7k+
The Anatomy of Story Summary
The Anatomy of Story 86%
The organic alternative to formula: how character, plot, and theme grow from a single premise's DNA.
by John Truby 2007
4.25
7k+ ratings
Feck Perfuction
by James Victore • 2019
Perfection kills more work than criticism ever did. A designer's guide to making things anyway.
4.04
2k+
Feck Perfuction Summary
Feck Perfuction 86%
Perfection kills more work than criticism ever did. A designer's guide to making things anyway.
by James Victore 2019
4.04
2k+ ratings
Product Design for the Web
by Randy J. Hunt • 2013
Why shipping early and designing the invisible parts matters more than getting the pixels right.
3.76
278
Product Design for the Web Summary
Product Design for the Web 86%
Why shipping early and designing the invisible parts matters more than getting the pixels right.
by Randy J. Hunt 2013
3.76
278 ratings
How To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5k+
How To Be a Graphic Designer Without Losing Your Soul Summary
How To Be a Graphic Designer Without Losing Your Soul 86%
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
by Adrian Shaughnessy 2005
3.98
5k+ ratings
Keep Going
by Austin Kleon • 2019
Creativity runs in seasons, not streaks. Ten ways to keep making work through the winter.
4.26
18k+
Keep Going Summary
Keep Going 86%
Creativity runs in seasons, not streaks. Ten ways to keep making work through the winter.
by Austin Kleon 2019
4.26
18k+ ratings
Design Systems Handbook
by DesignBetter.co • 2019
A shared visual language of components and tokens that makes design scale without the mess.
3.92
153
Design Systems Handbook Summary
Design Systems Handbook 86%
A shared visual language of components and tokens that makes design scale without the mess.
by DesignBetter.co 2019
3.92
153 ratings
The Arts and the Creation of Mind
by Elliot W. Eisner • 2002
Schools treat art as a break from thinking. It's the most demanding thinking students do.
4.32
191
The Arts and the Creation of Mind Summary
The Arts and the Creation of Mind 86%
Schools treat art as a break from thinking. It's the most demanding thinking students do.
by Elliot W. Eisner 2002
4.32
191 ratings
Every Tool's a Hammer
by Adam Savage • 2019
A master maker's playbook: prototype in cardboard, plan in lists, and let obsession drive the work.
4.18
11k+
Every Tool's a Hammer Summary
Every Tool's a Hammer 86%
A master maker's playbook: prototype in cardboard, plan in lists, and let obsession drive the work.
by Adam Savage 2019
4.18
11k+ ratings
This Is Service Design Thinking
by Marc Stickdorn • 2010
Services often fail because no one designed them. This book fixes that.
3.98
2k+
This Is Service Design Thinking Summary
This Is Service Design Thinking 85%
Services often fail because no one designed them. This book fixes that.
by Marc Stickdorn 2010
3.98
2k+ ratings
The Visual Story
by Bruce Block • 2007
Stop guessing at visual impact. A system for making every frame serve your story deliberately.
4.30
772
The Visual Story Summary
The Visual Story 85%
Stop guessing at visual impact. A system for making every frame serve your story deliberately.
by Bruce Block 2007
4.30
772 ratings
How to Be an Artist
by Jerry Saltz • 2020
A handbook for artists: the work, the network, the rejection, and staying in the game.
3.94
4k+
How to Be an Artist Summary
How to Be an Artist 85%
A handbook for artists: the work, the network, the rejection, and staying in the game.
by Jerry Saltz 2020
3.94
4k+ ratings
Presentation Zen Design
by Garr Reynolds • 2009
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
4.19
2k+
Presentation Zen Design Summary
Presentation Zen Design 85%
Slides packed with text bore audiences. Better visuals, type, and space make them pay attention.
by Garr Reynolds 2009
4.19
2k+ ratings
Manage Your Day-to-Day
by Jocelyn K. Glei • 2013
Reclaim your best creative hours from email and distraction with one rule that puts the work first.
3.98
28k+
Manage Your Day-to-Day Summary
Manage Your Day-to-Day 85%
Reclaim your best creative hours from email and distraction with one rule that puts the work first.
by Jocelyn K. Glei 2013
3.98
28k+ ratings
Perspective Made Easy
by Ernest R. Norling • 1939
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
4.26
2k+
Perspective Made Easy Summary
Perspective Made Easy 85%
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
by Ernest R. Norling 1939
4.26
2k+ ratings
Creative Calling
by Chase Jarvis • 2019
Creativity is a practice, not a gift. The daily system for building one that lasts.
4.16
2k+
Creative Calling Summary
Creative Calling 85%
Creativity is a practice, not a gift. The daily system for building one that lasts.
by Chase Jarvis 2019
4.16
2k+ ratings
The Shape of Design
by Frank Chimero • 2012
Great design isn't about pixels or grids. It's about why we make things and for whom.
3.90
1k+
The Shape of Design Summary
The Shape of Design 85%
Great design isn't about pixels or grids. It's about why we make things and for whom.
by Frank Chimero 2012
3.90
1k+ ratings
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