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SoBrief

Creativity 도서 요약

브랜드 런칭 방법
저자: 파비안 게이어할터 • 2020
Where brand names come from, how logos earn attention, and what turns a business into a brand.
3.90
191
브랜드 런칭 방법 요약
브랜드 런칭 방법
Where brand names come from, how logos earn attention, and what turns a business into a brand.
저자: 파비안 게이어할터 2020 122 페이지
3.90
191 개의 평점
A Theory Of Fun For Game Design
저자: Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3,000+
A Theory Of Fun For Game Design 요약
A Theory Of Fun For Game Design
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
저자: Ralph Koster 2004 279 페이지
3.90
3,000+ 개의 평점
Save the Cat
저자: Blake Snyder • 2005
Forty index cards, fifteen beats: the blueprint that turns a movie idea into a finished script.
4.01
22,000+
Save the Cat 요약
Save the Cat
Forty index cards, fifteen beats: the blueprint that turns a movie idea into a finished script.
저자: Blake Snyder 2005 195 페이지
4.01
22,000+ 개의 평점
스토리 드리븐
저자: 버나뎃 지와 • 2018
Most strategy starts with the market. The best strategy starts with the mirror.
3.85
500+
스토리 드리븐 요약
스토리 드리븐
Most strategy starts with the market. The best strategy starts with the mirror.
저자: 버나뎃 지와 2018 176 페이지
3.85
500+ 개의 평점
Beauty
저자: Roger Scruton • 2009
From dinner tables to galleries, beauty is a rational demand we are ignoring.
3.95
2,000+
Beauty 요약
Beauty
From dinner tables to galleries, beauty is a rational demand we are ignoring.
저자: Roger Scruton 2009 240 페이지
3.95
2,000+ 개의 평점
Designing Your Life
저자: Bill Burnett • 2016
Stop hunting for your passion. Build the life you want one prototype at a time.
3.92
4,000+
Designing Your Life 요약
Designing Your Life
Stop hunting for your passion. Build the life you want one prototype at a time.
저자: Bill Burnett 2016
3.92
4,000+ 개의 평점
Learn Like a Polymath
저자: Peter Hollins • 2017
Great at three things beats being the best at one. A method for cross-training across disciplines.
3.85
500+
Learn Like a Polymath 요약
Learn Like a Polymath
Great at three things beats being the best at one. A method for cross-training across disciplines.
저자: Peter Hollins 2017 198 페이지
3.85
500+ 개의 평점
Deep Thinking
저자: Garry Kasparov • 2017
Beaten by Deep Blue, Kasparov argues the best moves come from humans and machines thinking together.
3.88
3,000+
Deep Thinking 요약
Deep Thinking
Beaten by Deep Blue, Kasparov argues the best moves come from humans and machines thinking together.
저자: Garry Kasparov 2017 304 페이지
3.88
3,000+ 개의 평점
The Anatomy of Humbug
저자: 폴 펠드윅 • 2015
Advertising's founding fathers built a science of rational persuasion. They were half right at best.
4.21
376
The Anatomy of Humbug 요약
The Anatomy of Humbug
Advertising's founding fathers built a science of rational persuasion. They were half right at best.
저자: 폴 펠드윅 2015 208 페이지
4.21
376 개의 평점
더 게임 체인저
저자: 제이슨 폭스 • 2014
Pep talks fail. Visible progress works. A game-design playbook for building it into work.
3.88
185
더 게임 체인저 요약
더 게임 체인저
Pep talks fail. Visible progress works. A game-design playbook for building it into work.
저자: 제이슨 폭스 2014 240 페이지
3.88
185 개의 평점
Die Empty
저자: Todd Henry • 2013
Your best work shouldn't die with you. The daily routine that gets it out.
3.75
3,000+
Die Empty 요약
Die Empty
Your best work shouldn't die with you. The daily routine that gets it out.
저자: Todd Henry 2013 240 페이지
3.75
3,000+ 개의 평점
Dialogue
저자: Robert McKee • 2016
Dialogue is action, not conversation. The real meaning lives in what characters won't say.
4.32
1,000+
Dialogue 요약
Dialogue
Dialogue is action, not conversation. The real meaning lives in what characters won't say.
저자: Robert McKee 2016 312 페이지
4.32
1,000+ 개의 평점
디자인 씽킹
저자: 마우리시우 비아나 • 2012
Most innovation chases technology or markets. This method chases human meaning instead.
3.55
100
디자인 씽킹 요약
디자인 씽킹
Most innovation chases technology or markets. This method chases human meaning instead.
저자: 마우리시우 비아나 2012 161 페이지
3.55
100 개의 평점
The 5 Elements of Effective Thinking
저자: Edward B. Burger • 2012
Earth, air, fire, water: ancient elements as thinking habits, plus the one that keeps you changing.
4.00
8,000+
The 5 Elements of Effective Thinking 요약
The 5 Elements of Effective Thinking
Earth, air, fire, water: ancient elements as thinking habits, plus the one that keeps you changing.
저자: Edward B. Burger 2012 168 페이지
4.00
8,000+ 개의 평점
논픽션의 기술
저자: 아인 랜드 • 2001
Skip the mystique: nonfiction writing is a system, and the outline is its non-negotiable start.
3.98
500+
논픽션의 기술 요약
논픽션의 기술
Skip the mystique: nonfiction writing is a system, and the outline is its non-negotiable start.
저자: 아인 랜드 2001 210 페이지
3.98
500+ 개의 평점
The Story Grid
저자: Shawn Coyne • 2015
Why stories fail, scene by scene: an editor's diagnostic that finds the break and the fix.
4.30
1,000+
The Story Grid 요약
The Story Grid
Why stories fail, scene by scene: an editor's diagnostic that finds the break and the fix.
저자: Shawn Coyne 2015 344 페이지
4.30
1,000+ 개의 평점
아이, 스티브
저자: 조지 비엄 • 2011
The drive, the team, and the taste: Jobs' own rules for building things that matter.
3.45
2,000+
아이, 스티브 요약
아이, 스티브
The drive, the team, and the taste: Jobs' own rules for building things that matter.
저자: 조지 비엄 2011 160 페이지
3.45
2,000+ 개의 평점
Refuse to Choose!
저자: Barbara Sher • 2006
You're not scattered. You're wired for variety, and there's a career model that actually fits.
3.97
4,000+
Refuse to Choose! 요약
Refuse to Choose!
You're not scattered. You're wired for variety, and there's a career model that actually fits.
저자: Barbara Sher 2006 288 페이지
3.97
4,000+ 개의 평점
실용주의 사고와 학습
저자: 앤디 헌트 • 2008
Your brain runs two processors. The intuitive one does the real work. Wake it up.
4.12
4,000+
실용주의 사고와 학습 요약
실용주의 사고와 학습
Your brain runs two processors. The intuitive one does the real work. Wake it up.
저자: 앤디 헌트 2008 251 페이지
4.12
4,000+ 개의 평점
The Rise of Superman
저자: Steven Kotler • 2014
Surfers and climbers find a zone where output multiplies fivefold. The entry rules are learnable.
3.92
5,000+
The Rise of Superman 요약
The Rise of Superman
Surfers and climbers find a zone where output multiplies fivefold. The entry rules are learnable.
저자: Steven Kotler 2014 234 페이지
3.92
5,000+ 개의 평점
단순함의 법칙
저자: 존 마에다 • 2006
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
3.89
7,000+
단순함의 법칙 요약
단순함의 법칙
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
저자: 존 마에다 2006 128 페이지
3.89
7,000+ 개의 평점
Techniques of the Selling Writer
저자: Dwight V. Swain • 1965
Master the rhythm of conflict and emotional reaction that makes any story impossible to put down.
4.33
1,000+
Techniques of the Selling Writer 요약
Techniques of the Selling Writer
Master the rhythm of conflict and emotional reaction that makes any story impossible to put down.
저자: Dwight V. Swain 1965 344 페이지
4.33
1,000+ 개의 평점
Cinematic Storytelling
저자: Jennifer Van Sijll • 2005
The hundred visual decisions that tell your story before anyone opens their mouth.
4.01
500+
Cinematic Storytelling 요약
Cinematic Storytelling
The hundred visual decisions that tell your story before anyone opens their mouth.
저자: Jennifer Van Sijll 2005 257 페이지
4.01
500+ 개의 평점
Play
저자: Stuart M. Brown Jr. • 2009
Play isn't just for kids. Its absence rewires the brain for depression, isolation, and stagnation.
3.89
4,000+
Play 요약
Play
Play isn't just for kids. Its absence rewires the brain for depression, isolation, and stagnation.
저자: Stuart M. Brown Jr. 2009 252 페이지
3.89
4,000+ 개의 평점
Hey Whipple, Squeeze This
저자: Luke Sullivan • 1998
Why a simple visual beats a clever headline every time, and how to sell it.
4.21
5,000+
Hey Whipple, Squeeze This 요약
Hey Whipple, Squeeze This
Why a simple visual beats a clever headline every time, and how to sell it.
저자: Luke Sullivan 1998 304 페이지
4.21
5,000+ 개의 평점
Making Ideas Happen
저자: Scott Belsky • 2010
The reason creatives don't finish projects isn't talent or ideas; it's the lack of a workflow.
4.10
29,000+
Making Ideas Happen 요약
Making Ideas Happen
The reason creatives don't finish projects isn't talent or ideas; it's the lack of a workflow.
저자: Scott Belsky 2010 256 페이지
4.10
29,000+ 개의 평점
Think Like a Programmer
저자: V. Anton Spraul • 2012
A method for the part of programming no one teaches: turning ideas into code.
3.87
500+
Think Like a Programmer 요약
Think Like a Programmer
A method for the part of programming no one teaches: turning ideas into code.
저자: V. Anton Spraul 2012 233 페이지
3.87
500+ 개의 평점
마인드맵 마스터리
저자: 토니 부잔 • 2018
Your brain thinks in associations, not lines. A branching map can boost memory by a third.
3.52
500+
마인드맵 마스터리 요약
마인드맵 마스터리
Your brain thinks in associations, not lines. A branching map can boost memory by a third.
저자: 토니 부잔 2018 224 페이지
3.52
500+ 개의 평점
Predatory Thinking
저자: Dave Trott • 2013
89 percent of ads go unnoticed. The principles for being the 11 percent that actually connect.
4.24
1,000+
Predatory Thinking 요약
Predatory Thinking
89 percent of ads go unnoticed. The principles for being the 11 percent that actually connect.
저자: Dave Trott 2013 288 페이지
4.24
1,000+ 개의 평점
Creative Selection
저자: Ken Kocienda • 2018
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
4.05
5,000+
Creative Selection 요약
Creative Selection
How Apple's engineers really worked: no sudden genius, just relentless demos and decisive taste.
저자: Ken Kocienda 2018 264 페이지
4.05
5,000+ 개의 평점
Just Enough Research
저자: 에리카 홀 • 2013
The research you need fits in a sprint, not a dissertation. How to investigate, decide, and ship.
4.19
2,000+
Just Enough Research 요약
Just Enough Research
The research you need fits in a sprint, not a dissertation. How to investigate, decide, and ship.
저자: 에리카 홀 2013 186 페이지
4.19
2,000+ 개의 평점
레오나르도 다빈치처럼 생각하기
저자: 마이클 J. 겔브 • 1998
Seven da Vinci practices to retrain your senses, deepen your questions, and sit with uncertainty.
3.83
6,000+
레오나르도 다빈치처럼 생각하기 요약
레오나르도 다빈치처럼 생각하기
Seven da Vinci practices to retrain your senses, deepen your questions, and sit with uncertainty.
저자: 마이클 J. 겔브 1998 321 페이지
3.83
6,000+ 개의 평점
행복에 이르는 길
저자: 조지프 캠벨 • 2004
Ancient myth holds a complete map to a meaningful life. Here is how to follow it.
4.33
3,000+
행복에 이르는 길 요약
행복에 이르는 길
Ancient myth holds a complete map to a meaningful life. Here is how to follow it.
저자: 조지프 캠벨 2004 224 페이지
4.33
3,000+ 개의 평점
How to Rap
저자: Paul Edwards • 2009
Craft sharp lyrics, command any beat, and own the stage: the MC's complete toolkit.
3.99
500+
How to Rap 요약
How to Rap
Craft sharp lyrics, command any beat, and own the stage: the MC's complete toolkit.
저자: Paul Edwards 2009 340 페이지
3.99
500+ 개의 평점
워드 히어로
저자: 제이 하인리히스 • 2011
How to write lines that people repeat, share, and remember: the forgotten art of rhetorical figures.
3.73
280
워드 히어로 요약
워드 히어로
How to write lines that people repeat, share, and remember: the forgotten art of rhetorical figures.
저자: 제이 하인리히스 2011 354 페이지
3.73
280 개의 평점
Aesthetic Intelligence
저자: Pauline Brown • 2019
The five senses make the brand. A former LVMH leader on how to sharpen yours.
3.69
500+
Aesthetic Intelligence 요약
Aesthetic Intelligence
The five senses make the brand. A former LVMH leader on how to sharpen yours.
저자: Pauline Brown 2019 288 페이지
3.69
500+ 개의 평점
The Art of Focus
저자: Dan Koe • 2024
Your attention is stolen daily. The system for reclaiming it and building a one-person business.
3.81
500+
The Art of Focus 요약
The Art of Focus
Your attention is stolen daily. The system for reclaiming it and building a one-person business.
저자: Dan Koe 2024 273 페이지
3.81
500+ 개의 평점
What I Wish I Knew When I Was 20
저자: Tina Seelig • 2009
The career rules nobody teaches you: why problems are your best asset and failure is fuel.
3.80
11,000+
What I Wish I Knew When I Was 20 요약
What I Wish I Knew When I Was 20
The career rules nobody teaches you: why problems are your best asset and failure is fuel.
저자: Tina Seelig 2009 184 페이지
3.80
11,000+ 개의 평점
The Innovator's DNA
저자: Jeffrey H. Dyer • 2011
One twin study says creativity is 70 percent learned. The five skills that change the odds.
3.97
4,000+
The Innovator's DNA 요약
The Innovator's DNA
One twin study says creativity is 70 percent learned. The five skills that change the odds.
저자: Jeffrey H. Dyer 2011 304 페이지
3.97
4,000+ 개의 평점
Documentary Storytelling
저자: Sheila Curran Bernard • 2010
From research to final cut: the craft rules for making nonfiction films that grip like fiction.
4.00
148
Documentary Storytelling 요약
Documentary Storytelling
From research to final cut: the craft rules for making nonfiction films that grip like fiction.
저자: Sheila Curran Bernard 2010 352 페이지
4.00
148 개의 평점
Bird by Bird
저자: Anne Lamott • 1994
How to trap the stories inside you, one small, terrible draft at a time.
4.24
100,000+
Bird by Bird 요약
Bird by Bird
How to trap the stories inside you, one small, terrible draft at a time.
저자: Anne Lamott 1994 222 페이지
4.24
100,000+ 개의 평점
부잔 학습 기술 핸드북
저자: 토니 부잔 • 1726
Slow reading kills comprehension. Double your speed, map visually, and multiply recall.
3.89
349
부잔 학습 기술 핸드북 요약
부잔 학습 기술 핸드북
Slow reading kills comprehension. Double your speed, map visually, and multiply recall.
저자: 토니 부잔 1726 192 페이지
3.89
349 개의 평점
사이키델릭 탐험가의 안내서
저자: 제임스 패디먼 • 2011
Your mind is about to open. The safety arrangements that ensure the experience heals, not harms.
4.17
3,000+
사이키델릭 탐험가의 안내서 요약
사이키델릭 탐험가의 안내서
Your mind is about to open. The safety arrangements that ensure the experience heals, not harms.
저자: 제임스 패디먼 2011 356 페이지
4.17
3,000+ 개의 평점
디지털 트랜스포메이션 플레이북
저자: 데이비드 L. 로저스 • 2016
Five outdated assumptions that derail digital transformation before any technology gets installed.
4.09
500+
디지털 트랜스포메이션 플레이북 요약
디지털 트랜스포메이션 플레이북
Five outdated assumptions that derail digital transformation before any technology gets installed.
저자: 데이비드 L. 로저스 2016 296 페이지
4.09
500+ 개의 평점
The Art of Stillness
저자: Pico Iyer • 2014
Phone calls cost 25 minutes and happen every 11. The cure: staying still.
3.73
8,000+
The Art of Stillness 요약
The Art of Stillness
Phone calls cost 25 minutes and happen every 11. The cure: staying still.
저자: Pico Iyer 2014 96 페이지
3.73
8,000+ 개의 평점
The Innovator's Method
저자: Nathan Furr • 2014
Ten times the experiments, zero waste: a systematic approach to innovation for large organizations.
4.12
500+
The Innovator's Method 요약
The Innovator's Method
Ten times the experiments, zero waste: a systematic approach to innovation for large organizations.
저자: Nathan Furr 2014 288 페이지
4.12
500+ 개의 평점
Hypnotic Writing
저자: Joe Vitale • 2006
A guide to matching your reader's mental trance and leading them straight to the sale.
3.86
500+
Hypnotic Writing 요약
Hypnotic Writing
A guide to matching your reader's mental trance and leading them straight to the sale.
저자: Joe Vitale 2006 288 페이지
3.86
500+ 개의 평점
끝내주는 소설 쓰는 법 II
저자: 제임스 N. 프레이 • 1994
Most novelists fail at the premise, not the prose. The craft rules for getting it right.
4.07
500+
끝내주는 소설 쓰는 법 II 요약
끝내주는 소설 쓰는 법 II
Most novelists fail at the premise, not the prose. The craft rules for getting it right.
저자: 제임스 N. 프레이 1994 176 페이지
4.07
500+ 개의 평점
마인드맵 북
저자: 토니 부잔 • 2005
One visual map unlocks more memory and creativity than a hundred pages of linear notes.
3.82
1,000+
마인드맵 북 요약
마인드맵 북
One visual map unlocks more memory and creativity than a hundred pages of linear notes.
저자: 토니 부잔 2005 235 페이지
3.82
1,000+ 개의 평점
How To Deliver A TED Talk
저자: Jeremey Donovan • 2012
One idea, one catchphrase, and stories that land: the TED-stage blueprint anyone can follow.
3.97
2,000+
How To Deliver A TED Talk 요약
How To Deliver A TED Talk
One idea, one catchphrase, and stories that land: the TED-stage blueprint anyone can follow.
저자: Jeremey Donovan 2012 107 페이지
3.97
2,000+ 개의 평점
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2 taps to start, super easy to cancel