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Psychological Testing and Assessment
by Ronald Jay Cohen • 1988
Testing gives a score; assessment integrates scores, ethics, and culture to reach a sound judgment.
3.74
274
Psychological Testing and Assessment Summary
Psychological Testing and Assessment 88%
Testing gives a score; assessment integrates scores, ethics, and culture to reach a sound judgment.
by Ronald Jay Cohen 1988
3.74
274 ratings
Target Band 7
by Simone Braverman • 2008
Why native speakers fail the IELTS, and the four-week plan for outsmarting every section's traps.
4.15
524
Target Band 7 Summary
Target Band 7 88%
Why native speakers fail the IELTS, and the four-week plan for outsmarting every section's traps.
by Simone Braverman 2008
4.15
524 ratings
Agile Testing
by Lisa Crispin • 2008
Shift quality left: a practical guide to weaving testing into every day of agile development.
3.82
1k+
Agile Testing Summary
Agile Testing 88%
Shift quality left: a practical guide to weaving testing into every day of agile development.
by Lisa Crispin 2008
3.82
1k+ ratings
NCLEX-RN Content Review Guide
by Kaplan Nursing Test Prep • 2013
Two answers look right on the NCLEX. A systematic framework for picking the safer one.
3.72
109
NCLEX-RN Content Review Guide Summary
NCLEX-RN Content Review Guide 87%
Two answers look right on the NCLEX. A systematic framework for picking the safer one.
by Kaplan Nursing Test Prep 2013
3.72
109 ratings
Grading Smarter, Not Harder
by Myron Dueck • 2014
Zeros punish the struggling. The grading strategies that measure learning instead.
3.81
415
Grading Smarter, Not Harder Summary
Grading Smarter, Not Harder 87%
Zeros punish the struggling. The grading strategies that measure learning instead.
by Myron Dueck 2014
3.81
415 ratings
Testing in Scrum
by Tilo Linz • 2014
Shift from a last-minute quality gate to testing woven into every sprint and commit.
3.72
25
Testing in Scrum Summary
Testing in Scrum 87%
Shift from a last-minute quality gate to testing woven into every sprint and commit.
by Tilo Linz 2014
3.72
25 ratings
The Art of Unit Testing
by Roy Osherove • 2009
C# unit testing without the brittle tests: stubs, mocks, and the isolation patterns that work.
4.09
1k+
The Art of Unit Testing Summary
The Art of Unit Testing 87%
C# unit testing without the brittle tests: stubs, mocks, and the isolation patterns that work.
by Roy Osherove 2009
4.09
1k+ ratings
The Test Book
by Mikael Krogerus • 2014
Four ancient questions, one modern twist: the secret history of every test you will ever take.
3.51
207
The Test Book Summary
The Test Book 87%
Four ancient questions, one modern twist: the secret history of every test you will ever take.
by Mikael Krogerus 2014
3.51
207 ratings
Test Success
by Blythe Grossberg • 2009
The test-prep playbook for every kind of learner, including the ones standard advice overlooks.
4.00
1
Test Success Summary
Test Success 87%
The test-prep playbook for every kind of learner, including the ones standard advice overlooks.
by Blythe Grossberg 2009
4.00
1 ratings
Effective Unit Testing
by Lasse Koskela • 2012
A slow test suite kills productivity. The craft rules for fast, trustworthy unit tests.
3.80
118
Effective Unit Testing Summary
Effective Unit Testing 87%
A slow test suite kills productivity. The craft rules for fast, trustworthy unit tests.
by Lasse Koskela 2012
3.80
118 ratings
The Ultimate Guide to Differentiation
by Sue Cowley • 2018
Stop teaching to the middle. How to differentiate so every learner makes real progress.
4.06
33
The Ultimate Guide to Differentiation Summary
The Ultimate Guide to Differentiation 86%
Stop teaching to the middle. How to differentiate so every learner makes real progress.
by Sue Cowley 2018
4.06
33 ratings
Play to Learn
by Sharon Boller • 2017
The step-by-step playbook for designing learning games that slash training time and boost retention.
3.95
42
Play to Learn Summary
Play to Learn 86%
The step-by-step playbook for designing learning games that slash training time and boost retention.
by Sharon Boller 2017
3.95
42 ratings
Brave New Words
by Salman Khan • 2024
AI tutors that adapt, simulate history, and fix math: Sal Khan on education's biggest leap.
3.58
3k+
Brave New Words Summary
Brave New Words 86%
AI tutors that adapt, simulate history, and fix math: Sal Khan on education's biggest leap.
by Salman Khan 2024
3.58
3k+ ratings
Saunders Comprehensive Review for the NCLEX-RN Examination
by Linda Anne Silvestri • 1999
Pass the NCLEX-RN by practicing 5200 questions that teach clinical judgment, not just memorization.
4.24
1k+
Saunders Comprehensive Review for the NCLEX-RN Examination Summary
Saunders Comprehensive Review for the NCLEX-RN Examination 86%
Pass the NCLEX-RN by practicing 5200 questions that teach clinical judgment, not just memorization.
by Linda Anne Silvestri 1999
4.24
1k+ ratings
The Complete Personality Assessment
by Jim Barrett • 2011
Three psychometric tests reveal the gap between your current self and your potential.
3.60
50
The Complete Personality Assessment Summary
The Complete Personality Assessment 86%
Three psychometric tests reveal the gap between your current self and your potential.
by Jim Barrett 2011
3.60
50 ratings
Software Engineering at Google
by Titus Winters • 2020
Google's testing playbook: 80/20, test behaviors not methods, write tests that never rot.
4.20
2k+
Software Engineering at Google Summary
Software Engineering at Google 86%
Google's testing playbook: 80/20, test behaviors not methods, write tests that never rot.
by Titus Winters 2020
4.20
2k+ ratings
Flip Your Classroom
by Jonathan Bergmann • 2012
Move the lecture to video. The classroom that remains becomes a self-paced coaching lab.
4.00
797
Flip Your Classroom Summary
Flip Your Classroom 86%
Move the lecture to video. The classroom that remains becomes a self-paced coaching lab.
by Jonathan Bergmann 2012
4.00
797 ratings
Multiple Intelligences
by Howard Gardner • 2006
The mind has at least seven distinct strengths. IQ tests measure two and call it you.
3.98
1k+
Multiple Intelligences Summary
Multiple Intelligences 86%
The mind has at least seven distinct strengths. IQ tests measure two and call it you.
by Howard Gardner 2006
3.98
1k+ ratings
Designing the User Experience of Game Development Tools
by David Lightbown • 2015
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
4.13
16
Designing the User Experience of Game Development Tools Summary
Designing the User Experience of Game Development Tools 86%
Game tools are an unmeasured productivity drain. A UX method for fixing what studios overlook.
by David Lightbown 2015
4.13
16 ratings
AI for Educators
by Matt Miller • 2023
AI can write the essay. New assignments, saved hours, and a cheating standard that makes sense.
3.90
638
AI for Educators Summary
AI for Educators 86%
AI can write the essay. New assignments, saved hours, and a cheating standard that makes sense.
by Matt Miller 2023
3.90
638 ratings
Usability Engineering
by Jakob Nielsen • 1993
Usability is engineering, not art. Five dimensions, ten heuristics, one rule: test with real users.
3.97
277
Usability Engineering Summary
Usability Engineering 86%
Usability is engineering, not art. Five dimensions, ten heuristics, one rule: test with real users.
by Jakob Nielsen 1993
3.97
277 ratings
The Power Of Impossible Thinking
by Yoram Jerry Wind • 2004
Your mental models decide what you see. Outdated ones close off worlds you don't know exist.
3.59
213
The Power Of Impossible Thinking Summary
The Power Of Impossible Thinking 86%
Your mental models decide what you see. Outdated ones close off worlds you don't know exist.
by Yoram Jerry Wind 2004
3.59
213 ratings
Creativity Code
by Marcus du Sautoy • 2019
AI paints, composes, writes. But can a machine truly be creative? A mathematician investigates.
3.94
2k+
Creativity Code Summary
Creativity Code 86%
AI paints, composes, writes. But can a machine truly be creative? A mathematician investigates.
by Marcus du Sautoy 2019
3.94
2k+ ratings
Modern Software Engineering
by David Farley • 2021
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
4.16
1k+
Modern Software Engineering Summary
Modern Software Engineering 86%
Software is not a craft; it's a science. The discipline that turns teams into learning machines.
by David Farley 2021
4.16
1k+ ratings
CEH Certified Ethical Hacker All-in-One Exam Guide
by Matt Walker • 2011
A prep guide that turns ethical hacking exam objectives into hands-on attack and defense skills.
3.97
297
CEH Certified Ethical Hacker All-in-One Exam Guide Summary
CEH Certified Ethical Hacker All-in-One Exam Guide 86%
A prep guide that turns ethical hacking exam objectives into hands-on attack and defense skills.
by Matt Walker 2011
3.97
297 ratings
Digital Games and Mathematics Learning
by Lowrie • 2015
Digital games sharpen the spatial skills math requires, but picking the right app is the hard part.
4.00
1
Digital Games and Mathematics Learning Summary
Digital Games and Mathematics Learning 86%
Digital games sharpen the spatial skills math requires, but picking the right app is the hard part.
by Lowrie 2015
4.00
1 ratings
Building Secure and Reliable Systems
by Heather Adkins • 2020
Build systems that survive attacks and accidents. Google's framework for reliable, secure software.
3.89
199
Building Secure and Reliable Systems Summary
Building Secure and Reliable Systems 86%
Build systems that survive attacks and accidents. Google's framework for reliable, secure software.
by Heather Adkins 2020
3.89
199 ratings
Designing Games
by Tynan Sylvester • 2013
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
4.47
517
Designing Games Summary
Designing Games 86%
Build games as emotion machines: a systems guide to rules, choices, and difficulty.
by Tynan Sylvester 2013
4.47
517 ratings
Streetlights and Shadows
by Gary Klein • 2009
Complex situations demand a different decision playbook. One built on recognition, not comparison.
4.28
321
Streetlights and Shadows Summary
Streetlights and Shadows 86%
Complex situations demand a different decision playbook. One built on recognition, not comparison.
by Gary Klein 2009
4.28
321 ratings
Rocket Surgery Made Easy
by Steve Krug • 2009
Usability testing sounds expensive and complex. A three-person, one-morning method proves it isn't.
4.14
4k+
Rocket Surgery Made Easy Summary
Rocket Surgery Made Easy 86%
Usability testing sounds expensive and complex. A three-person, one-morning method proves it isn't.
by Steve Krug 2009
4.14
4k+ ratings
User Stories Applied
by Mike Cohn • 2004
Replace bloated specs with user stories, hours with story points, and hope with velocity.
3.89
3k+
User Stories Applied Summary
User Stories Applied 86%
Replace bloated specs with user stories, hours with story points, and hope with velocity.
by Mike Cohn 2004
3.89
3k+ ratings
Failure to Disrupt
by Justin Reich • 2020
Every new classroom technology gets absorbed into old routines. The real barrier was never the tech.
4.23
252
Failure to Disrupt Summary
Failure to Disrupt 86%
Every new classroom technology gets absorbed into old routines. The real barrier was never the tech.
by Justin Reich 2020
4.23
252 ratings
Paper Prototyping
by Carolyn Snyder • 2003
Paper screens, a colleague at the controls: find the fatal flaws while fixing them is free.
3.78
207
Paper Prototyping Summary
Paper Prototyping 86%
Paper screens, a colleague at the controls: find the fatal flaws while fixing them is free.
by Carolyn Snyder 2003
3.78
207 ratings
The End of Average
by Todd Rose • 2016
Schools and companies are built for a person who doesn't exist. The data prove it.
4.04
5k+
The End of Average Summary
The End of Average 86%
Schools and companies are built for a person who doesn't exist. The data prove it.
by Todd Rose 2016
4.04
5k+ ratings
Maximize Your Memory
by Ramón Campayo • 2005
Your brain processes film at 60,000 words per minute. Here's how to read that way.
3.68
635
Maximize Your Memory Summary
Maximize Your Memory 86%
Your brain processes film at 60,000 words per minute. Here's how to read that way.
by Ramón Campayo 2005
3.68
635 ratings
The Multiplayer Classroom
by Lee Sheldon • 2011
Your syllabus is a game design document. Here is how to write it, no computers required.
3.83
224
The Multiplayer Classroom Summary
The Multiplayer Classroom 86%
Your syllabus is a game design document. Here is how to write it, no computers required.
by Lee Sheldon 2011
3.83
224 ratings
Neural Networks, Fuzzy Logic And Genetic Algorithms
by S. Rajasekaran • 2004
Soft computing's three pillars each have blind spots. This is how they fill each other's gaps.
4.21
151
Neural Networks, Fuzzy Logic And Genetic Algorithms Summary
Neural Networks, Fuzzy Logic And Genetic Algorithms 86%
Soft computing's three pillars each have blind spots. This is how they fill each other's gaps.
by S. Rajasekaran 2004
4.21
151 ratings
Good Video Games and Good Learning
by James Paul Gee • 2007
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
3.90
117
Good Video Games and Good Learning Summary
Good Video Games and Good Learning 86%
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
by James Paul Gee 2007
3.90
117 ratings
Kali Linux Revealed
by Raphaël Hertzog • 2017
Deploy Kali Linux like a pro: from verified download to custom, attack-ready distro.
3.79
155
Kali Linux Revealed Summary
Kali Linux Revealed 86%
Deploy Kali Linux like a pro: from verified download to custom, attack-ready distro.
by Raphaël Hertzog 2017
3.79
155 ratings
Curse of the High IQ
by Aaron Clarey • 2016
The higher your IQ climbs past 130, the more society punishes you for it.
3.52
815
Curse of the High IQ Summary
Curse of the High IQ 86%
The higher your IQ climbs past 130, the more society punishes you for it.
by Aaron Clarey 2016
3.52
815 ratings
The Ultimate Guide To Ielts Writing
by Parthesh Thakkar • 2013
IELTS writing is scored against four rigid rubrics. Here is how to build to each one.
4.10
553
The Ultimate Guide To Ielts Writing Summary
The Ultimate Guide To Ielts Writing 86%
IELTS writing is scored against four rigid rubrics. Here is how to build to each one.
by Parthesh Thakkar 2013
4.10
553 ratings
Gamification by Design
by Gabe Zichermann • 2011
Why most badges fail: the motivation design that turns app users into players.
3.65
490
Gamification by Design Summary
Gamification by Design 86%
Why most badges fail: the motivation design that turns app users into players.
by Gabe Zichermann 2011
3.65
490 ratings
Personalizing 21st Century Education
by Dan Domenech • 2016
One-size-fits-all education is failing. How to rebuild schools around each student's needs and pace.
4.33
9
Personalizing 21st Century Education Summary
Personalizing 21st Century Education 86%
One-size-fits-all education is failing. How to rebuild schools around each student's needs and pace.
by Dan Domenech 2016
4.33
9 ratings
A Composer's Guide to Game Music
by Winifred Phillips • 2014
Game music bends to the player. The craft, technology, and business behind interactive scores.
4.21
175
A Composer's Guide to Game Music Summary
A Composer's Guide to Game Music 86%
Game music bends to the player. The craft, technology, and business behind interactive scores.
by Winifred Phillips 2014
4.21
175 ratings
Design Thinking Research
by Larry Leifer • 2013
What if your programming environment saved every change, so you could explore ideas without risk?
4.00
1
Design Thinking Research Summary
Design Thinking Research 86%
What if your programming environment saved every change, so you could explore ideas without risk?
by Larry Leifer 2013
4.00
1 ratings
The Complete Software Developer's Career Guide
by John Sonmez • 2017
One language, one portfolio, one interview strategy: the sequence that turns learners into hires.
4.02
1k+
The Complete Software Developer's Career Guide Summary
The Complete Software Developer's Career Guide 86%
One language, one portfolio, one interview strategy: the sequence that turns learners into hires.
by John Sonmez 2017
4.02
1k+ ratings
e-Learning by Design
by William Horton • 2006
Stop building courses that just present slides. The activity-first system for e-learning that works.
3.89
219
e-Learning by Design Summary
e-Learning by Design 86%
Stop building courses that just present slides. The activity-first system for e-learning that works.
by William Horton 2006
3.89
219 ratings
True to Type
by William C. Jeffries • 1991
What your MBTI report leaves out: finding your true type and using it without doing harm.
3.13
15
True to Type Summary
True to Type 86%
What your MBTI report leaves out: finding your true type and using it without doing harm.
by William C. Jeffries 1991
3.13
15 ratings
Teach Yourself How to Learn
by Saundra Yancy McGuire • 2018
You think you know it until the test proves otherwise. Here’s how to know before.
4.14
609
Teach Yourself How to Learn Summary
Teach Yourself How to Learn 85%
You think you know it until the test proves otherwise. Here’s how to know before.
by Saundra Yancy McGuire 2018
4.14
609 ratings
Antifragile
by Nassim Nicholas Taleb • 2012
Predicting catastrophe is impossible. Designing a life that profits from chaos is not.
4.10
58k+
Antifragile Summary
Antifragile 85%
Predicting catastrophe is impossible. Designing a life that profits from chaos is not.
by Nassim Nicholas Taleb 2012
4.10
58k+ ratings
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