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SoBrief
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The Business Idea Factory
by Andrii Sedniev • 2013
Program your subconscious tonight and wake up with a business idea: the system behind it.
3.98
462
The Business Idea Factory Summary
The Business Idea Factory 89%
Program your subconscious tonight and wake up with a business idea: the system behind it.
by Andrii Sedniev 2013
3.98
462 ratings
Creativity Rules
by Tina Seelig • 2017
Most ideas die between imagination and launch. A four-part cycle fixes that.
3.64
421
Creativity Rules Summary
Creativity Rules 89%
Most ideas die between imagination and launch. A four-part cycle fixes that.
by Tina Seelig 2017
3.64
421 ratings
Start Small, Stay Small
by Rob Walling • 2010
Stop building products for everyone. Pick a niche, build an audience, and market before you code.
3.95
2k+
Start Small, Stay Small Summary
Start Small, Stay Small 89%
Stop building products for everyone. Pick a niche, build an audience, and market before you code.
by Rob Walling 2010
3.95
2k+ ratings
Ideaflow
by Jeremy Utley • 2022
Every winner hides behind 1,999 failures. A daily quota and rapid-test pipeline for closing the gap.
4.08
410
Ideaflow Summary
Ideaflow 89%
Every winner hides behind 1,999 failures. A daily quota and rapid-test pipeline for closing the gap.
by Jeremy Utley 2022
4.08
410 ratings
Poke the Box
by Seth Godin • 2011
Stop waiting for instructions. Initiative is now the only career skill that cannot be automated.
3.77
15k+
Poke the Box Summary
Poke the Box 89%
Stop waiting for instructions. Initiative is now the only career skill that cannot be automated.
by Seth Godin 2011
3.77
15k+ ratings
Why Greatness Cannot Be Planned
by Kenneth O. Stanley • 2015
Ambitious objectives blind you to the very discoveries that make them obsolete.
3.98
1k+
Why Greatness Cannot Be Planned Summary
Why Greatness Cannot Be Planned 89%
Ambitious objectives blind you to the very discoveries that make them obsolete.
by Kenneth O. Stanley 2015
3.98
1k+ ratings
46 Rules of Genius, The
by Marty Neumeier • 2014
Break the rules, then build better ones: a designer's system for making creativity reliable.
3.85
302
46 Rules of Genius, The Summary
46 Rules of Genius, The 89%
Break the rules, then build better ones: a designer's system for making creativity reliable.
by Marty Neumeier 2014
3.85
302 ratings
The Medici Effect
by Frans Johansson • 2004
Break down the walls between fields: your idea pool explodes from 2,400 to 5.76 million.
3.92
3k+
The Medici Effect Summary
The Medici Effect 89%
Break down the walls between fields: your idea pool explodes from 2,400 to 5.76 million.
by Frans Johansson 2004
3.92
3k+ ratings
The Innovation Mindset
by Lorraine Hudson Marchand • 2022
The difference between a failed idea and a market-changing innovation is eight repeatable steps.
4.18
28
The Innovation Mindset Summary
The Innovation Mindset 89%
The difference between a failed idea and a market-changing innovation is eight repeatable steps.
by Lorraine Hudson Marchand 2022
4.18
28 ratings
The Idea Hunter
by Andy Boynton • 2011
Curiosity, observation, and rapid prototyping: a daily system for finding ideas anywhere.
3.77
585
The Idea Hunter Summary
The Idea Hunter 88%
Curiosity, observation, and rapid prototyping: a daily system for finding ideas anywhere.
by Andy Boynton 2011
3.77
585 ratings
The Content Fuel Framework
by Melanie Deziel • 2020
A two-part matrix turns any topic into one hundred distinct pieces of content.
4.12
205
The Content Fuel Framework Summary
The Content Fuel Framework 88%
A two-part matrix turns any topic into one hundred distinct pieces of content.
by Melanie Deziel 2020
4.12
205 ratings
The Creative Curve
by Allen Gannett • 2018
Creativity isn't magic. It follows a bell-shaped curve you can learn to ride.
3.99
2k+
The Creative Curve Summary
The Creative Curve 88%
Creativity isn't magic. It follows a bell-shaped curve you can learn to ride.
by Allen Gannett 2018
3.99
2k+ ratings
The Innovator's Method
by Nathan Furr • 2014
Ten times the experiments, zero waste: a systematic approach to innovation for large organizations.
4.12
716
The Innovator's Method Summary
The Innovator's Method 88%
Ten times the experiments, zero waste: a systematic approach to innovation for large organizations.
by Nathan Furr 2014
4.12
716 ratings
Testing Business Ideas
by David J. Bland • 2019
A field-tested library of experiments to test any business idea, fast and without wasting a fortune.
4.25
1k+
Testing Business Ideas Summary
Testing Business Ideas 88%
A field-tested library of experiments to test any business idea, fast and without wasting a fortune.
by David J. Bland 2019
4.25
1k+ ratings
Everything I Know
by Paul Jarvis • 2013
Your creative work isn't a startup. Build it small enough to support a life you love.
3.72
802
Everything I Know Summary
Everything I Know 88%
Your creative work isn't a startup. Build it small enough to support a life you love.
by Paul Jarvis 2013
3.72
802 ratings
The Kickstarter Handbook
by Don Steinberg • 2012
Your Kickstarter succeeds on 30 days, a video, and the crowd you build beforehand. The playbook.
3.74
133
The Kickstarter Handbook Summary
The Kickstarter Handbook 88%
Your Kickstarter succeeds on 30 days, a video, and the crowd you build beforehand. The playbook.
by Don Steinberg 2012
3.74
133 ratings
Fail Fast, Fail Often
by Ryan Babineaux • 2013
Successful people collect more failures than anyone else. What they do with them.
3.97
856
Fail Fast, Fail Often Summary
Fail Fast, Fail Often 88%
Successful people collect more failures than anyone else. What they do with them.
by Ryan Babineaux 2013
3.97
856 ratings
CAD Monkeys, Dinosaur Babies, and T-Shaped People
by Warren Berger • 2009
How a single shift in problem solving, from solutions to questions, ignites innovation in any field.
4.06
469
CAD Monkeys, Dinosaur Babies, and T-Shaped People Summary
CAD Monkeys, Dinosaur Babies, and T-Shaped People 88%
How a single shift in problem solving, from solutions to questions, ignites innovation in any field.
by Warren Berger 2009
4.06
469 ratings
The Creative Thinking Handbook
by Chris Griffiths • 2022
Your brain has three blind spots that kill creativity. A four-step system for working around them.
3.79
163
The Creative Thinking Handbook Summary
The Creative Thinking Handbook 88%
Your brain has three blind spots that kill creativity. A four-step system for working around them.
by Chris Griffiths 2022
3.79
163 ratings
Hunch
by Bernadette Jiwa • 2017
Breakthrough ideas start with noticing what others overlook, and that is a skill you can train.
3.51
490
Hunch Summary
Hunch 88%
Breakthrough ideas start with noticing what others overlook, and that is a skill you can train.
by Bernadette Jiwa 2017
3.51
490 ratings
Will It Fly?
by Pat Flynn • 2016
The validation roadmap: how to test whether your business idea has buyers before you build anything.
3.91
3k+
Will It Fly? Summary
Will It Fly? 88%
The validation roadmap: how to test whether your business idea has buyers before you build anything.
by Pat Flynn 2016
3.91
3k+ ratings
Change by Design
by Tim Brown • 2009
What if innovation started with empathy, not a spreadsheet? The design thinking playbook.
3.89
11k+
Change by Design Summary
Change by Design 88%
What if innovation started with empathy, not a spreadsheet? The design thinking playbook.
by Tim Brown 2009
3.89
11k+ ratings
The Power of Starting Something Stupid
by Richie Norton • 2012
The best ideas sound foolish first. How to start yours before you feel ready.
3.94
848
The Power of Starting Something Stupid Summary
The Power of Starting Something Stupid 88%
The best ideas sound foolish first. How to start yours before you feel ready.
by Richie Norton 2012
3.94
848 ratings
A Technique for Producing Ideas
by James Webb Young • 1940
Scattered knowledge, one reliable method: an ad man's assembly line for producing ideas on demand.
4.05
5k+
A Technique for Producing Ideas Summary
A Technique for Producing Ideas 88%
Scattered knowledge, one reliable method: an ad man's assembly line for producing ideas on demand.
by James Webb Young 1940
4.05
5k+ ratings
Think Out of The Box
by Som Bathla • 2019
Ten ideas in ten minutes: how daily quotas, boredom, and non-expert input train the creative mind.
4.13
67
Think Out of The Box Summary
Think Out of The Box 88%
Ten ideas in ten minutes: how daily quotas, boredom, and non-expert input train the creative mind.
by Som Bathla 2019
4.13
67 ratings
48-Hour Start-up
by Fraser Doherty • 2017
Monday morning, you could own a business: the two-day sprint that forces an idea into the market.
3.84
530
48-Hour Start-up Summary
48-Hour Start-up 88%
Monday morning, you could own a business: the two-day sprint that forces an idea into the market.
by Fraser Doherty 2017
3.84
530 ratings
Steve Jobs and Philosophy
by Shawn E. Klein • 2015
What made Steve Jobs a tyrant also made him a visionary. Philosophers weigh the evidence.
3.81
21
Steve Jobs and Philosophy Summary
Steve Jobs and Philosophy 88%
What made Steve Jobs a tyrant also made him a visionary. Philosophers weigh the evidence.
by Shawn E. Klein 2015
3.81
21 ratings
Think Remarkable
by Guy Kawasaki • 2024
Nine habits remarkable people share, distilled from hundreds of interviews into one roadmap.
3.70
330
Think Remarkable Summary
Think Remarkable 88%
Nine habits remarkable people share, distilled from hundreds of interviews into one roadmap.
by Guy Kawasaki 2024
3.70
330 ratings
Zig Zag
by R. Keith Sawyer • 2013
Creativity is trainable, not magic. Eight habits that turn scattered ideas into finished work.
3.90
375
Zig Zag Summary
Zig Zag 88%
Creativity is trainable, not magic. Eight habits that turn scattered ideas into finished work.
by R. Keith Sawyer 2013
3.90
375 ratings
The Narrow Road
by Felix Dennis • 2010
Getting rich is a brutal, improbable pursuit. The blunt playbook from someone who pulled it off.
4.23
655
The Narrow Road Summary
The Narrow Road 88%
Getting rich is a brutal, improbable pursuit. The blunt playbook from someone who pulled it off.
by Felix Dennis 2010
4.23
655 ratings
The Invincible Company
by Alexander Osterwalder • 2020
Lasting companies win on business models, not products, and disrupt themselves before rivals can.
4.29
656
The Invincible Company Summary
The Invincible Company 88%
Lasting companies win on business models, not products, and disrupt themselves before rivals can.
by Alexander Osterwalder 2020
4.29
656 ratings
Insanely Simple
by Ken Segall • 2012
Apple's secret: a hatred of complexity that governs teams, products, marketing. An insider explains.
3.91
6k+
Insanely Simple Summary
Insanely Simple 88%
Apple's secret: a hatred of complexity that governs teams, products, marketing. An insider explains.
by Ken Segall 2012
3.91
6k+ ratings
Insight Out
by Tina Seelig • 2015
Four stages carry an idea from imagination to impact. Skip the first, and nothing else follows.
3.78
432
Insight Out Summary
Insight Out 88%
Four stages carry an idea from imagination to impact. Skip the first, and nothing else follows.
by Tina Seelig 2015
3.78
432 ratings
Design Driven Innovation
by Roberto Verganti • 2009
User research cannot reveal the next breakthrough. Radical innovation is a proposal, not a response.
4.00
498
Design Driven Innovation Summary
Design Driven Innovation 88%
User research cannot reveal the next breakthrough. Radical innovation is a proposal, not a response.
by Roberto Verganti 2009
4.00
498 ratings
Smartcuts
by Shane Snow • 2014
The ladder is slow. The people who accelerate success move sideways, not up.
3.88
7k+
Smartcuts Summary
Smartcuts 88%
The ladder is slow. The people who accelerate success move sideways, not up.
by Shane Snow 2014
3.88
7k+ ratings
Beyond Entrepreneurship
by Jim Collins • 1992
Twelve principles for building a lasting company, starting with who you let on the team.
4.11
403
Beyond Entrepreneurship Summary
Beyond Entrepreneurship 88%
Twelve principles for building a lasting company, starting with who you let on the team.
by Jim Collins 1992
4.11
403 ratings
Skip the Line
by James Altucher • 2021
Run cheap experiments instead of grinding for years: the faster route to the top 1%.
4.05
1k+
Skip the Line Summary
Skip the Line 88%
Run cheap experiments instead of grinding for years: the faster route to the top 1%.
by James Altucher 2021
4.05
1k+ ratings
The Business Model Navigator
by Oliver Gassmann • 2013
Nearly every breakthrough business model remixes the same 55 patterns. A method for finding yours.
4.10
455
The Business Model Navigator Summary
The Business Model Navigator 88%
Nearly every breakthrough business model remixes the same 55 patterns. A method for finding yours.
by Oliver Gassmann 2013
4.10
455 ratings
Design a Better Business
by Patrick van der Pijl • 2016
Replace business plans with business experiments: the visual toolkit for strategy and innovation.
4.14
318
Design a Better Business Summary
Design a Better Business 88%
Replace business plans with business experiments: the visual toolkit for strategy and innovation.
by Patrick van der Pijl 2016
4.14
318 ratings
Automate Your Busywork
by Aytekin Tank • 2023
Most of your workday runs on repeat. The no-code playbook for automating it away.
3.29
391
Automate Your Busywork Summary
Automate Your Busywork 88%
Most of your workday runs on repeat. The no-code playbook for automating it away.
by Aytekin Tank 2023
3.29
391 ratings
The Startup Way
by Eric Ries • 2017
Startup speed inside slow giants: turning divisions into labs and failure into fuel.
3.98
4k+
The Startup Way Summary
The Startup Way 88%
Startup speed inside slow giants: turning divisions into labs and failure into fuel.
by Eric Ries 2017
3.98
4k+ ratings
Think Like a Rocket Scientist
by Ozan Varol • 2020
Nine rocket-science rules that turn uncertainty, failure, and impossible goals into your advantage.
4.17
5k+
Think Like a Rocket Scientist Summary
Think Like a Rocket Scientist 88%
Nine rocket-science rules that turn uncertainty, failure, and impossible goals into your advantage.
by Ozan Varol 2020
4.17
5k+ ratings
The Right It
by Alberto Savoia • 2019
Skill can't save an unwanted idea. Fast, cheap experiments that test market demand before building.
4.30
850
The Right It Summary
The Right It 88%
Skill can't save an unwanted idea. Fast, cheap experiments that test market demand before building.
by Alberto Savoia 2019
4.30
850 ratings
Feck Perfuction
by James Victore • 2019
Perfection kills more work than criticism ever did. A designer's guide to making things anyway.
4.04
2k+
Feck Perfuction Summary
Feck Perfuction 88%
Perfection kills more work than criticism ever did. A designer's guide to making things anyway.
by James Victore 2019
4.04
2k+ ratings
The Path of Least Resistance
by Robert Fritz • 1989
Problem solving oscillates. Creating resolves. Your underlying structure decides which you live.
4.06
2k+
The Path of Least Resistance Summary
The Path of Least Resistance 88%
Problem solving oscillates. Creating resolves. Your underlying structure decides which you live.
by Robert Fritz 1989
4.06
2k+ ratings
The Project50
by Tom Peters • 1999
Turn any project into art: the contrarian rules for stunning, revolutionary, indispensable work.
4.04
247
The Project50 Summary
The Project50 88%
Turn any project into art: the contrarian rules for stunning, revolutionary, indispensable work.
by Tom Peters 1999
4.04
247 ratings
The Laws of Subtraction
by Matthew E. May • 2012
Clarity and breakthroughs wait on the other side of less: stop adding, start removing.
3.84
169
The Laws of Subtraction Summary
The Laws of Subtraction 88%
Clarity and breakthroughs wait on the other side of less: stop adding, start removing.
by Matthew E. May 2012
3.84
169 ratings
Design to Grow
by David Butler • 2015
Scale and agility usually fight; Coca-Cola used design to get both at once.
3.74
369
Design to Grow Summary
Design to Grow 88%
Scale and agility usually fight; Coca-Cola used design to get both at once.
by David Butler 2015
3.74
369 ratings
Never Play It Safe
by Chase Jarvis • 2024
Why the safe route is the biggest gamble, and how to build a life you actually want.
3.86
406
Never Play It Safe Summary
Never Play It Safe 88%
Why the safe route is the biggest gamble, and how to build a life you actually want.
by Chase Jarvis 2024
3.86
406 ratings
Sprint
by Jake Knapp • 2016
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
4.18
24k+
Sprint Summary
Sprint 88%
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
by Jake Knapp 2016
4.18
24k+ ratings
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